Player Matchup

Baron Samedi
Baron Samedi
AZUREPEIN
Baron Samedi
Level 182
God Stats
9W - 3L
1,936 SR
Queue Stats
164W - 150L
1,526 Elo+
Solo
Surtr
Surtr
Bootyclapasaur
Surtr
Level 129
God Stats
48W - 34L
1,547 SR
Queue Stats
172W - 166L
1,528 Elo+
Party 4
Shiva
Shiva
BoxofDemons23
Shiva
Level 147
God Stats
17W - 9L
1,766 SR
Queue Stats
354W - 297L
1,620 Elo+
Party 2
Poseidon
Poseidon
CWRT
Poseidon
Level 127
God Stats
12W - 2L
2,054 SR
Queue Stats
332W - 273L
1,608 Elo+
Party 2
Olorun
Olorun
partypancake101
Olorun
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 171L
1,506 Elo+
Party 4
Team Averages
Level 146
1,761 SR
1,558 Elo+

VS

Team Averages
Level 134
1,550 SR
1,555 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
BADP0P0
Xing Tian
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,521 Elo+
Solo
Vulcan
Vulcan
SimpForAkeno-
Vulcan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,627 Elo+
Party 1
Awilix
Awilix
SimpForRaynare-
Awilix
Level 122
God Stats
1W - 1L
1,751 SR
Queue Stats
107W - 98L
1,626 Elo+
Party 1
Nut
Nut
XxChicamenxX
Nut
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AZUREPEIN
Baron Samedi
7
0 / 0 / 1
3,857
771
1,084
1,684
554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 0
3,227
645
186
2,369
1,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
3,597
719
2,505
4,203
2,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
CWRT
Poseidon
7
2 / 0 / 0
3,908
782
1,149
2,853
587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 1 / 0
3,680
736
2,011
2,117
765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
1 / 1 / 0
3,632
726
3,015
5,639
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
BADP0P0
Xing Tian
1
0 / 0 / 0
2,443
489
0
0
0
7
0 / 1 / 0
3,482
696
589
1,932
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 0
3,368
674
1,071
3,248
1,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,177
635
836
2,665
867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
2
2
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
1
0
1
W
Baron Samedi
AZUREPEIN
Baron Samedi
0
0
1
0.5
L
Xing Tian
BADP0P0
Xing Tian
0
0
0
0
W
0
0
0
0
W
0
1
0
0
W
Poseidon
CWRT
Poseidon
2
0
0
2
L
0
1
0
0
L
1
0
0
1
L
0
1
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,935
Damage
5,511
13,226
Taken
13,484
5,980
Mitigated
5,492
5,944
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,015
1,883
0
2,740
5,639
2,857
0
828
4,534
0
19,915
W
Baron Samedi
AZUREPEIN
Baron Samedi
1,084
36
68
932
1,684
554
0
531
1,095
19,080
579
L
Xing Tian
BADP0P0
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
186
54
9
584
2,369
1,426
204
0
2,369
408
12,024
W
2,505
813
0
1,766
4,203
2,648
0
0
4,203
0
18,993
W
Poseidon
CWRT
Poseidon
1,149
181
0
1,835
2,853
587
0
0
2,853
22,652
0
L
589
0
0
560
1,932
630
0
1,013
919
16,665
0
L
1,071
266
0
750
3,248
1,138
0
693
2,555
0
14,286
L
836
561
0
194
2,665
867
0
1,406
1,224
0
17,442
W
2,011
913
60
690
2,117
765
756
0
2,117
20,056
6,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,269
Gold Earned
16,102
189
Minions Killed
133
0
Camps Cleared
0
520,694
Distance Traveled
427,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,632
726
32
6
0
95,491
0
W
Baron Samedi
3,857
771
51
10
0
95,571
0
L
Xing Tian
2,443
489
0
0
0
0
0
W
Surtr
3,227
645
23
5
0
117,525
0
W
Shiva
3,597
719
35
7
0
100,155
0
W
Poseidon
3,908
782
35
7
0
116,922
0
L
Vulcan
3,482
696
40
8
0
101,793
0
L
Awilix
3,368
674
29
6
0
141,180
0
L
Nut
3,177
635
32
6
0
89,057
0
W
Olorun
3,680
736
45
9
0
90,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role