Player Matchup

Pele
Pele
CamSmurfs
Pele
Level 27
God Stats
7W - 8L
1,306 SR
Queue Stats
28W - 39L
1,414 Elo+
Party 3
Charybdis
Charybdis
IEatGoatz
Charybdis
Level 67
God Stats
15W - 18L
1,493 SR
Queue Stats
115W - 106L
1,534 Elo+
Party 2
Vulcan
Vulcan
ISKIRTT
Vulcan
Level 142
God Stats
35W - 58L
1,404 SR
Queue Stats
743W - 722L
1,525 Elo+
Party 3
Guan Yu
Guan Yu
Stinkmann
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,458 Elo+
Party 2
Fafnir
Fafnir
dr0wsyXXX
Fafnir
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 99L
1,453 Elo+
Party 3
Team Averages
Level 55
1,441 SR
1,477 Elo+

VS

Team Averages
Level 96
1,725 SR
1,521 Elo+
Jormungandr
Jormungandr
CivilizedPig72
Jormungandr
Level 47
God Stats
4W - 4L
1,780 SR
Queue Stats
164W - 167L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
Inarem
Jing Wei
Level 156
God Stats
4W - 6L
1,761 SR
Queue Stats
297W - 316L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
LTthaGoaT
Kukulkan
Level 125
God Stats
86W - 65L
1,611 SR
Queue Stats
125W - 123L
1,495 Elo+
Party 1
Arachne
Arachne
TrainingAI
Arachne
Level 49
God Stats
25W - 7L
1,964 SR
Queue Stats
121W - 101L
1,549 Elo+
Solo
Ares
Ares
YourUncsFinger
Ares
Level 103
God Stats
12W - 16L
1,510 SR
Queue Stats
346W - 342L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
3 / 1 / 3
6,438
585
6,922
12,560
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
IEatGoatz
Charybdis
11
0 / 2 / 0
6,016
547
3,135
6,598
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
ISKIRTT
Vulcan
10
3 / 1 / 1
6,310
574
7,647
4,939
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Stinkmann
Guan Yu
12
2 / 0 / 0
6,841
622
3,808
11,179
8,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
dr0wsyXXX
Fafnir
9
0 / 1 / 2
5,793
527
2,260
7,327
7,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CivilizedPig72
Jormungandr
12
0 / 2 / 0
6,595
600
7,102
7,214
3,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Inarem
Jing Wei
13
4 / 0 / 1
7,710
701
6,163
5,355
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
LTthaGoaT
Kukulkan
10
0 / 4 / 0
5,429
494
2,706
7,017
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
TrainingAI
Arachne
6
0 / 2 / 0
4,285
390
1,011
5,661
1,953
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
1 / 0 / 2
5,949
541
7,984
11,911
9,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
5
5
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
3
1
3
4.5
L
Jormungandr
CivilizedPig72
Jormungandr
0
2
0
0
W
Charybdis
IEatGoatz
Charybdis
0
2
0
0
W
Vulcan
ISKIRTT
Vulcan
3
1
1
3.5
L
Jing Wei
Inarem
Jing Wei
4
0
1
4.5
L
Kukulkan
LTthaGoaT
Kukulkan
0
4
0
0
W
Guan Yu
Stinkmann
Guan Yu
2
0
0
2
L
Arachne
TrainingAI
Arachne
0
2
0
0
L
1
0
2
2
W
Fafnir
dr0wsyXXX
Fafnir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,772
Damage
24,966
42,603
Taken
37,158
25,015
Mitigated
20,755
17,519
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
6,922
1,833
0
5,780
12,560
4,851
0
4,265
8,295
0
59,321
L
Jormungandr
CivilizedPig72
Jormungandr
7,102
2,821
0
2,423
7,214
3,993
0
0
7,214
54,364
4,547
W
Charybdis
IEatGoatz
Charybdis
3,135
1,596
0
1,404
6,598
2,295
530
1,247
5,351
0
54,319
W
Vulcan
ISKIRTT
Vulcan
7,647
282
0
1,331
4,939
1,934
550
2,565
2,374
37,571
867
L
Jing Wei
Inarem
Jing Wei
6,163
4,885
0
3,450
5,355
2,054
0
937
4,350
0
62,268
L
Kukulkan
LTthaGoaT
Kukulkan
2,706
72
0
538
7,017
2,926
0
2,903
3,945
43,363
0
W
Guan Yu
Stinkmann
Guan Yu
3,808
860
0
5,767
11,179
8,511
0
6,149
4,584
0
52,688
L
Arachne
TrainingAI
Arachne
1,011
687
0
1,509
5,661
1,953
0
442
5,147
0
14,968
L
7,984
821
0
3,540
11,911
9,829
0
4,828
6,746
20,982
1,678
W
Fafnir
dr0wsyXXX
Fafnir
2,260
606
0
3,237
7,327
7,424
47
2,462
4,865
12,530
24

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,398
Gold Earned
29,968
378
Minions Killed
346
0
Camps Cleared
0
1,163,533
Distance Traveled
987,331
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,438
585
93
8
0
285,159
0
L
Jormungandr
6,595
600
97
9
0
188,114
0
W
Charybdis
6,016
547
98
9
0
215,117
0
W
Vulcan
6,310
574
69
6
0
218,757
0
L
Jing Wei
7,710
701
119
11
0
218,609
2
L
Kukulkan
5,429
494
74
7
0
202,767
0
W
Guan Yu
6,841
622
99
9
0
219,084
0
L
Arachne
4,285
390
30
3
0
121,642
0
L
Ares
5,949
541
26
2
0
256,199
1
W
Fafnir
5,793
527
19
2
0
225,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role