Player Matchup

Geb
Geb
AlexWasTaken
Geb
Level 60
God Stats
21W - 14L
1,707 SR
Queue Stats
151W - 135L
1,567 Elo+
Party 1
Scylla
Scylla
KneelessWarrior
Scylla
Level 137
God Stats
15W - 14L
1,556 SR
Queue Stats
100W - 106L
1,467 Elo+
Party 1
Hercules
Hercules
Perspewn
Hercules
Level 129
God Stats
1W - 1L
1,138 SR
Queue Stats
115W - 121L
1,552 Elo+
Party 1
Terra
Terra
SmackaroniCheese
Terra
Level 65
God Stats
3W - 5L
1,401 SR
Queue Stats
71W - 81L
1,432 Elo+
Party 1
Zhong Kui
Zhong Kui
lBaztet
Zhong Kui
Level 67
God Stats
1W - 1L
1,636 SR
Queue Stats
77W - 66L
1,488 Elo+
Solo
Team Averages
Level 92
1,487 SR
1,501 Elo+

VS

Team Averages
Level 126
1,639 SR
1,554 Elo+
Cthulhu
Cthulhu
Adrianex7000
Cthulhu
Level 155
God Stats
19W - 18L
1,570 SR
Queue Stats
234W - 227L
1,597 Elo+
Party 2
Skadi
Skadi
PrincessAmy unu
Skadi
Level 148
God Stats
6W - 1L
1,914 SR
Queue Stats
119W - 107L
1,699 Elo+
Party 2
Nike
Nike
Q_Alan_King_Q
Nike
Level 84
God Stats
0W - 1L
1,526 SR
Queue Stats
19W - 14L
1,526 Elo+
Party 2
Serqet
Serqet
Twitch-Nnkof
Serqet
Level 124
God Stats
7W - 7L
1,667 SR
Queue Stats
622W - 586L
1,469 Elo+
Solo
Janus
Janus
Wreckshtt
Janus
Level 117
God Stats
20W - 20L
1,517 SR
Queue Stats
97W - 84L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,336
1,067
2,933
5,326
3,448
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 1
5,270
1,054
3,030
3,182
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Perspewn
Hercules
9
1 / 1 / 1
5,127
1,025
2,953
5,200
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

8
0 / 0 / 2
5,047
1,009
851
4,430
2,990
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
lBaztet
Zhong Kui
10
0 / 0 / 0
5,119
1,024
4,304
4,513
2,966
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adrianex7000
Cthulhu
9
1 / 1 / 0
5,565
1,113
4,085
5,256
3,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 1
5,261
1,052
4,647
2,323
814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 1 / 1
5,035
1,007
4,541
5,997
4,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
11
1 / 0 / 1
5,588
1,118
3,874
3,588
1,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Wreckshtt
Janus
9
0 / 0 / 0
4,939
988
2,276
911
285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
2
Kills
2
2
Deaths
2
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Adrianex7000
Cthulhu
1
1
0
1
W
0
0
2
1
W
1
1
1
1.5
W
Hercules
Perspewn
Hercules
1
1
1
1.5
L
0
0
1
0.5
L
0
1
1
0.5
W
0
0
2
1
L
Serqet
1
0
1
1.5
L
Janus
Wreckshtt
Janus
0
0
0
0
W
Zhong Kui
lBaztet
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,071
Damage
19,423
22,651
Taken
18,075
14,169
Mitigated
10,351
8,890
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Adrianex7000
Cthulhu
4,085
53
78
616
5,256
3,232
0
3,887
1,204
11,292
0
W
2,933
266
582
1,366
5,326
3,448
0
1,018
4,103
7,862
0
W
3,030
210
0
500
3,182
911
0
920
1,929
11,889
0
W
Hercules
Perspewn
Hercules
2,953
611
0
2,226
5,200
3,854
149
1,342
3,592
0
5,094
L
4,647
1,174
0
335
2,323
814
0
903
1,381
0
19,862
L
4,541
306
0
698
5,997
4,301
137
3,839
2,011
0
8,020
W
851
248
1,499
718
4,430
2,990
81
1,614
2,577
2,801
0
L
Serqet
3,874
858
0
1,093
3,588
1,719
0
1,981
1,563
0
14,284
L
Janus
Wreckshtt
Janus
2,276
138
0
250
911
285
0
508
365
6,222
0
W
Zhong Kui
lBaztet
Zhong Kui
4,304
753
0
1,999
4,513
2,966
650
1,025
3,288
12,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,899
Gold Earned
26,388
74
Minions Killed
111
0
Camps Cleared
0
615,636
Distance Traveled
541,399
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,565
1,113
16
3
0
124,123
1
W
Geb
5,336
1,067
12
2
0
139,476
0
W
Scylla
5,270
1,054
23
5
0
121,727
0
W
Hercules
5,127
1,025
8
2
0
127,817
0
L
Skadi
5,261
1,052
38
8
0
115,617
0
L
Nike
5,035
1,007
12
2
0
116,038
0
W
Terra
5,047
1,009
2
0
0
122,924
1
L
Serqet
5,588
1,118
24
5
0
120,054
0
L
Janus
4,939
988
21
4
0
65,567
0
W
Zhong Kui
5,119
1,024
29
6
0
103,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role