Player Matchup

Cthulhu
Cthulhu
Meltifys
Cthulhu
Level 60
God Stats
1W - 3L
1,800 SR
Queue Stats
43W - 50L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Officer3pic
Morgan Le Fay
Level 46
God Stats
8W - 4L
1,636 SR
Queue Stats
154W - 151L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
imm0rtalSage
Danzaburou
Level 28
God Stats
13W - 5L
1,811 SR
Queue Stats
90W - 77L
1,512 Elo+
Party 1
Team Averages
Level 45
1,749 SR
1,494 Elo+

VS

Team Averages
Level 111
1,538 SR
1,529 Elo+
Mulan
Mulan
Greywolf312
Mulan
Level 123
God Stats
21W - 16L
1,617 SR
Queue Stats
65W - 62L
1,572 Elo+
Solo
Ratatoskr
Ratatoskr
TheosVon
Ratatoskr
Level 67
God Stats
1W - 6L
1,146 SR
Queue Stats
402W - 400L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
louiegarcia
Baron Samedi
Level 144
God Stats
6W - 3L
1,851 SR
Queue Stats
139W - 134L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Meltifys
Cthulhu
12
0 / 5 / 2
7,374
670
8,278
11,570
9,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Officer3pic
Morgan Le Fay
13
1 / 3 / 1
7,959
724
7,925
9,508
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
imm0rtalSage
Danzaburou
14
2 / 1 / 1
8,562
778
10,432
8,519
4,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
8,141
740
8,536
10,692
12,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
TheosVon
Ratatoskr
12
2 / 2 / 7
7,981
726
4,331
11,122
4,538
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
louiegarcia
Baron Samedi
14
4 / 1 / 3
8,319
756
12,335
11,052
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
9
9
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
0
5
5.5
W
Cthulhu
Meltifys
Cthulhu
0
5
2
0.2
W
Morgan Le Fay
Officer3pic
Morgan Le Fay
1
3
1
0.5
L
Ratatoskr
TheosVon
Ratatoskr
2
2
7
2.75
W
Danzaburou
imm0rtalSage
Danzaburou
2
1
1
2.5
L
Baron Samedi
louiegarcia
Baron Samedi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,635
Damage
25,202
29,597
Taken
32,866
18,332
Mitigated
23,172
5,352
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,536
1,445
0
1,373
10,692
12,352
0
5,389
4,367
0
15,832
W
Cthulhu
Meltifys
Cthulhu
8,278
624
142
1,058
11,570
9,578
0
4,675
6,895
26,412
0
W
Morgan Le Fay
Officer3pic
Morgan Le Fay
7,925
197
0
1,165
9,508
4,373
0
3,491
6,017
21,102
0
L
Ratatoskr
TheosVon
Ratatoskr
4,331
1,676
0
4,211
11,122
4,538
0
4,720
5,716
0
25,457
W
Danzaburou
imm0rtalSage
Danzaburou
10,432
3,137
0
2,987
8,519
4,381
520
4,061
4,458
0
35,221
L
Baron Samedi
louiegarcia
Baron Samedi
12,335
996
2,120
4,093
11,052
6,282
42
4,251
6,377
40,798
750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,895
Gold Earned
24,441
126
Minions Killed
112
0
Camps Cleared
0
637,134
Distance Traveled
707,677
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,141
740
21
2
0
218,351
0
W
Cthulhu
7,374
670
26
2
0
213,511
2
W
Morgan Le Fay
7,959
724
34
3
0
209,192
0
L
Ratatoskr
7,981
726
36
3
0
266,756
0
W
Danzaburou
8,562
778
66
6
0
214,431
0
L
Baron Samedi
8,319
756
55
5
0
222,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role