Player Matchup

Erlang Shen
Erlang Shen
CharlieSensei
Erlang Shen
Level 157
God Stats
7W - 7L
1,679 SR
Queue Stats
399W - 376L
1,610 Elo+
Party 2
Osiris
Osiris
Etowng
Osiris
Level 110
God Stats
1W - 1L
1,336 SR
Queue Stats
38W - 52L
1,482 Elo+
Party 2
Surtr
Surtr
Ezrą
Surtr
Level 117
God Stats
3W - 2L
1,630 SR
Queue Stats
52W - 32L
1,653 Elo+
Party 2
Bellona
Bellona
SAA666
Bellona
Level 144
God Stats
2W - 3L
1,620 SR
Queue Stats
109W - 104L
1,617 Elo+
Party 2
Horus
Horus
lilītu
Horus
Level 242
God Stats
2W - 1L
1,602 SR
Queue Stats
25W - 28L
1,584 Elo+
Party 2
Team Averages
Level 154
1,574 SR
1,589 Elo+

VS

Team Averages
Level 182
1,544 SR
1,584 Elo+
Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
 
Ravana
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
MrCrane1
Cernunnos
Level 119
God Stats
3W - 1L
1,493 SR
Queue Stats
48W - 21L
1,735 Elo+
Party 1
Cabrakan
Cabrakan
MrDÏzzy
Cabrakan
Level 237
God Stats
3W - 1L
1,612 SR
Queue Stats
201W - 184L
1,626 Elo+
Party 3
Hera
Hera
SmellyFrog
Hera
Level 157
God Stats
16W - 14L
1,614 SR
Queue Stats
392W - 344L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CharlieSensei
Erlang Shen
12
2 / 6 / 1
7,369
526
10,662
20,129
10,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Etowng
Osiris
12
0 / 3 / 1
6,618
473
5,058
13,563
12,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Ezrą
Surtr
12
2 / 1 / 1
7,140
510
8,399
13,267
8,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bellona
SAA666
Bellona
12
2 / 4 / 2
7,110
508
7,778
17,220
13,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
lilītu
Horus
11
0 / 4 / 2
6,316
451
2,341
13,317
9,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
6 / 1 / 5
9,797
700
14,809
18,327
24,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
 
Ravana
15
6 / 2 / 4
8,829
631
7,236
9,645
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cernunnos
MrCrane1
Cernunnos
16
3 / 1 / 1
9,306
665
6,894
8,077
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
MrDÏzzy
Cabrakan
12
1 / 0 / 8
8,044
575
9,320
13,712
19,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
2 / 2 / 3
8,867
633
12,397
5,814
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
18
18
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
1
5
8.5
W
Ravana
 
Ravana
6
2
4
4
L
Erlang Shen
CharlieSensei
Erlang Shen
2
6
1
0.42
L
Osiris
Etowng
Osiris
0
3
1
0.17
L
Surtr
Ezrą
Surtr
2
1
1
2.5
W
Cernunnos
MrCrane1
Cernunnos
3
1
1
3.5
W
Cabrakan
MrDÏzzy
Cabrakan
1
0
8
5
L
Bellona
SAA666
Bellona
2
4
2
0.75
W
2
2
3
1.75
L
Horus
lilītu
Horus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,238
Damage
50,656
77,496
Taken
55,575
54,871
Mitigated
55,351
28,703
Healing
22,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
14,809
6,704
0
7,539
18,327
24,726
0
530
17,797
693
72,869
W
Ravana
 
Ravana
7,236
2,079
0
4,076
9,645
5,057
0
199
9,446
0
66,362
L
Erlang Shen
CharlieSensei
Erlang Shen
10,662
6,710
0
8,005
20,129
10,697
0
1,777
18,300
0
50,192
L
Osiris
Etowng
Osiris
5,058
1,963
0
4,167
13,563
12,911
0
2,254
11,244
0
55,966
L
Surtr
Ezrą
Surtr
8,399
2,917
0
5,911
13,267
8,500
0
6,983
5,851
1,546
54,357
W
Cernunnos
MrCrane1
Cernunnos
6,894
3,286
0
4,841
8,077
3,718
0
0
8,077
0
84,790
W
Cabrakan
MrDÏzzy
Cabrakan
9,320
1,139
1,957
3,826
13,712
19,752
41
771
12,941
24,402
4,689
L
Bellona
SAA666
Bellona
7,778
3,446
0
5,981
17,220
13,724
0
3,181
13,971
0
59,462
W
12,397
2,815
0
750
5,814
2,098
440
317
5,497
81,773
2,249
L
Horus
lilītu
Horus
2,341
1,236
1,138
3,501
13,317
9,039
0
5,760
7,375
0
15,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,553
Gold Earned
44,843
364
Minions Killed
533
0
Camps Cleared
0
1,498,515
Distance Traveled
1,421,960
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,797
700
102
7
0
269,614
2
W
Ravana
8,829
631
88
6
0
323,374
2
L
Erlang Shen
7,369
526
84
6
0
312,068
1
L
Osiris
6,618
473
91
7
0
282,287
0
L
Surtr
7,140
510
89
6
0
302,961
2
W
Cernunnos
9,306
665
144
10
0
271,499
0
W
Cabrakan
8,044
575
29
2
0
270,342
6
L
Bellona
7,110
508
78
6
0
315,081
0
W
Hera
8,867
633
170
12
0
287,131
2
L
Horus
6,316
451
22
2
0
286,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role