Player Matchup

Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver V
 
Hou Yi
Silver V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver II
Halfr1canHero
Ganesha
Silver II
Level 158
God Stats
12W - 8L
1,679 SR
Queue Stats
64W - 75L
1,064 MMR
Solo
Discordia
Discordia
Silver II
areddhead
Discordia
Silver II
Level 148
God Stats
3W - 0L
1,777 SR
Queue Stats
180W - 195L
1,073 MMR
Solo
Mulan
Mulan
Silver II
grim_08
Mulan
Silver II
Level 157
God Stats
18W - 7L
1,750 SR
Queue Stats
255W - 264L
1,032 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 160
1,641 SR
1,234 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,393 SR
995 MMR
Athena
Athena
Silver IV
MangledChaos
Athena
Silver IV
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
975 MMR
Party 1
Hachiman
Hachiman
Silver II
PeelADC
Hachiman
Silver II
Level 68
God Stats
1W - 8L
1,228 SR
Queue Stats
37W - 55L
1,034 MMR
Party 1
Guan Yu
Guan Yu
Silver IV
SPARKY91st
Guan Yu
Silver IV
Level 94
God Stats
0W - 4L
1,370 SR
Queue Stats
32W - 54L
736 MMR
Solo
Camazotz
Camazotz
Silver III
WitlessSpade241
Camazotz
Silver III
Level 78
God Stats
3W - 2L
1,596 SR
Queue Stats
26W - 36L
1,134 MMR
Solo
Thoth
Thoth
Silver II
kingroot1
Thoth
Silver II
Level 147
God Stats
1W - 5L
1,272 SR
Queue Stats
128W - 144L
1,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 1 / 7
9,326
622
10,416
12,334
15,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
 
Hou Yi
14
4 / 0 / 5
8,708
581
11,324
7,574
3,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
13
0 / 1 / 9
8,228
549
3,482
13,052
11,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Discordia
areddhead
Discordia
15
3 / 2 / 1
9,636
642
5,740
6,794
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Mulan
grim_08
Mulan
15
7 / 1 / 5
8,936
596
8,508
11,001
7,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Ao KuangArachneAgni

VS

Bans
AresThanatosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 4 / 1
6,394
426
3,208
14,608
14,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
PeelADC
Hachiman
12
1 / 4 / 0
7,193
480
5,844
9,968
4,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
SPARKY91st
Guan Yu
10
0 / 3 / 1
6,322
421
2,099
9,528
9,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Camazotz
11
3 / 4 / 1
6,833
456
6,881
16,077
5,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Thoth
kingroot1
Thoth
14
1 / 3 / 2
7,444
496
3,367
9,128
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
5
5
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
7
6.5
W
Hou Yi
 
Hou Yi
4
0
5
6.5
W
Ganesha
0
1
9
4.5
L
Athena
0
4
1
0.13
L
Hachiman
PeelADC
Hachiman
1
4
0
0.25
L
Guan Yu
SPARKY91st
Guan Yu
0
3
1
0.17
L
Camazotz
3
4
1
0.88
W
Discordia
areddhead
Discordia
3
2
1
1.75
W
Mulan
grim_08
Mulan
7
1
5
9.5
L
Thoth
kingroot1
Thoth
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,470
Damage
21,399
50,755
Taken
59,309
40,293
Mitigated
37,237
16,078
Healing
16,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,416
1,880
0
6,400
12,334
15,894
93
935
10,892
837
64,463
W
Hou Yi
 
Hou Yi
11,324
6,402
0
3,972
7,574
3,325
1,241
1,312
6,262
0
71,682
W
Ganesha
3,482
72
0
2,573
13,052
11,256
218
1,692
11,360
18,504
0
L
Athena
3,208
757
269
2,366
14,608
14,542
0
3,026
11,582
15,709
1,063
L
Hachiman
PeelADC
Hachiman
5,844
2,876
0
2,263
9,968
4,088
0
1,592
8,376
0
55,135
L
Guan Yu
SPARKY91st
Guan Yu
2,099
390
42
3,736
9,528
9,245
0
778
8,750
0
27,377
L
Camazotz
6,881
2,017
0
6,850
16,077
5,906
0
996
15,081
0
48,592
W
Discordia
areddhead
Discordia
5,740
241
0
1,481
6,794
2,195
863
2,293
4,131
74,762
1,354
W
Mulan
grim_08
Mulan
8,508
2,142
0
1,652
11,001
7,623
87
436
10,396
0
66,981
L
Thoth
kingroot1
Thoth
3,367
139
0
1,012
9,128
3,456
0
3,173
5,955
51,960
610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,834
Gold Earned
34,186
422
Minions Killed
351
0
Camps Cleared
0
1,450,263
Distance Traveled
1,389,431
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,326
622
99
7
0
270,985
1
W
Hou Yi
8,708
581
120
8
0
261,985
0
W
Ganesha
8,228
549
1
0
0
311,201
5
L
Athena
6,394
426
19
1
0
305,565
0
L
Hachiman
7,193
480
95
6
0
243,886
0
L
Guan Yu
6,322
421
53
4
0
205,728
0
L
Camazotz
6,833
456
77
5
0
342,825
0
W
Discordia
9,636
642
118
8
0
305,721
2
W
Mulan
8,936
596
84
6
0
300,371
1
L
Thoth
7,444
496
107
7
0
291,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role