Player Matchup

Hercules
Hercules
 
Hercules
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Guanjalf
Kuzenbo
Level 126
God Stats
4W - 4L
1,580 SR
Queue Stats
321W - 160L
1,634 Elo+
Solo
Kukulkan
Kukulkan
Lynxs13
Kukulkan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Awilix
Awilix
wizboyd
Awilix
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 77L
1,472 Elo+
Party 2
Hera
Hera
βawa
Hera
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,379 Elo+
Solo
Team Averages
Level 80
1,516 SR
1,497 Elo+

VS

Team Averages
Level 150
1,585 SR
1,529 Elo+
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Cha0ticGood
Discordia
Level 156
God Stats
15W - 9L
1,347 SR
Queue Stats
681W - 665L
1,508 Elo+
Solo
Ah Puch
Ah Puch
Norahc
Ah Puch
Level 241
God Stats
47W - 21L
1,579 SR
Queue Stats
1,200W - 1,161L
1,559 Elo+
Party 1
Sun Wukong
Sun Wukong
TheAnguish88
Sun Wukong
Level 159
God Stats
8W - 2L
1,669 SR
Queue Stats
630W - 637L
1,525 Elo+
Party 1
Vulcan
Vulcan
Zibaz
Vulcan
Level 48
God Stats
4W - 0L
1,831 SR
Queue Stats
226W - 208L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 4 / 5
8,241
749
6,392
16,223
21,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Guanjalf
Kuzenbo
15
2 / 4 / 5
8,172
743
11,377
18,976
23,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Lynxs13
Kukulkan
17
3 / 2 / 2
9,197
836
11,125
7,669
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
wizboyd
Awilix
10
0 / 8 / 2
6,579
598
2,801
12,757
5,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
βawa
Hera
12
0 / 8 / 3
7,273
661
5,348
9,812
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
10 / 3 / 10
9,552
868
12,218
14,744
17,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Discordia
Cha0ticGood
Discordia
15
1 / 1 / 18
8,412
765
11,399
4,241
2,436
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Puch
Norahc
Ah Puch
16
6 / 3 / 14
9,339
849
11,810
9,346
5,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
TheAnguish88
Sun Wukong
15
3 / 0 / 19
8,848
804
8,248
12,164
11,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Zibaz
Vulcan
17
6 / 1 / 16
9,889
899
18,314
8,387
5,631
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
7
Kills
26
26
Deaths
8
17
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
5
1.13
W
Achilles
 
Achilles
10
3
10
5
W
Discordia
Cha0ticGood
Discordia
1
1
18
10
L
Kuzenbo
Guanjalf
Kuzenbo
2
4
5
1.13
L
Kukulkan
Lynxs13
Kukulkan
3
2
2
2
W
Ah Puch
Norahc
Ah Puch
6
3
14
4.33
W
Sun Wukong
TheAnguish88
Sun Wukong
3
0
19
12.5
W
Vulcan
Zibaz
Vulcan
6
1
16
14
L
Awilix
wizboyd
Awilix
0
8
2
0.13
L
Hera
βawa
Hera
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,043
Damage
61,989
65,437
Taken
48,882
59,358
Mitigated
43,245
18,612
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,392
1,100
199
5,691
16,223
21,580
0
10,805
5,193
112
11,524
W
Achilles
 
Achilles
12,218
2,090
1,230
3,439
14,744
17,613
70
5,175
9,569
0
16,347
W
Discordia
Cha0ticGood
Discordia
11,399
240
2,500
723
4,241
2,436
668
2,557
1,684
23,734
0
L
Kuzenbo
Guanjalf
Kuzenbo
11,377
4,375
225
7,431
18,976
23,765
0
9,993
8,643
18,253
271
L
Kukulkan
Lynxs13
Kukulkan
11,125
979
401
1,913
7,669
3,998
0
3,968
3,478
41,758
0
W
Ah Puch
Norahc
Ah Puch
11,810
660
252
2,965
9,346
5,981
423
5,539
3,807
28,201
1,971
W
Sun Wukong
TheAnguish88
Sun Wukong
8,248
1,733
1,525
2,346
12,164
11,584
0
7,453
4,711
0
19,562
W
Vulcan
Zibaz
Vulcan
18,314
615
0
1,786
8,387
5,631
96
6,996
1,391
32,967
2,275
L
Awilix
wizboyd
Awilix
2,801
1,417
445
949
12,757
5,431
0
8,079
4,468
0
5,400
L
Hera
βawa
Hera
5,348
1,743
825
533
9,812
4,584
0
7,292
2,388
17,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
46,040
156
Minions Killed
147
0
Camps Cleared
0
977,411
Distance Traveled
1,129,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,241
749
13
1
0
198,340
0
W
Achilles
9,552
868
12
1
0
226,740
0
W
Discordia
8,412
765
28
3
0
216,372
0
L
Kuzenbo
8,172
743
11
1
0
209,331
0
L
Kukulkan
9,197
836
83
8
0
211,064
0
W
Ah Puch
9,339
849
39
4
0
196,800
0
W
Sun Wukong
8,848
804
24
2
0
229,379
0
W
Vulcan
9,889
899
44
4
0
260,036
0
L
Awilix
6,579
598
10
1
0
192,467
0
L
Hera
7,273
661
39
4
0
166,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role