Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Bronze III
DetrimentTrash
Fafnir
Bronze III
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,546 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
GloTreg
Sun Wukong
Gold II
Level 88
God Stats
3W - 5L
1,466 SR
Queue Stats
94W - 92L
1,569 MMR
Party 1
Vamana
Vamana
Gold III
IMojo_Jojol
Vamana
Gold III
Level 211
God Stats
2W - 4L
1,591 SR
Queue Stats
159W - 169L
1,541 MMR
Solo
Horus
Horus
Gold IV
lochi_poke14
Horus
Gold IV
Level 177
God Stats
1W - 1L
1,442 SR
Queue Stats
27W - 25L
1,516 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,500 SR
1,535 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,685 SR
1,536 MMR
Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Expecto_Patronot
Jormungandr
Bronze III
Level 109
God Stats
0W - 3L
1,702 SR
Queue Stats
5W - 6L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
EzPzPhilTeTe
Chang'e
Gold II
Level 183
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 189L
1,540 MMR
Solo
Bastet
Bastet
Gold III
LittlePickIe
Bastet
Gold III
Level 151
God Stats
4W - 1L
2,017 SR
Queue Stats
18W - 14L
1,668 MMR
Party 2
Bacchus
Bacchus
Gold IV
VetteLife32
Bacchus
Gold IV
Level 131
God Stats
6W - 5L
1,703 SR
Queue Stats
22W - 27L
1,470 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
6
0 / 2 / 0
3,636
606
2,053
3,543
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

7
0 / 0 / 0
3,726
621
1,015
3,332
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
GloTreg
Sun Wukong
8
1 / 0 / 0
4,495
749
2,566
3,670
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Vamana
7
0 / 0 / 0
3,779
630
1,784
5,937
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

6
0 / 0 / 0
3,679
613
1,143
4,852
3,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
BellonaAthenaThanatosKali

VS

Bans
Morgan Le FayCu ChulainnSobekAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 0 / 0
3,698
616
2,474
2,449
769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
Expecto_Patronot
Jormungandr
4
0 / 1 / 0
3,006
501
174
1,757
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chang'e
EzPzPhilTeTe
Chang'e
8
0 / 0 / 2
4,233
706
3,383
3,848
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
7
2 / 0 / 0
4,078
680
3,075
5,208
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
VetteLife32
Bacchus
7
0 / 0 / 0
3,994
666
2,856
3,616
3,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
2
0
0
L
Hachiman
 
Hachiman
0
0
0
0
W
0
0
0
0
L
Jormungandr
Expecto_Patronot
Jormungandr
0
1
0
0
L
Chang'e
EzPzPhilTeTe
Chang'e
0
0
2
1
W
Sun Wukong
GloTreg
Sun Wukong
1
0
0
1
W
Vamana
0
0
0
0
L
Bastet
2
0
0
2
L
Bacchus
VetteLife32
Bacchus
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,561
Damage
11,962
21,334
Taken
16,878
10,072
Mitigated
8,128
9,519
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,053
591
0
534
3,543
947
0
1,291
2,052
21,926
0
L
Hachiman
 
Hachiman
2,474
1,404
0
1,064
2,449
769
0
757
1,692
0
24,457
W
1,015
404
0
1,958
3,332
2,093
0
496
2,836
12,827
2,567
L
Jormungandr
Expecto_Patronot
Jormungandr
174
100
0
500
1,757
1,044
0
0
1,757
5,881
185
L
Chang'e
EzPzPhilTeTe
Chang'e
3,383
357
200
1,644
3,848
1,086
0
501
3,215
28,271
676
W
Sun Wukong
GloTreg
Sun Wukong
2,566
709
0
748
3,670
1,822
0
1,228
2,442
0
26,981
W
Vamana
1,784
822
0
2,705
5,937
2,170
0
1,312
4,415
0
22,751
L
Bastet
3,075
877
0
3,048
5,208
1,537
0
1,210
3,788
0
18,727
L
Bacchus
VetteLife32
Bacchus
2,856
563
0
1,726
3,616
3,692
0
184
3,432
14,190
1,807
W
1,143
576
940
2,634
4,852
3,040
0
1,363
3,433
0
7,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,315
Gold Earned
19,009
184
Minions Killed
162
0
Camps Cleared
0
715,917
Distance Traveled
589,550
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
3,636
606
46
8
0
132,874
0
L
Hachiman
3,698
616
38
6
0
119,002
0
W
Fafnir
3,726
621
29
5
0
153,426
0
L
Jormungandr
3,006
501
9
2
0
61,053
0
L
Chang'e
4,233
706
53
9
0
114,428
1
W
Sun Wukong
4,495
749
52
9
0
133,202
0
W
Vamana
3,779
630
45
8
0
153,238
0
L
Bastet
4,078
680
44
7
0
163,032
0
L
Bacchus
3,994
666
18
3
0
132,035
0
W
Horus
3,679
613
12
2
0
143,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role