Player Matchup

Baron Samedi
Baron Samedi
Birsan27
Baron Samedi
Level 123
God Stats
7W - 9L
1,419 SR
Queue Stats
169W - 176L
1,496 Elo+
Solo
Arachne
Arachne
KazeSerpent
Arachne
Level 153
God Stats
4W - 2L
1,938 SR
Queue Stats
48W - 50L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
StanKHo
Sun Wukong
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Party 1
Merlin
Merlin
gunnySGTadam
Merlin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,527 Elo+
Party 2
Neith
Neith
iamshaw
Neith
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 135
1,572 SR
1,511 Elo+

VS

Team Averages
Level 139
1,465 SR
1,484 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BlaseBlahZay
Ah Muzen Cab
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 39L
1,478 Elo+
Party 3
Sobek
Sobek
DubDaBeast
Sobek
Level 108
God Stats
2W - 0L
1,173 SR
Queue Stats
40W - 34L
1,493 Elo+
Party 3
Thanatos
Thanatos
Ohio_CIe
Thanatos
Level 124
God Stats
89W - 60L
1,651 SR
Queue Stats
420W - 396L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Birsan27
Baron Samedi
9
0 / 5 / 3
5,991
428
2,909
11,228
7,412
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
KazeSerpent
Arachne
12
3 / 2 / 0
7,058
504
5,566
14,755
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
StanKHo
Sun Wukong
12
0 / 2 / 0
6,404
457
4,334
11,364
7,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
13
0 / 3 / 3
7,682
549
5,072
7,590
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
iamshaw
Neith
12
5 / 1 / 0
7,444
532
7,232
8,689
3,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 0 / 3
8,648
618
7,572
10,377
10,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ix Chel
 
Ix Chel
14
2 / 2 / 4
8,631
617
5,764
10,758
4,620
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
BlaseBlahZay
Ah Muzen Cab
13
3 / 3 / 2
7,473
534
8,704
10,737
4,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
11
0 / 2 / 4
6,810
486
4,447
10,903
9,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Ohio_CIe
Thanatos
16
7 / 1 / 1
9,307
665
5,027
10,270
5,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
13
13
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
3
2.5
W
Ix Chel
 
Ix Chel
2
2
4
2
L
Baron Samedi
Birsan27
Baron Samedi
0
5
3
0.3
W
Ah Muzen Cab
BlaseBlahZay
Ah Muzen Cab
3
3
2
1.33
W
Sobek
0
2
4
1
L
Arachne
KazeSerpent
Arachne
3
2
0
1.5
W
Thanatos
Ohio_CIe
Thanatos
7
1
1
7.5
L
Sun Wukong
StanKHo
Sun Wukong
0
2
0
0
L
Merlin
0
3
3
0.5
L
Neith
iamshaw
Neith
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,113
Damage
31,514
53,626
Taken
53,045
26,333
Mitigated
34,327
17,206
Healing
24,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,572
2,016
0
3,714
10,377
10,273
159
671
9,113
61,338
3,683
W
Ix Chel
 
Ix Chel
5,764
619
304
4,204
10,758
4,620
502
4,676
6,082
57,108
2,803
L
Baron Samedi
Birsan27
Baron Samedi
2,909
347
427
2,307
11,228
7,412
0
1,914
9,269
11,815
0
W
Ah Muzen Cab
BlaseBlahZay
Ah Muzen Cab
8,704
2,249
0
537
10,737
4,376
186
1,216
9,521
0
60,513
W
Sobek
4,447
361
125
4,272
10,903
9,922
273
1,719
9,136
22,487
0
L
Arachne
KazeSerpent
Arachne
5,566
3,428
0
8,879
14,755
5,828
0
4,083
10,626
0
48,905
W
Thanatos
Ohio_CIe
Thanatos
5,027
803
0
11,424
10,270
5,136
0
335
9,935
0
87,052
L
Sun Wukong
StanKHo
Sun Wukong
4,334
1,165
0
3,358
11,364
7,178
0
5,119
5,499
0
46,575
L
Merlin
5,072
497
0
1,119
7,590
2,883
0
3,639
3,951
59,967
581
L
Neith
iamshaw
Neith
7,232
2,464
0
1,116
8,689
3,032
778
1,556
7,133
0
55,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,579
Gold Earned
40,869
392
Minions Killed
478
0
Camps Cleared
0
1,350,075
Distance Traveled
1,403,602
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,648
618
106
8
0
242,493
0
W
Ix Chel
8,631
617
133
10
0
263,882
0
L
Baron Samedi
5,991
428
20
1
0
255,764
0
W
Ah Muzen Cab
7,473
534
83
6
0
275,651
2
W
Sobek
6,810
486
34
2
0
287,574
1
L
Arachne
7,058
504
71
5
0
295,322
0
W
Thanatos
9,307
665
122
9
0
334,002
0
L
Sun Wukong
6,404
457
70
5
0
305,867
0
L
Merlin
7,682
549
113
8
0
244,439
3
L
Neith
7,444
532
118
8
0
248,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role