Player Matchup

Hun Batz
Hun Batz
KiritoUtakaX
Hun Batz
Level 221
God Stats
7W - 5L
1,773 SR
Queue Stats
501W - 156L
1,851 Elo+
Party 1
Surtr
Surtr
Ravinia
Surtr
Level 166
God Stats
2W - 1L
1,822 SR
Queue Stats
266W - 74L
1,861 Elo+
Party 1
Chiron
Chiron
aerusmor
Chiron
Level 227
God Stats
6W - 0L
1,946 SR
Queue Stats
131W - 101L
1,548 Elo+
Solo
Hades
Hades
leandrocpa3
Hades
Level 238
God Stats
4W - 4L
1,334 SR
Queue Stats
408W - 171L
1,764 Elo+
Party 1
Chang'e
Chang'e
zMindinho
Chang'e
Level 200
God Stats
1W - 0L
1,241 SR
Queue Stats
64W - 49L
1,550 Elo+
Party 1
Team Averages
Level 210
1,623 SR
1,715 Elo+

VS

Team Averages
Level 125
1,524 SR
1,476 Elo+
Xbalanque
Xbalanque
ElJ4ma
Xbalanque
Level 141
God Stats
0W - 1L
1,738 SR
Queue Stats
21W - 29L
1,499 Elo+
Solo
Skadi
Skadi
H4SHYR4
Skadi
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,516 Elo+
Solo
Chaac
Chaac
MURTINNHO
Chaac
Level 147
God Stats
1W - 3L
1,381 SR
Queue Stats
68W - 56L
1,582 Elo+
Solo
Cerberus
Cerberus
kal72
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,287 Elo+
Solo
Terra
Terra
xMadao
Terra
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 67L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KiritoUtakaX
Hun Batz
18
2 / 1 / 12
10,139
676
26,053
27,773
17,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Ravinia
Surtr
16
1 / 6 / 10
10,133
676
12,568
27,464
30,151
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
aerusmor
Chiron
20
10 / 3 / 10
12,267
818
26,577
22,068
11,722
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

16
0 / 6 / 14
9,992
666
13,059
21,922
16,423
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chang'e
zMindinho
Chang'e
19
7 / 1 / 12
11,514
768
17,359
22,527
11,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ElJ4ma
Xbalanque
17
4 / 5 / 11
10,523
702
21,252
17,907
9,589
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Skadi
H4SHYR4
Skadi
15
1 / 4 / 11
9,544
636
17,873
15,897
7,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
MURTINNHO
Chaac
18
6 / 4 / 7
11,017
734
26,186
32,007
38,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
kal72
Cerberus
16
0 / 3 / 17
9,541
636
19,033
27,904
28,924
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Terra
xMadao
Terra
17
5 / 4 / 9
11,114
741
19,698
18,338
20,494
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
71
20
Kills
16
17
Deaths
20
58
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ElJ4ma
Xbalanque
4
5
11
1.9
L
Skadi
H4SHYR4
Skadi
1
4
11
1.63
W
Hun Batz
KiritoUtakaX
Hun Batz
2
1
12
8
L
Chaac
MURTINNHO
Chaac
6
4
7
2.38
W
Surtr
Ravinia
Surtr
1
6
10
1
W
Chiron
aerusmor
Chiron
10
3
10
5
L
Cerberus
kal72
Cerberus
0
3
17
2.83
W
0
6
14
1.17
L
Terra
xMadao
Terra
5
4
9
2.38
W
Chang'e
zMindinho
Chang'e
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,616
Damage
104,042
121,754
Taken
112,053
87,376
Mitigated
105,306
59,305
Healing
58,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ElJ4ma
Xbalanque
21,252
10,142
974
1,907
17,907
9,589
1,946
3,498
14,409
0
40,967
L
Skadi
H4SHYR4
Skadi
17,873
8,375
1,169
697
15,897
7,831
807
2,971
12,926
0
40,551
W
Hun Batz
KiritoUtakaX
Hun Batz
26,053
4,696
3,291
8,749
27,773
17,811
2,129
7,310
20,175
0
42,937
L
Chaac
MURTINNHO
Chaac
26,186
2,816
633
14,101
32,007
38,468
473
10,241
21,766
0
53,212
W
Surtr
Ravinia
Surtr
12,568
3,806
2,663
2,970
27,464
30,151
324
8,541
18,579
2,581
17,275
W
Chiron
aerusmor
Chiron
26,577
9,038
2,607
3,157
22,068
11,722
2,851
5,936
15,446
0
49,320
L
Cerberus
kal72
Cerberus
19,033
1,251
722
12,637
27,904
28,924
85
9,017
18,887
29,258
1,652
W
13,059
542
2,186
2,612
21,922
16,423
910
7,934
13,606
24,192
0
L
Terra
xMadao
Terra
19,698
996
17,520
7,924
18,338
20,494
94
6,796
11,542
27,941
0
W
Chang'e
zMindinho
Chang'e
17,359
1,336
19,755
11,315
22,527
11,269
1,516
8,188
14,252
37,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,045
Gold Earned
51,739
153
Minions Killed
217
0
Camps Cleared
0
1,382,355
Distance Traveled
1,247,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,523
702
61
4
0
255,810
0
L
Skadi
9,544
636
55
4
0
195,040
0
W
Hun Batz
10,139
676
42
3
0
298,090
0
L
Chaac
11,017
734
58
4
0
272,537
0
W
Surtr
10,133
676
13
1
0
251,597
0
W
Chiron
12,267
818
37
2
0
268,605
0
L
Cerberus
9,541
636
28
2
0
253,255
0
W
Hades
9,992
666
35
2
0
249,221
0
L
Terra
11,114
741
15
1
0
270,731
0
W
Chang'e
11,514
768
26
2
0
314,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role