Player Matchup

Hercules
Hercules
Platinum I
BobbiAlthoff
Hercules
Platinum I
Level 51
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 79L
1,934 MMR
Solo
Athena
Athena
Diamond V
Darvodo
Athena
Diamond V
Level 149
God Stats
69W - 72L
1,614 SR
Queue Stats
226W - 214L
2,049 MMR
Party 2
Skadi
Skadi
Platinum V
Spiffyjohnn
Skadi
Platinum V
Level 108
God Stats
59W - 43L
1,571 SR
Queue Stats
216W - 211L
1,963 MMR
Solo
Chang'e
Chang'e
Diamond I
iFeddx
Chang'e
Diamond I
Level 75
God Stats
4W - 6L
1,704 SR
Queue Stats
106W - 102L
2,079 MMR
Party 2
Thor
Thor
Platinum III
whyiskrellitaken
Thor
Platinum III
Level 158
God Stats
15W - 13L
1,645 SR
Queue Stats
240W - 228L
1,938 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 108
1,607 SR
1,992 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 161
1,609 SR
1,993 MMR
Nu Wa
Nu Wa
Diamond V
Adelea
Nu Wa
Diamond V
Level 160
God Stats
33W - 12L
1,760 SR
Queue Stats
96W - 84L
2,028 MMR
Solo
Guan Yu
Guan Yu
Platinum I
FartDababy
Guan Yu
Platinum I
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 32L
1,992 MMR
Party 1
Maman Brigitte
Maman Brigitte
Diamond III
Jinxed Q
Maman Brigitte
Diamond III
Level 301
God Stats
28W - 27L
1,490 SR
Queue Stats
415W - 390L
2,055 MMR
Solo
Chernobog
Chernobog
Gold I
Proventing
Chernobog
Gold I
Level 84
God Stats
2W - 0L
1,773 SR
Queue Stats
40W - 29L
1,869 MMR
Party 1
Horus
Horus
Diamond III
szax
Horus
Diamond III
Level 194
God Stats
4W - 3L
1,522 SR
Queue Stats
150W - 131L
2,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BobbiAlthoff
Hercules
18
1 / 3 / 0
10,774
567
11,386
25,883
23,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Darvodo
Athena
13
0 / 6 / 4
8,464
445
4,697
22,717
21,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 7 / 1
9,690
510
9,297
16,043
5,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
iFeddx
Chang'e
17
3 / 3 / 2
9,559
503
13,755
18,586
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 7 / 1
8,794
463
5,180
20,947
6,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
BellonaSun WukongLancelotJanus

VS

Bans
AgniFafnirThanatosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Adelea
Nu Wa
18
3 / 2 / 8
11,252
592
19,726
8,919
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Guan Yu
FartDababy
Guan Yu
19
3 / 1 / 8
12,429
654
15,619
21,437
23,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Maman Brigitte
Jinxed Q
Maman Brigitte
19
9 / 3 / 9
12,060
635
17,701
16,848
7,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Proventing
Chernobog
20
10 / 0 / 10
14,226
749
20,741
13,875
7,889
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Horus
szax
Horus
15
1 / 1 / 13
10,696
563
7,664
22,537
24,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
7
Kills
26
26
Deaths
7
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Adelea
Nu Wa
3
2
8
3.5
L
Hercules
BobbiAlthoff
Hercules
1
3
0
0.33
L
Athena
Darvodo
Athena
0
6
4
0.33
W
Guan Yu
FartDababy
Guan Yu
3
1
8
7
W
Maman Brigitte
Jinxed Q
Maman Brigitte
9
3
9
4.5
W
Chernobog
Proventing
Chernobog
10
0
10
15
L
1
7
1
0.21
L
Chang'e
iFeddx
Chang'e
3
3
2
1.33
W
Horus
szax
Horus
1
1
13
7.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,315
Damage
81,451
104,176
Taken
83,616
62,085
Mitigated
66,955
32,787
Healing
35,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Adelea
Nu Wa
19,726
4,342
0
1,491
8,919
3,901
961
3,791
5,128
95,981
0
L
Hercules
BobbiAlthoff
Hercules
11,386
4,169
0
14,669
25,883
23,125
0
4,060
21,717
0
100,764
L
Athena
Darvodo
Athena
4,697
1,283
2,253
2,517
22,717
21,493
1
11,690
10,497
19,877
1,541
W
Guan Yu
FartDababy
Guan Yu
15,619
3,850
1,350
10,157
21,437
23,496
106
1,234
19,023
148
105,618
W
Maman Brigitte
Jinxed Q
Maman Brigitte
17,701
786
0
4,751
16,848
7,309
402
4,767
12,081
102,990
636
W
Chernobog
Proventing
Chernobog
20,741
13,899
0
7,954
13,875
7,889
3,454
1,602
12,273
0
174,838
L
9,297
2,666
0
40
16,043
5,152
0
4,431
11,468
0
89,432
L
Chang'e
iFeddx
Chang'e
13,755
1,167
1,749
6,114
18,586
5,669
0
9,046
9,231
100,684
1,182
W
Horus
szax
Horus
7,664
3,293
2,886
7,073
22,537
24,360
415
8,815
13,722
138
22,419
L
5,180
1,327
0
5,445
20,947
6,646
0
7,157
13,578
0
75,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,281
Gold Earned
60,663
665
Minions Killed
686
0
Camps Cleared
0
1,815,218
Distance Traveled
2,051,106
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,252
592
151
8
0
373,396
4
L
Hercules
10,774
567
185
10
0
327,098
0
L
Athena
8,464
445
41
2
0
387,337
5
W
Guan Yu
12,429
654
161
8
0
410,949
0
W
Maman Brigitte
12,060
635
129
7
0
436,293
0
W
Chernobog
14,226
749
229
12
0
422,592
2
L
Skadi
9,690
510
145
8
0
343,085
0
L
Chang'e
9,559
503
175
9
0
391,938
2
W
Horus
10,696
563
16
1
0
407,876
0
L
Thor
8,794
463
119
6
0
365,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role