Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Binksterr
Medusa
Level 155
God Stats
37W - 5L
2,014 SR
Queue Stats
71W - 25L
1,921 Elo+
Solo
Da Ji
Da Ji
JesbianLesus
Da Ji
Level 155
God Stats
12W - 5L
1,371 SR
Queue Stats
32W - 20L
1,525 Elo+
Party 1
Bellona
Bellona
NastyVirginia
Bellona
Level 145
God Stats
3W - 4L
1,483 SR
Queue Stats
54W - 38L
1,553 Elo+
Party 1
Vulcan
Vulcan
Sotexlogic101
Vulcan
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 196L
1,525 Elo+
Solo
Team Averages
Level 136
1,574 SR
1,605 Elo+

VS

Team Averages
Level 122
1,594 SR
1,530 Elo+
Cupid
Cupid
Luigibro24
Cupid
Level 108
God Stats
1W - 2L
1,524 SR
Queue Stats
14W - 12L
1,565 Elo+
Solo
Jormungandr
Jormungandr
Malo9906
Jormungandr
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 46L
1,605 Elo+
Solo
Tsukuyomi
Tsukuyomi
SinVenganza
Tsukuyomi
Level 105
God Stats
65W - 55L
1,606 SR
Queue Stats
122W - 112L
1,559 Elo+
Solo
Bastet
Bastet
TatsDope
Bastet
Level 127
God Stats
5W - 4L
1,821 SR
Queue Stats
164W - 168L
1,452 Elo+
Solo
Chang'e
Chang'e
dannyherr
Chang'e
Level 109
God Stats
144W - 164L
1,517 SR
Queue Stats
687W - 725L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
5 / 0 / 7
7,830
1,305
7,115
6,652
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Binksterr
Medusa
13
1 / 0 / 9
7,679
1,280
12,155
5,090
1,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
8 / 1 / 6
8,512
1,419
9,030
5,743
3,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
13
2 / 0 / 11
7,303
1,217
6,984
5,455
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 7
6,667
1,111
5,899
4,336
1,680
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Team 1 Tickets

371

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
0 / 2 / 1
6,406
1,068
4,357
7,328
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jormungandr
Malo9906
Jormungandr
11
0 / 1 / 1
6,102
1,017
3,279
9,357
7,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
SinVenganza
Tsukuyomi
11
0 / 8 / 1
6,290
1,048
6,727
13,483
4,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bastet
TatsDope
Bastet
11
0 / 2 / 1
5,875
979
3,596
4,472
1,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
dannyherr
Chang'e
11
1 / 4 / 0
6,488
1,081
5,594
9,536
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
17
Kills
1
1
Deaths
17
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
7
8.5
W
Medusa
Binksterr
Medusa
1
0
9
5.5
W
8
1
6
11
L
Cupid
0
2
1
0.25
L
Jormungandr
Malo9906
Jormungandr
0
1
1
0.5
W
Bellona
2
0
11
7.5
L
Tsukuyomi
SinVenganza
Tsukuyomi
0
8
1
0.06
W
1
0
7
4.5
L
Bastet
TatsDope
Bastet
0
2
1
0.25
L
Chang'e
dannyherr
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,183
Damage
23,553
27,276
Taken
44,176
19,217
Mitigated
19,764
1,970
Healing
6,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,115
204
229
448
6,652
6,948
0
1,839
4,518
15,576
557
W
Medusa
Binksterr
Medusa
12,155
4,067
0
393
5,090
1,941
0
2,084
2,755
0
34,085
W
9,030
1,937
0
0
5,743
3,639
0
1,374
4,089
0
17,908
L
Cupid
4,357
2,250
0
577
7,328
2,635
0
2,167
4,863
0
18,105
L
Jormungandr
Malo9906
Jormungandr
3,279
746
0
480
9,357
7,466
0
3,362
5,545
14,204
138
W
Bellona
6,984
1,397
0
900
5,455
5,009
0
1,734
3,473
0
12,455
L
Tsukuyomi
SinVenganza
Tsukuyomi
6,727
734
62
870
13,483
4,897
0
2,630
10,420
0
20,840
W
5,899
293
0
0
4,336
1,680
0
621
3,589
14,484
0
L
Bastet
TatsDope
Bastet
3,596
597
0
169
4,472
1,406
0
952
3,419
0
4,877
L
Chang'e
dannyherr
Chang'e
5,594
574
2,099
2,168
9,536
3,360
0
2,339
6,924
16,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,991
Gold Earned
31,161
134
Minions Killed
118
8
Camps Cleared
4
637,367
Distance Traveled
517,916
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,830
1,305
28
5
0
122,446
0
W
Medusa
7,679
1,280
53
9
3
123,655
4
W
Da Ji
8,512
1,419
13
2
2
138,227
0
L
Cupid
6,406
1,068
29
5
2
108,769
0
L
Jormungandr
6,102
1,017
15
3
0
108,535
0
W
Bellona
7,303
1,217
24
4
3
119,707
0
L
Tsukuyomi
6,290
1,048
37
6
1
109,854
0
W
Vulcan
6,667
1,111
16
3
0
133,332
0
L
Bastet
5,875
979
2
0
0
77,886
0
L
Chang'e
6,488
1,081
35
6
1
112,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role