Player Matchup

Bellona
Bellona
DAKDAR
Bellona
Level 55
God Stats
11W - 5L
1,512 SR
Queue Stats
105W - 79L
1,416 Elo+
Party 1
Ymir
Ymir
GodlyUnicorn
Ymir
Level 157
God Stats
11W - 8L
1,476 SR
Queue Stats
141W - 135L
1,456 Elo+
Solo
Janus
Janus
MisledSiren337
Janus
Level 105
God Stats
4W - 0L
1,918 SR
Queue Stats
17W - 17L
1,452 Elo+
Solo
Anhur
Anhur
VenomTitan1976
Anhur
Level 118
God Stats
13W - 9L
1,604 SR
Queue Stats
198W - 188L
1,382 Elo+
Party 1
Loki
Loki
XxNardbaxX
Loki
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,215 Elo+
Solo
Team Averages
Level 105
1,602 SR
1,384 Elo+

VS

Team Averages
Level 97
1,619 SR
1,439 Elo+
King Arthur
King Arthur
EricGolfGod
King Arthur
Level 65
God Stats
1W - 2L
1,758 SR
Queue Stats
73W - 75L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
ExpoZe0
Gilgamesh
Level 61
God Stats
6W - 6L
1,710 SR
Queue Stats
29W - 30L
1,398 Elo+
Solo
Cliodhna
Cliodhna
IEnvy_CrAzy247
Cliodhna
Level 125
God Stats
15W - 12L
1,536 SR
Queue Stats
137W - 132L
1,403 Elo+
Party 2
Ra
Ra
Toad26A
Ra
Level 146
God Stats
34W - 37L
1,491 SR
Queue Stats
264W - 274L
1,466 Elo+
Solo
Charybdis
Charybdis
aznee_uzamaki
Charybdis
Level 87
God Stats
236W - 190L
1,597 SR
Queue Stats
328W - 319L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DAKDAR
Bellona
11
2 / 0 / 0
6,655
605
2,427
4,335
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 0
6,226
566
2,977
11,256
7,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 1
5,786
526
3,050
5,617
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 1
5,696
518
2,874
9,334
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
2,439
222
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EricGolfGod
King Arthur
10
1 / 4 / 1
5,477
498
2,705
8,421
6,239
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
ExpoZe0
Gilgamesh
5
0 / 0 / 0
4,450
405
425
1,478
649
Cudgel

Cudgel

+10
Physical Power
+75
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cliodhna
14
7 / 0 / 0
7,316
665
3,646
7,785
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 1 / 2
5,527
502
3,448
5,257
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
aznee_uzamaki
Charybdis
10
1 / 1 / 3
5,550
505
4,598
5,730
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
6
Kills
9
9
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
DAKDAR
Bellona
2
0
0
2
L
King Arthur
EricGolfGod
King Arthur
1
4
1
0.38
L
Gilgamesh
ExpoZe0
Gilgamesh
0
0
0
0
W
2
2
0
1
L
Cliodhna
7
0
0
7
W
1
3
1
0.5
L
0
1
2
1
W
1
4
1
0.38
W
0
0
0
0
L
Charybdis
aznee_uzamaki
Charybdis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,328
Damage
14,822
30,542
Taken
28,671
15,316
Mitigated
13,123
7,836
Healing
10,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DAKDAR
Bellona
2,427
858
0
1,202
4,335
2,425
1,046
707
3,595
0
32,123
L
King Arthur
EricGolfGod
King Arthur
2,705
570
0
1,270
8,421
6,239
13
1,243
7,161
0
24,535
L
Gilgamesh
ExpoZe0
Gilgamesh
425
234
0
440
1,478
649
0
0
1,478
0
8,046
W
2,977
747
0
2,940
11,256
7,915
105
0
11,256
29,212
0
L
Cliodhna
3,646
639
0
4,847
7,785
2,772
2
0
7,785
0
57,894
W
3,050
372
0
623
5,617
1,849
94
2,478
2,981
33,608
1,148
L
3,448
80
24
1,535
5,257
1,646
583
2,068
2,883
34,470
0
W
2,874
1,825
0
3,071
9,334
3,127
861
105
9,229
0
32,235
W
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
aznee_uzamaki
Charybdis
4,598
2,035
0
2,761
5,730
1,817
406
2,199
3,531
0
27,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,802
Gold Earned
28,320
211
Minions Killed
236
0
Camps Cleared
0
767,364
Distance Traveled
866,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,655
605
56
5
0
220,895
0
L
King Arthur
5,477
498
35
3
0
223,355
0
L
Gilgamesh
4,450
405
20
2
0
71,921
0
W
Ymir
6,226
566
37
3
0
181,329
0
L
Cliodhna
7,316
665
96
9
0
257,807
0
W
Janus
5,786
526
67
6
0
172,850
0
L
Ra
5,527
502
48
4
0
136,060
0
W
Anhur
5,696
518
51
5
0
192,290
0
W
Loki
2,439
222
0
0
0
0
0
L
Charybdis
5,550
505
37
3
0
177,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role