Player Matchup

Artio
Artio
Diincan
Artio
Level 61
God Stats
7W - 9L
1,717 SR
Queue Stats
323W - 349L
1,446 Elo+
Party 1
Charybdis
Charybdis
Ptolomeyy
Charybdis
Level 43
God Stats
11W - 12L
1,792 SR
Queue Stats
204W - 209L
1,468 Elo+
Party 1
He Bo
He Bo
d00rmatt1234
He Bo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 75L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
ihateneeks
Sun Wukong
Level 29
God Stats
4W - 16L
1,280 SR
Queue Stats
55W - 105L
1,327 Elo+
Party 1
Scylla
Scylla
uujj16
Scylla
Level 29
God Stats
5W - 6L
1,523 SR
Queue Stats
113W - 148L
1,357 Elo+
Party 1
Team Averages
Level 42
1,562 SR
1,402 Elo+

VS

Team Averages
Level 84
1,621 SR
1,535 Elo+
Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
IDiedFirst7
Izanami
Level 69
God Stats
4W - 5L
1,567 SR
Queue Stats
37W - 38L
1,476 Elo+
Solo
Olorun
Olorun
Kyraish
Olorun
Level 152
God Stats
9W - 11L
1,740 SR
Queue Stats
489W - 482L
1,530 Elo+
Party 3
Arachne
Arachne
jabazetor
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,645 Elo+
Party 2
Erlang Shen
Erlang Shen
mtfc0716
Erlang Shen
Level 106
God Stats
3W - 3L
1,798 SR
Queue Stats
457W - 454L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Diincan
Artio
12
1 / 0 / 6
7,696
592
4,276
9,751
8,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Ptolomeyy
Charybdis
14
5 / 0 / 1
7,549
581
11,093
7,438
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 0 / 3
7,477
575
6,517
6,608
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
ihateneeks
Sun Wukong
12
1 / 3 / 2
7,250
558
8,186
14,081
10,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
uujj16
Scylla
13
1 / 1 / 0
7,035
541
4,028
5,493
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 3 / 0
5,162
397
4,425
12,222
8,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
IDiedFirst7
Izanami
11
0 / 2 / 0
6,312
486
3,126
8,639
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Kyraish
Olorun
13
1 / 1 / 0
7,762
597
3,172
5,899
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
jabazetor
Arachne
6
0 / 5 / 0
5,008
385
125
9,122
2,811
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
mtfc0716
Erlang Shen
13
3 / 3 / 0
8,169
628
10,928
17,841
11,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
4
4
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
0
0
W
Artio
Diincan
Artio
1
0
6
4
L
Izanami
IDiedFirst7
Izanami
0
2
0
0
L
Olorun
Kyraish
Olorun
1
1
0
1
W
Charybdis
Ptolomeyy
Charybdis
5
0
1
5.5
W
3
0
3
4.5
W
Sun Wukong
ihateneeks
Sun Wukong
1
3
2
0.67
L
Arachne
jabazetor
Arachne
0
5
0
0
L
Erlang Shen
mtfc0716
Erlang Shen
3
3
0
1
W
Scylla
uujj16
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,100
Damage
21,776
43,371
Taken
53,723
26,208
Mitigated
28,106
17,281
Healing
18,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,425
247
181
2,898
12,222
8,228
0
3,478
8,708
19,162
0
W
Artio
Diincan
Artio
4,276
720
867
3,955
9,751
8,127
88
1,848
7,605
21,805
1,587
L
Izanami
IDiedFirst7
Izanami
3,126
2,133
0
2,493
8,639
2,940
0
1,637
7,002
0
50,316
L
Olorun
Kyraish
Olorun
3,172
1,534
60
1,400
5,899
2,187
740
3,774
1,919
56,908
4,155
W
Charybdis
Ptolomeyy
Charybdis
11,093
6,103
0
3,842
7,438
3,020
2,968
1,757
5,304
0
75,486
W
6,517
1,241
0
4,454
6,608
2,172
530
387
6,177
43,100
3,827
W
Sun Wukong
ihateneeks
Sun Wukong
8,186
3,177
0
3,671
14,081
10,880
0
0
14,081
0
50,265
L
Arachne
jabazetor
Arachne
125
112
0
1,390
9,122
2,811
0
1,175
7,887
0
21,602
L
Erlang Shen
mtfc0716
Erlang Shen
10,928
6,350
0
9,970
17,841
11,940
0
3,955
13,886
0
66,765
W
Scylla
uujj16
Scylla
4,028
697
0
492
5,493
2,009
448
2,874
2,607
46,628
963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,007
Gold Earned
32,413
378
Minions Killed
374
0
Camps Cleared
0
1,302,055
Distance Traveled
1,176,143
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,162
397
21
2
0
255,903
3
W
Artio
7,696
592
23
2
0
282,112
0
L
Izanami
6,312
486
101
8
0
223,887
0
L
Olorun
7,762
597
117
9
0
242,008
6
W
Charybdis
7,549
581
119
9
0
240,989
0
W
He Bo
7,477
575
76
6
0
282,374
0
W
Sun Wukong
7,250
558
74
6
0
249,110
3
L
Arachne
5,008
385
34
3
0
234,142
0
L
Erlang Shen
8,169
628
101
8
0
220,203
0
W
Scylla
7,035
541
86
7
0
247,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role