Player Matchup

Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DayWalking
Izanami
Level 69
God Stats
1W - 4L
1,298 SR
Queue Stats
92W - 92L
1,506 Elo+
Solo
Terra
Terra
Emil0699
Terra
Level 120
God Stats
0W - 1L
1,795 SR
Queue Stats
39W - 39L
1,517 Elo+
Solo
Hou Yi
Hou Yi
JabeebIsBack
Hou Yi
Level 154
God Stats
2W - 2L
1,749 SR
Queue Stats
101W - 97L
1,524 Elo+
Solo
Bacchus
Bacchus
Shiviana
Bacchus
Level 159
God Stats
2W - 1L
1,809 SR
Queue Stats
87W - 67L
1,593 Elo+
Solo
Team Averages
Level 125
1,630 SR
1,528 Elo+

VS

Team Averages
Level 122
1,490 SR
1,476 Elo+
Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AJS002
Ares
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,355 Elo+
Party 1
Horus
Horus
Jinxly
Horus
Level 128
God Stats
2W - 0L
1,625 SR
Queue Stats
174W - 143L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nivlactw
Morgan Le Fay
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,412 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TrippyPuppet
Ah Muzen Cab
Level 159
God Stats
1W - 2L
1,325 SR
Queue Stats
224W - 210L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
5
0 / 0 / 0
4,216
843
0
0
0
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
DayWalking
Izanami
8
1 / 1 / 0
4,827
965
2,229
2,122
862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Terra
Emil0699
Terra
10
0 / 1 / 1
5,125
1,025
2,559
5,851
4,769
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
11
0 / 0 / 1
4,979
996
3,870
3,621
1,545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
Shiviana
Bacchus
9
0 / 1 / 1
5,015
1,003
3,208
5,906
5,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 1 / 1
5,438
1,088
1,970
2,016
914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
AJS002
Ares
9
0 / 0 / 2
5,368
1,074
2,470
5,265
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Horus
Jinxly
Horus
9
1 / 0 / 1
5,199
1,040
1,818
4,321
3,144
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morgan Le Fay
Nivlactw
Morgan Le Fay
10
0 / 0 / 2
5,183
1,037
3,023
3,480
1,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
TrippyPuppet
Ah Muzen Cab
11
0 / 0 / 3
5,724
1,145
6,265
3,054
1,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
1
Kills
3
3
Deaths
1
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
Thanatos
 
Thanatos
2
1
1
2.5
W
Ares
AJS002
Ares
0
0
2
1
L
Izanami
DayWalking
Izanami
1
1
0
1
L
Terra
Emil0699
Terra
0
1
1
0.5
L
Hou Yi
0
0
1
0.5
W
Horus
Jinxly
Horus
1
0
1
1.5
W
Morgan Le Fay
Nivlactw
Morgan Le Fay
0
0
2
1
L
Bacchus
Shiviana
Bacchus
0
1
1
0.5
W
Ah Muzen Cab
TrippyPuppet
Ah Muzen Cab
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,866
Damage
15,546
17,500
Taken
18,136
13,159
Mitigated
12,449
7,674
Healing
12,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
 
Thanatos
1,970
55
0
778
2,016
914
0
146
1,870
0
4,218
W
Ares
AJS002
Ares
2,470
55
1,042
1,386
5,265
5,148
0
1,478
3,787
2,644
638
L
Izanami
DayWalking
Izanami
2,229
1,585
256
318
2,122
862
0
500
1,622
0
5,788
L
Terra
Emil0699
Terra
2,559
140
1,912
1,776
5,851
4,769
0
1,544
4,307
10,046
395
L
Hou Yi
3,870
834
545
1,447
3,621
1,545
0
925
2,696
0
11,566
W
Horus
Jinxly
Horus
1,818
1,017
4,838
3,319
4,321
3,144
108
768
3,553
0
3,326
W
Morgan Le Fay
Nivlactw
Morgan Le Fay
3,023
267
0
496
3,480
1,728
0
1,513
1,967
11,209
0
L
Bacchus
Shiviana
Bacchus
3,208
62
213
1,207
5,906
5,983
0
2,025
3,881
4,183
0
W
Ah Muzen Cab
TrippyPuppet
Ah Muzen Cab
6,265
1,624
0
692
3,054
1,515
40
1,467
1,587
0
20,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,162
Gold Earned
26,912
35
Minions Killed
64
0
Camps Cleared
0
328,263
Distance Traveled
509,290
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,216
843
0
0
0
12,738
0
W
Thanatos
5,438
1,088
3
1
0
59,859
0
W
Ares
5,368
1,074
3
1
0
120,629
0
L
Izanami
4,827
965
8
2
0
42,313
0
L
Terra
5,125
1,025
8
2
0
95,152
0
L
Hou Yi
4,979
996
12
2
0
104,644
0
W
Horus
5,199
1,040
2
0
0
110,621
0
W
Morgan Le Fay
5,183
1,037
17
3
0
103,783
1
L
Bacchus
5,015
1,003
7
1
0
73,416
0
W
Ah Muzen Cab
5,724
1,145
39
8
0
114,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role