Player Matchup

Izanami
Izanami
Bronze III
Ajdidthat
Izanami
Bronze III
Level 116
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 2L
1,446 MMR
Party 1
Anubis
Anubis
Bronze III
BashtheeStampede
Anubis
Bronze III
Level 65
God Stats
0W - 2L
1,468 SR
Queue Stats
0W - 3L
1,371 MMR
Party 1
Hercules
Hercules
Bronze III
I_AmVante
Hercules
Bronze III
Level 158
God Stats
0W - 1L
1,419 SR
Queue Stats
0W - 2L
1,446 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,447 SR
1,421 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,536 SR
1,352 MMR
Hun Batz
Hun Batz
Gold V
Litaquer
Hun Batz
Gold V
Level 140
God Stats
1W - 0L
1,313 SR
Queue Stats
36W - 49L
1,224 MMR
Solo
Medusa
Medusa
Gold V
Shamus fx
Medusa
Gold V
Level 128
God Stats
71W - 66L
1,563 SR
Queue Stats
145W - 166L
1,423 MMR
Solo
Kukulkan
Kukulkan
Silver III
Stxnnner
Kukulkan
Silver III
Level 115
God Stats
3W - 3L
1,733 SR
Queue Stats
65W - 56L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ajdidthat
Izanami
14
0 / 6 / 2
8,846
632
5,427
11,696
4,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 7 / 2
8,413
601
3,870
12,217
6,060
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
I_AmVante
Hercules
15
3 / 3 / 0
9,275
663
10,056
17,769
22,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Baron SamediAchillesJormungandrBastetSkadi

VS

Bans
VulcanKumbhakarnaRaShivaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Litaquer
Hun Batz
16
6 / 2 / 4
11,101
793
11,253
11,978
8,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Shamus fx
Medusa
18
5 / 0 / 8
11,421
816
13,058
9,956
4,591
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Stxnnner
Kukulkan
17
5 / 1 / 8
11,017
787
10,724
5,949
2,844
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
16
16
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ajdidthat
Izanami
0
6
2
0.17
L
0
7
2
0.14
L
Hercules
I_AmVante
Hercules
3
3
0
1
W
Hun Batz
Litaquer
Hun Batz
6
2
4
4
W
Medusa
Shamus fx
Medusa
5
0
8
9
W
Kukulkan
Stxnnner
Kukulkan
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,353
Damage
35,035
41,682
Taken
27,883
33,581
Mitigated
15,870
5,439
Healing
8,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ajdidthat
Izanami
5,427
2,147
0
0
11,696
4,652
0
3,501
8,159
0
44,325
L
3,870
0
0
1,396
12,217
6,060
0
3,609
8,560
26,966
307
L
Hercules
I_AmVante
Hercules
10,056
2,066
0
4,043
17,769
22,869
0
3,469
14,238
0
24,156
W
Hun Batz
Litaquer
Hun Batz
11,253
2,009
0
1,127
11,978
8,435
732
1,087
10,537
0
36,850
W
Medusa
Shamus fx
Medusa
13,058
4,180
0
5,228
9,956
4,591
1,168
1,714
7,921
0
71,840
W
Kukulkan
Stxnnner
Kukulkan
10,724
1,532
0
2,330
5,949
2,844
607
1,117
4,653
42,170
393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,534
Gold Earned
33,539
148
Minions Killed
220
0
Camps Cleared
0
650,252
Distance Traveled
810,613
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,846
632
76
5
0
209,019
0
L
Anubis
8,413
601
39
3
0
198,292
0
L
Hercules
9,275
663
33
2
0
242,941
0
W
Hun Batz
11,101
793
54
4
0
280,825
0
W
Medusa
11,421
816
98
7
0
257,548
0
W
Kukulkan
11,017
787
68
5
0
272,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role