Player Matchup

Medusa
Medusa
GoatedForeal
Medusa
Level 55
God Stats
10W - 13L
1,448 SR
Queue Stats
752W - 758L
1,384 Elo+
Solo
Vulcan
Vulcan
Muysin-Yu
Vulcan
Level 99
God Stats
30W - 36L
1,458 SR
Queue Stats
364W - 379L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
Perc30made
Sun Wukong
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,346 Elo+
Solo
Team Averages
Level 73
1,469 SR
1,370 Elo+

VS

Team Averages
Level 84
1,548 SR
1,317 Elo+
Kukulkan
Kukulkan
Asmodeuslust
Kukulkan
Level 99
God Stats
4W - 7L
1,633 SR
Queue Stats
194W - 192L
1,354 Elo+
Solo
Achilles
Achilles
KernDoggyDog
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,154 Elo+
Solo
Zeus
Zeus
xWolfTy
Zeus
Level 85
God Stats
12W - 9L
1,512 SR
Queue Stats
193W - 196L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 2 / 3
8,871
806
6,128
9,053
3,557
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vulcan
Muysin-Yu
Vulcan
15
4 / 2 / 3
8,785
799
9,736
7,580
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Perc30made
Sun Wukong
14
2 / 1 / 4
8,551
777
6,634
8,589
6,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Asmodeuslust
Kukulkan
14
1 / 4 / 3
8,548
777
6,448
9,581
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Achilles
KernDoggyDog
Achilles
12
3 / 4 / 2
8,279
753
6,935
13,363
12,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
xWolfTy
Zeus
13
1 / 1 / 2
7,748
704
4,321
4,726
1,701
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
9
Kills
5
5
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Asmodeuslust
Kukulkan
1
4
3
0.63
W
Medusa
3
2
3
2.25
L
Achilles
KernDoggyDog
Achilles
3
4
2
1
W
Vulcan
Muysin-Yu
Vulcan
4
2
3
2.75
W
Sun Wukong
Perc30made
Sun Wukong
2
1
4
4
L
Zeus
xWolfTy
Zeus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,498
Damage
17,704
25,222
Taken
27,670
13,848
Mitigated
18,223
4,972
Healing
4,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Asmodeuslust
Kukulkan
6,448
133
0
1,381
9,581
4,357
141
1,669
7,732
31,728
0
W
Medusa
6,128
1,799
0
2,286
9,053
3,557
936
4,264
4,789
0
28,606
L
Achilles
KernDoggyDog
Achilles
6,935
1,518
0
1,658
13,363
12,165
0
4,633
8,022
0
16,979
W
Vulcan
Muysin-Yu
Vulcan
9,736
259
0
1,820
7,580
3,412
321
2,738
4,816
25,971
884
W
Sun Wukong
Perc30made
Sun Wukong
6,634
1,509
0
866
8,589
6,879
225
3,624
4,922
0
35,511
L
Zeus
xWolfTy
Zeus
4,321
853
0
1,884
4,726
1,701
138
1,980
2,495
39,039
786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,207
Gold Earned
24,575
151
Minions Killed
160
0
Camps Cleared
0
681,420
Distance Traveled
578,741
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,548
777
67
6
0
204,213
0
W
Medusa
8,871
806
51
5
0
219,465
0
L
Achilles
8,279
753
19
2
0
215,421
0
W
Vulcan
8,785
799
50
5
0
228,120
6
W
Sun Wukong
8,551
777
50
5
0
233,835
0
L
Zeus
7,748
704
74
7
0
159,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role