Player Matchup

Cu Chulainn
Cu Chulainn
ABRUJO
Cu Chulainn
Level 202
God Stats
2W - 2L
1,672 SR
Queue Stats
117W - 152L
1,526 Elo+
Party 1
Ares
Ares
Critt27
Ares
Level 148
God Stats
3W - 6L
1,500 SR
Queue Stats
268W - 290L
1,543 Elo+
Solo
Amaterasu
Amaterasu
MileAmanda
Amaterasu
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 79L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
PALUTEN5511
Gilgamesh
Level 120
God Stats
0W - 5L
1,282 SR
Queue Stats
81W - 111L
1,507 Elo+
Party 1
Scylla
Scylla
idnavi
Scylla
Level 149
God Stats
20W - 31L
1,438 SR
Queue Stats
777W - 780L
1,535 Elo+
Solo
Team Averages
Level 155
1,478 SR
1,524 Elo+

VS

Team Averages
Level 148
1,447 SR
1,506 Elo+
Ares
Ares
RandomBigMan
Ares
Level 148
God Stats
2W - 0L
1,582 SR
Queue Stats
40W - 45L
1,508 Elo+
Party 2
Ishtar
Ishtar
SamiiBee
Ishtar
Level 146
God Stats
2W - 1L
1,527 SR
Queue Stats
40W - 47L
1,529 Elo+
Party 2
Chiron
Chiron
Zero Velocity30
Chiron
Level 145
God Stats
1W - 1L
1,332 SR
Queue Stats
93W - 83L
1,480 Elo+
Party 2
Tyr
Tyr
sgtjackson
Tyr
Level 156
God Stats
1W - 1L
1,381 SR
Queue Stats
774W - 798L
1,520 Elo+
Solo
Ah Puch
Ah Puch
xA New Breedx
Ah Puch
Level 143
God Stats
1W - 0L
1,411 SR
Queue Stats
44W - 52L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ABRUJO
Cu Chulainn
13
2 / 4 / 6
7,884
788
11,046
13,065
13,027
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Critt27
Ares
12
1 / 5 / 8
7,359
736
4,784
13,142
16,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
MileAmanda
Amaterasu
12
2 / 4 / 5
7,315
732
4,467
13,987
15,701
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
PALUTEN5511
Gilgamesh
14
2 / 4 / 5
8,018
802
8,014
14,342
15,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
idnavi
Scylla
15
3 / 2 / 1
8,166
817
14,274
6,712
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 12
9,588
959
8,444
12,631
18,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
SamiiBee
Ishtar
16
4 / 1 / 13
9,075
908
9,240
7,607
3,357
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
4 / 1 / 11
8,644
864
10,076
9,471
5,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
2 / 5 / 16
8,685
869
8,005
14,987
15,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
17
4 / 1 / 11
9,404
940
19,484
7,162
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
10
Kills
19
19
Deaths
10
25
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ABRUJO
Cu Chulainn
2
4
6
1.25
L
Ares
Critt27
Ares
1
5
8
1
L
Amaterasu
MileAmanda
Amaterasu
2
4
5
1.13
L
Gilgamesh
PALUTEN5511
Gilgamesh
2
4
5
1.13
W
5
2
12
5.5
W
Ishtar
SamiiBee
Ishtar
4
1
13
10.5
W
4
1
11
9.5
L
Scylla
idnavi
Scylla
3
2
1
1.75
W
2
5
16
2
W
Ah Puch
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,585
Damage
55,249
61,248
Taken
51,858
64,048
Mitigated
48,296
12,621
Healing
14,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ABRUJO
Cu Chulainn
11,046
1,162
1,001
1,205
13,065
13,027
71
5,035
7,901
2,754
19,194
L
Ares
Critt27
Ares
4,784
70
0
491
13,142
16,840
0
6,443
6,607
5,726
0
L
Amaterasu
MileAmanda
Amaterasu
4,467
1,228
620
2,403
13,987
15,701
11
7,507
6,212
0
11,039
L
Gilgamesh
PALUTEN5511
Gilgamesh
8,014
1,548
1,080
2,137
14,342
15,243
0
5,176
8,817
0
13,160
W
8,444
732
704
1,543
12,631
18,946
277
3,812
8,557
10,852
0
W
Ishtar
SamiiBee
Ishtar
9,240
5,143
2,239
1,995
7,607
3,357
2,127
4,226
3,339
0
28,230
W
10,076
4,002
1,959
2,514
9,471
5,644
1,535
3,693
5,645
0
16,968
L
Scylla
idnavi
Scylla
14,274
198
2,742
942
6,712
3,237
330
3,767
2,818
33,097
0
W
8,005
808
632
2,460
14,987
15,976
45
5,125
9,500
0
13,563
W
Ah Puch
19,484
630
108
576
7,162
4,373
356
3,821
3,297
35,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,742
Gold Earned
45,396
95
Minions Killed
124
0
Camps Cleared
0
1,016,971
Distance Traveled
1,015,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,884
788
30
3
0
202,897
0
L
Ares
7,359
736
3
0
0
187,561
0
L
Amaterasu
7,315
732
10
1
0
212,618
0
L
Gilgamesh
8,018
802
12
1
0
199,326
0
W
Ares
9,588
959
6
1
0
186,880
0
W
Ishtar
9,075
908
34
3
0
197,760
0
W
Chiron
8,644
864
15
2
0
203,194
0
L
Scylla
8,166
817
40
4
0
214,569
0
W
Tyr
8,685
869
20
2
0
221,374
0
W
Ah Puch
9,404
940
49
5
0
205,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role