Player Matchup

Cu Chulainn
Cu Chulainn
Pheonix8899
Cu Chulainn
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 30L
1,335 Elo+
Party 1
Thor
Thor
Rhotin-
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,279 Elo+
Party 1
Olorun
Olorun
rp3rules69
Olorun
Level 38
God Stats
8W - 12L
1,500 SR
Queue Stats
35W - 42L
1,261 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,292 Elo+

VS

Team Averages
Level 99
1,403 SR
1,453 Elo+
Neith
Neith
LadyCassy1533
Neith
Level 68
God Stats
32W - 25L
1,468 SR
Queue Stats
202W - 201L
1,370 Elo+
Solo
Hercules
Hercules
Stinnyp
Hercules
Level 87
God Stats
5W - 5L
1,553 SR
Queue Stats
60W - 47L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
xJOKIC4MVPx
Baron Samedi
Level 142
God Stats
3W - 2L
1,190 SR
Queue Stats
22W - 20L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Pheonix8899
Cu Chulainn
13
2 / 1 / 1
7,887
657
7,685
11,651
8,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Rhotin-
Thor
12
0 / 4 / 2
7,229
602
4,291
10,785
5,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
rp3rules69
Olorun
12
0 / 7 / 0
6,969
581
1,957
9,858
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
9,276
773
8,942
6,172
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Stinnyp
Hercules
14
4 / 1 / 8
9,269
772
13,277
9,613
10,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Baron Samedi
xJOKIC4MVPx
Baron Samedi
14
5 / 1 / 7
9,227
769
6,524
5,314
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
12
12
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Cu Chulainn
Pheonix8899
Cu Chulainn
2
1
1
2.5
L
Thor
Rhotin-
Thor
0
4
2
0.25
W
Hercules
Stinnyp
Hercules
4
1
8
8
L
Olorun
rp3rules69
Olorun
0
7
0
0
W
Baron Samedi
xJOKIC4MVPx
Baron Samedi
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,933
Damage
28,743
32,294
Taken
21,099
17,787
Mitigated
15,897
2,861
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,942
2,107
0
1,974
6,172
2,449
539
666
5,341
0
36,352
L
Cu Chulainn
Pheonix8899
Cu Chulainn
7,685
1,331
0
1,455
11,651
8,582
224
2,111
9,214
0
36,380
L
Thor
Rhotin-
Thor
4,291
219
0
590
10,785
5,356
0
1,428
9,054
0
14,047
W
Hercules
Stinnyp
Hercules
13,277
3,660
0
4,203
9,613
10,293
70
1,135
8,142
130
39,182
L
Olorun
rp3rules69
Olorun
1,957
720
252
564
9,858
3,849
392
2,327
7,026
13,249
566
W
Baron Samedi
xJOKIC4MVPx
Baron Samedi
6,524
598
739
1,442
5,314
3,155
543
118
5,063
28,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,085
Gold Earned
27,772
105
Minions Killed
171
0
Camps Cleared
0
590,945
Distance Traveled
609,957
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,276
773
75
6
0
197,852
5
L
Cu Chulainn
7,887
657
47
4
0
219,879
0
L
Thor
7,229
602
25
2
0
191,925
0
W
Hercules
9,269
772
46
4
0
229,289
0
L
Olorun
6,969
581
33
3
0
179,141
0
W
Baron Samedi
9,227
769
50
4
0
182,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role