Player Matchup

Chang'e
Chang'e
ANIME5797
Chang'e
Level 88
God Stats
1W - 2L
1,196 SR
Queue Stats
76W - 61L
1,525 Elo+
Solo
Nu Wa
Nu Wa
MambaGang247
Nu Wa
Level 149
God Stats
24W - 6L
1,804 SR
Queue Stats
703W - 715L
1,447 Elo+
Solo
Surtr
Surtr
Snafujammer
Surtr
Level 152
God Stats
4W - 3L
1,503 SR
Queue Stats
122W - 135L
1,459 Elo+
Solo
Erlang Shen
Erlang Shen
SuccMahNutt
Erlang Shen
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 146L
1,448 Elo+
Party 1
Rama
Rama
XblossombewwyX
Rama
Level 123
God Stats
4W - 4L
1,183 SR
Queue Stats
204W - 195L
1,496 Elo+
Party 1
Team Averages
Level 127
1,437 SR
1,475 Elo+

VS

Team Averages
Level 139
1,489 SR
1,487 Elo+
Anhur
Anhur
BlinkingPat 12
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,554 Elo+
Party 2
Horus
Horus
Malkirlo
Horus
Level 139
God Stats
5W - 4L
1,526 SR
Queue Stats
532W - 555L
1,396 Elo+
Solo
Izanami
Izanami
Mr Vandelay 68
Izanami
Level 188
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 228L
1,515 Elo+
Party 2
Raijin
Raijin
Poelossus
Raijin
Level 136
God Stats
2W - 2L
1,417 SR
Queue Stats
189W - 203L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
USMC Bull
Ao Kuang
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ANIME5797
Chang'e
13
7 / 0 / 2
7,211
1,442
4,031
3,916
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 10
6,776
1,355
6,312
1,968
666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 2 / 5
5,882
1,176
2,986
5,303
5,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
SuccMahNutt
Erlang Shen
8
2 / 4 / 4
5,784
1,157
3,881
7,407
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 10
6,529
1,306
4,623
4,112
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 3
5,615
1,123
5,828
5,527
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Malkirlo
Horus
8
1 / 4 / 6
5,102
1,020
1,997
8,549
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 2 / 5
5,232
1,046
3,247
4,924
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
Poelossus
Raijin
1
0 / 0 / 0
1,244
249
0
254
73
Ao Kuang
USMC Bull
Ao Kuang
10
3 / 3 / 3
5,640
1,128
1,472
4,684
2,079
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
12
Kills
7
8
Deaths
12
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ANIME5797
Chang'e
7
0
2
8
L
3
3
3
1.5
L
Horus
Malkirlo
Horus
1
4
6
1
W
1
0
10
6
L
0
2
5
1.25
L
Raijin
Poelossus
Raijin
0
0
0
0
W
1
2
5
1.75
W
Erlang Shen
SuccMahNutt
Erlang Shen
2
4
4
1
L
Ao Kuang
USMC Bull
Ao Kuang
3
3
3
1.5
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,833
Damage
12,544
22,706
Taken
23,938
12,522
Mitigated
14,088
8,835
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ANIME5797
Chang'e
4,031
342
1,563
2,229
3,916
1,343
718
359
3,557
11,736
0
L
5,828
3,235
19
317
5,527
2,377
0
1,962
3,565
0
14,246
L
Horus
Malkirlo
Horus
1,997
1,078
1,164
1,605
8,549
7,388
0
2,924
5,625
0
3,286
W
6,312
1,631
876
661
1,968
666
1,455
0
1,968
13,525
498
L
3,247
2,525
14
1,099
4,924
2,171
0
2,432
2,492
0
17,173
L
Raijin
Poelossus
Raijin
0
0
0
0
254
73
0
254
0
0
0
W
2,986
611
306
531
5,303
5,367
68
517
4,786
22
6,187
W
Erlang Shen
SuccMahNutt
Erlang Shen
3,881
2,058
258
1,536
7,407
3,702
56
405
7,002
0
4,510
L
Ao Kuang
USMC Bull
Ao Kuang
1,472
498
263
640
4,684
2,079
0
2,570
2,114
3,756
693
W
4,623
2,030
108
767
4,112
1,444
1,447
70
4,042
0
12,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,182
Gold Earned
22,833
58
Minions Killed
56
0
Camps Cleared
0
460,027
Distance Traveled
336,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,211
1,442
13
3
0
110,580
0
L
Anhur
5,615
1,123
17
3
0
96,952
0
L
Horus
5,102
1,020
0
0
0
83,963
0
W
Nu Wa
6,776
1,355
25
5
0
103,242
0
L
Izanami
5,232
1,046
33
7
0
78,192
0
L
Raijin
1,244
249
0
0
0
0
0
W
Surtr
5,882
1,176
6
1
0
86,767
0
W
Erlang Shen
5,784
1,157
2
0
0
88,102
0
L
Ao Kuang
5,640
1,128
6
1
0
77,719
0
W
Rama
6,529
1,306
12
2
0
71,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role