Player Matchup

Amaterasu
Amaterasu
Ascian Prime
Amaterasu
Level 49
God Stats
4W - 4L
1,703 SR
Queue Stats
58W - 53L
1,409 Elo+
Party 2
Ra
Ra
ChrisNY85
Ra
Level 89
God Stats
2W - 2L
1,467 SR
Queue Stats
143W - 162L
1,433 Elo+
Party 2
Anhur
Anhur
Moose54
Anhur
Level 25
God Stats
2W - 1L
1,824 SR
Queue Stats
2W - 1L
1,713 Elo+
Party 2
Team Averages
Level 54
1,665 SR
1,519 Elo+

VS

Team Averages
Level 85
1,546 SR
1,573 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
ADCMeRolling
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 9L
1,927 Elo+
Party 1
Tiamat
Tiamat
NoonieGammer
Tiamat
Level 69
God Stats
3W - 0L
1,638 SR
Queue Stats
135W - 145L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ascian Prime
Amaterasu
9
1 / 6 / 2
6,135
614
3,861
11,567
9,454
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 5 / 1
6,560
656
3,254
9,261
2,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Moose54
Anhur
9
2 / 6 / 3
6,630
663
3,598
11,069
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 2 / 10
7,932
793
5,510
8,376
7,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
ADCMeRolling
Cliodhna
15
12 / 0 / 4
9,786
979
17,387
8,274
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
11
3 / 3 / 9
7,541
754
4,962
5,967
3,224
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
17
17
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
10
3.5
W
Cliodhna
ADCMeRolling
Cliodhna
12
0
4
14
L
Amaterasu
Ascian Prime
Amaterasu
1
6
2
0.33
L
1
5
1
0.3
L
Anhur
Moose54
Anhur
2
6
3
0.58
W
Tiamat
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,713
Damage
27,859
31,897
Taken
22,617
15,709
Mitigated
14,198
4,150
Healing
3,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,510
1,676
0
1,308
8,376
7,552
0
1,141
7,235
0
11,715
W
Cliodhna
ADCMeRolling
Cliodhna
17,387
1,972
0
1,857
8,274
3,422
0
725
7,549
0
65,714
L
Amaterasu
Ascian Prime
Amaterasu
3,861
1,430
0
725
11,567
9,454
0
1,605
9,837
0
11,394
L
3,254
164
736
2,647
9,261
2,801
0
878
8,270
20,345
0
L
Anhur
Moose54
Anhur
3,598
1,622
0
42
11,069
3,454
0
2,574
8,411
0
6,543
W
Tiamat
4,962
575
0
527
5,967
3,224
560
1,319
4,548
14,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,325
Gold Earned
25,259
55
Minions Killed
135
0
Camps Cleared
0
468,732
Distance Traveled
556,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,932
793
25
3
0
181,025
0
W
Cliodhna
9,786
979
97
10
0
214,270
0
L
Amaterasu
6,135
614
20
2
0
163,732
0
L
Ra
6,560
656
25
3
0
156,236
0
L
Anhur
6,630
663
10
1
0
148,764
0
W
Tiamat
7,541
754
13
1
0
161,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role