Player Matchup

Anubis
Anubis
AramisPriest
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AverrageGamerr
Nu Wa
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 42L
1,440 Elo+
Solo
Cerberus
Cerberus
LordTaikun
Cerberus
Level 129
God Stats
3W - 1L
1,531 SR
Queue Stats
90W - 102L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
ObiDroKenobi
Danzaburou
Level 32
God Stats
6W - 4L
1,579 SR
Queue Stats
78W - 84L
1,487 Elo+
Party 1
Erlang Shen
Erlang Shen
rangers_UR_DaD
Erlang Shen
Level 128
God Stats
2W - 3L
1,465 SR
Queue Stats
70W - 73L
1,488 Elo+
Solo
Team Averages
Level 85
1,515 SR
1,478 Elo+

VS

Team Averages
Level 81
1,577 SR
1,433 Elo+
Sun Wukong
Sun Wukong
GoldenDutch
Sun Wukong
Level 138
God Stats
5W - 2L
1,811 SR
Queue Stats
62W - 57L
1,482 Elo+
Solo
Kukulkan
Kukulkan
KloppD
Kukulkan
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 84L
1,347 Elo+
Party 2
Charybdis
Charybdis
UwUSkrimp
Charybdis
Level 69
God Stats
9W - 3L
1,500 SR
Queue Stats
97W - 88L
1,360 Elo+
Party 2
Ravana
Ravana
gavnlol-_-
Ravana
Level 86
God Stats
5W - 5L
1,622 SR
Queue Stats
474W - 464L
1,553 Elo+
Solo
Thanatos
Thanatos
r-ome-_-
Thanatos
Level 44
God Stats
13W - 15L
1,450 SR
Queue Stats
52W - 65L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 3 / 0
6,495
500
2,588
8,879
4,268
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 0 / 3
7,674
590
6,377
5,144
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
LordTaikun
Cerberus
11
4 / 0 / 4
7,172
552
5,758
11,758
7,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ObiDroKenobi
Danzaburou
11
0 / 1 / 7
6,345
488
6,987
6,977
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
rangers_UR_DaD
Erlang Shen
15
6 / 1 / 4
8,095
623
6,686
12,477
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GoldenDutch
Sun Wukong
10
2 / 3 / 0
6,468
498
4,693
11,078
7,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
KloppD
Kukulkan
12
0 / 4 / 0
6,515
501
3,129
7,059
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
UwUSkrimp
Charybdis
10
0 / 4 / 2
6,158
474
7,271
10,605
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
gavnlol-_-
Ravana
14
3 / 0 / 0
8,286
637
7,010
6,252
4,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
r-ome-_-
Thanatos
6
0 / 1 / 1
4,828
371
1,257
4,878
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
5
5
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
3
0
0
W
2
0
3
3.5
L
Sun Wukong
GoldenDutch
Sun Wukong
2
3
0
0.67
L
Kukulkan
KloppD
Kukulkan
0
4
0
0
W
Cerberus
LordTaikun
Cerberus
4
0
4
6
W
Danzaburou
ObiDroKenobi
Danzaburou
0
1
7
3.5
L
Charybdis
UwUSkrimp
Charybdis
0
4
2
0.25
L
Ravana
gavnlol-_-
Ravana
3
0
0
3
L
Thanatos
r-ome-_-
Thanatos
0
1
1
0.5
W
Erlang Shen
rangers_UR_DaD
Erlang Shen
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,396
Damage
23,360
45,235
Taken
39,872
23,708
Mitigated
19,732
17,322
Healing
12,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
2,588
333
0
3,267
8,879
4,268
0
0
8,879
43,185
0
W
6,377
1,022
0
980
5,144
1,830
46
2,968
2,176
48,956
2,156
L
Sun Wukong
GoldenDutch
Sun Wukong
4,693
1,160
984
1,928
11,078
7,635
0
3,281
7,709
0
23,204
L
Kukulkan
KloppD
Kukulkan
3,129
627
0
250
7,059
2,382
0
3,731
2,928
54,314
0
W
Cerberus
LordTaikun
Cerberus
5,758
429
0
3,245
11,758
7,817
0
0
11,758
29,543
2,380
W
Danzaburou
ObiDroKenobi
Danzaburou
6,987
3,164
0
1,810
6,977
2,664
480
0
6,977
0
39,545
L
Charybdis
UwUSkrimp
Charybdis
7,271
3,613
0
3,142
10,605
3,499
0
2,644
7,877
0
50,118
L
Ravana
gavnlol-_-
Ravana
7,010
2,117
0
3,606
6,252
4,550
0
2,700
3,472
0
66,856
L
Thanatos
r-ome-_-
Thanatos
1,257
150
0
2,099
4,878
1,666
0
1,181
3,504
0
16,261
W
Erlang Shen
rangers_UR_DaD
Erlang Shen
6,686
4,207
0
8,020
12,477
7,129
0
161
12,316
0
77,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,781
Gold Earned
32,255
419
Minions Killed
342
0
Camps Cleared
0
1,285,468
Distance Traveled
1,096,220
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,495
500
79
6
0
220,407
1
W
Nu Wa
7,674
590
91
7
0
250,575
0
L
Sun Wukong
6,468
498
24
2
0
281,866
1
L
Kukulkan
6,515
501
89
7
0
229,319
0
W
Cerberus
7,172
552
65
5
0
275,621
5
W
Danzaburou
6,345
488
69
5
0
253,280
1
L
Charybdis
6,158
474
89
7
0
223,291
0
L
Ravana
8,286
637
106
8
0
237,740
0
L
Thanatos
4,828
371
34
3
0
124,004
1
W
Erlang Shen
8,095
623
115
9
0
285,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role