Player Matchup

Cerberus
Cerberus
Chronagos
Cerberus
Level 69
God Stats
1W - 1L
1,355 SR
Queue Stats
20W - 34L
1,436 Elo+
Party 2
Thanatos
Thanatos
Quicksilverr
Thanatos
Level 145
God Stats
1W - 1L
1,286 SR
Queue Stats
40W - 54L
1,476 Elo+
Party 2
Medusa
Medusa
TSSMB00
Medusa
Level 126
God Stats
3W - 0L
1,667 SR
Queue Stats
73W - 86L
1,540 Elo+
Party 2
Olorun
Olorun
Tethyys
Olorun
Level 96
God Stats
2W - 1L
1,623 SR
Queue Stats
35W - 45L
1,484 Elo+
Party 2
Mulan
Mulan
Vyeking
Mulan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 73L
1,535 Elo+
Party 2
Team Averages
Level 113
1,486 SR
1,494 Elo+

VS

Team Averages
Level 136
1,662 SR
1,514 Elo+
Medusa
Medusa
Eksedre
Medusa
Level 118
God Stats
2W - 4L
1,500 SR
Queue Stats
34W - 46L
1,488 Elo+
Party 1
Fafnir
Fafnir
IuqirGoku
Fafnir
Level 146
God Stats
26W - 23L
1,577 SR
Queue Stats
452W - 405L
1,486 Elo+
Solo
Hercules
Hercules
ShyGun02
Hercules
Level 141
God Stats
2W - 1L
1,815 SR
Queue Stats
78W - 73L
1,507 Elo+
Party 1
Cliodhna
Cliodhna
Yadiono
Cliodhna
Level 147
God Stats
1W - 1L
1,638 SR
Queue Stats
72W - 68L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
juliomartynez
Nu Wa
Level 126
God Stats
4W - 4L
1,778 SR
Queue Stats
142W - 144L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chronagos
Cerberus
14
1 / 0 / 2
8,744
583
2,663
8,138
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Quicksilverr
Thanatos
16
4 / 0 / 4
9,501
633
6,678
14,117
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
TSSMB00
Medusa
16
3 / 1 / 1
9,049
603
8,738
11,635
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Tethyys
Olorun
14
2 / 0 / 3
9,069
605
5,692
10,744
4,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
Vyeking
Mulan
16
2 / 0 / 0
10,440
696
9,389
13,572
10,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eksedre
Medusa
14
1 / 3 / 0
7,741
516
9,728
11,336
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fafnir
IuqirGoku
Fafnir
12
0 / 0 / 0
6,629
442
2,050
8,521
9,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
ShyGun02
Hercules
14
0 / 2 / 0
7,708
514
1,924
13,507
15,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Yadiono
Cliodhna
12
0 / 4 / 0
6,842
456
5,527
13,147
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 3 / 0
6,918
461
6,559
7,522
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
12
Kills
1
1
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Chronagos
Cerberus
1
0
2
2
L
Medusa
Eksedre
Medusa
1
3
0
0.33
L
Fafnir
IuqirGoku
Fafnir
0
0
0
0
W
Thanatos
Quicksilverr
Thanatos
4
0
4
6
L
Hercules
ShyGun02
Hercules
0
2
0
0
W
Medusa
TSSMB00
Medusa
3
1
1
3.5
W
Olorun
Tethyys
Olorun
2
0
3
3.5
W
Mulan
Vyeking
Mulan
2
0
0
2
L
Cliodhna
Yadiono
Cliodhna
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,160
Damage
25,788
58,206
Taken
54,033
32,377
Mitigated
36,334
35,747
Healing
16,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Chronagos
Cerberus
2,663
0
0
2,430
8,138
7,119
114
387
7,751
27,127
0
L
Medusa
Eksedre
Medusa
9,728
4,270
0
1,569
11,336
4,617
0
920
10,416
0
78,530
L
Fafnir
IuqirGoku
Fafnir
2,050
373
0
1,790
8,521
9,399
0
2,169
6,352
31,453
0
W
Thanatos
Quicksilverr
Thanatos
6,678
1,286
0
15,665
14,117
6,070
0
2,257
11,860
0
84,259
L
Hercules
ShyGun02
Hercules
1,924
771
0
5,669
13,507
15,476
0
0
13,507
0
55,501
W
Medusa
TSSMB00
Medusa
8,738
2,624
0
3,374
11,635
4,948
250
1,103
10,532
0
82,366
W
Olorun
Tethyys
Olorun
5,692
2,446
299
7,000
10,744
4,190
2,837
5,043
5,701
82,030
680
W
Mulan
Vyeking
Mulan
9,389
1,271
0
6,979
13,572
10,050
0
2,900
10,145
0
93,143
L
Cliodhna
Yadiono
Cliodhna
5,527
459
0
7,144
13,147
4,588
0
2,079
11,068
0
59,813
L
6,559
1,729
0
500
7,522
2,254
0
3,187
4,335
43,552
1,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,803
Gold Earned
35,838
568
Minions Killed
424
0
Camps Cleared
0
1,584,695
Distance Traveled
1,423,092
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,744
583
37
2
0
322,343
0
L
Medusa
7,741
516
113
8
0
291,706
2
L
Fafnir
6,629
442
38
3
0
280,976
5
W
Thanatos
9,501
633
115
8
0
352,164
0
L
Hercules
7,708
514
103
7
0
308,068
0
W
Medusa
9,049
603
137
9
0
314,145
4
W
Olorun
9,069
605
134
9
0
286,251
2
W
Mulan
10,440
696
145
10
0
309,792
0
L
Cliodhna
6,842
456
95
6
0
318,494
1
L
Nu Wa
6,918
461
75
5
0
223,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role