Player Matchup

Cabrakan
Cabrakan
Diamond V
 
Cabrakan
Diamond V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
JackOlantern777
Anhur
Diamond V
Level 105
God Stats
90W - 99L
1,634 SR
Queue Stats
1,484W - 1,548L
2,008 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
Zerocool2453
Nu Wa
Platinum IV
Level 89
God Stats
87W - 91L
1,639 SR
Queue Stats
439W - 550L
1,919 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,591 SR
1,809 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,581 SR
1,930 MMR
Chiron
Chiron
Platinum I
DAGGAMER
Chiron
Platinum I
Level 154
God Stats
2W - 1L
1,757 SR
Queue Stats
45W - 34L
1,884 MMR
Party 1
Scylla
Scylla
Platinum I
fariidwunky
Scylla
Platinum I
Level 147
God Stats
2W - 5L
1,294 SR
Queue Stats
49W - 41L
1,884 MMR
Party 1
Ares
Ares
Platinum II
spikerslol
Ares
Platinum II
Level 159
God Stats
8W - 9L
1,692 SR
Queue Stats
89W - 105L
2,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
0 / 1 / 3
8,329
641
4,562
8,876
11,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 1
8,542
657
6,249
14,797
8,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 1
9,699
746
12,964
6,522
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CthulhuNe ZhaHachimanBacchusOsiris

VS

Bans
CharonCupidAtlasHou YiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DAGGAMER
Chiron
16
4 / 2 / 3
10,392
799
11,230
9,980
4,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
16
2 / 0 / 3
10,209
785
6,841
7,066
2,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 6
9,393
723
8,947
14,317
16,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
7
7
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
1
3
1.5
W
Chiron
DAGGAMER
Chiron
4
2
3
2.75
L
1
5
1
0.3
L
3
1
1
3.5
W
Scylla
2
0
3
3.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,775
Damage
27,018
30,195
Taken
31,363
21,472
Mitigated
23,280
5,656
Healing
7,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,562
574
0
1,536
8,876
11,001
0
3,837
4,682
11,256
276
W
Chiron
DAGGAMER
Chiron
11,230
3,456
951
2,552
9,980
4,156
1,863
6,749
3,059
0
70,738
L
6,249
3,661
0
3,446
14,797
8,030
0
6,943
7,447
0
32,348
L
12,964
7,030
0
674
6,522
2,441
0
3,579
2,645
51,603
0
W
Scylla
6,841
220
57
2,154
7,066
2,253
911
4,043
2,934
63,901
599
W
8,947
226
0
2,065
14,317
16,871
259
6,556
7,166
29,799
6,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,570
Gold Earned
29,994
151
Minions Killed
286
0
Camps Cleared
0
644,661
Distance Traveled
725,209
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,329
641
11
1
0
194,939
0
W
Chiron
10,392
799
106
8
0
221,310
0
L
Anhur
8,542
657
70
5
0
214,134
0
L
Nu Wa
9,699
746
70
5
0
235,588
5
W
Scylla
10,209
785
143
11
0
255,729
0
W
Ares
9,393
723
37
3
0
248,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role