Player Matchup

Anubis
Anubis
IV_Hades66
Anubis
Level 24
God Stats
0W - 1L
1,271 SR
Queue Stats
6W - 9L
1,325 Elo+
Party 1
Medusa
Medusa
Laviathon10
Medusa
Level 162
God Stats
5W - 10L
1,448 SR
Queue Stats
283W - 285L
1,526 Elo+
Solo
Bacchus
Bacchus
S1immdunkkin
Bacchus
Level 105
God Stats
2W - 3L
1,238 SR
Queue Stats
2W - 4L
1,322 Elo+
Party 3
Hachiman
Hachiman
Schwiftz
Hachiman
Level 145
God Stats
6W - 6L
1,618 SR
Queue Stats
33W - 44L
1,386 Elo+
Party 3
Ah Puch
Ah Puch
ander2019-drodri
Ah Puch
Level 113
God Stats
0W - 3L
1,061 SR
Queue Stats
113W - 106L
1,412 Elo+
Party 1
Team Averages
Level 110
1,327 SR
1,394 Elo+

VS

Team Averages
Level 106
1,480 SR
1,463 Elo+
Surtr
Surtr
 
Surtr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Arturo_Plateado4
Anubis
Level 105
God Stats
7W - 10L
1,344 SR
Queue Stats
217W - 261L
1,402 Elo+
Solo
Ymir
Ymir
Pycies
Ymir
Level 59
God Stats
55W - 50L
1,498 SR
Queue Stats
251W - 249L
1,466 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ryne3687
Ah Muzen Cab
Level 91
God Stats
31W - 22L
1,634 SR
Queue Stats
260W - 260L
1,465 Elo+
Party 2
Hel
Hel
VulcanCDI
Hel
Level 138
God Stats
7W - 5L
1,423 SR
Queue Stats
497W - 484L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IV_Hades66
Anubis
11
1 / 2 / 1
5,453
545
2,427
8,616
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
11
4 / 2 / 1
6,308
631
5,689
7,969
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
S1immdunkkin
Bacchus
5
0 / 2 / 0
4,231
423
845
4,479
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Schwiftz
Hachiman
5
0 / 1 / 0
3,989
399
3,096
4,548
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 2 / 0
5,236
524
5,230
7,900
3,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 0 / 2
6,046
605
3,627
9,014
7,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
2 / 3 / 3
5,540
554
5,170
6,372
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
Pycies
Ymir
10
2 / 0 / 1
6,121
612
1,712
5,071
3,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Ryne3687
Ah Muzen Cab
10
1 / 0 / 2
5,165
517
3,556
6,632
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
2 / 2 / 2
5,928
593
5,562
7,635
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
5
Kills
8
9
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
2
2
W
2
3
3
1.17
L
Anubis
IV_Hades66
Anubis
1
2
1
0.75
L
Medusa
4
2
1
2.25
W
Ymir
Pycies
Ymir
2
0
1
2.5
W
Ah Muzen Cab
Ryne3687
Ah Muzen Cab
1
0
2
2
L
Bacchus
S1immdunkkin
Bacchus
0
2
0
0
L
Hachiman
Schwiftz
Hachiman
0
1
0
0
W
2
2
2
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,287
Damage
19,627
33,512
Taken
34,724
13,701
Mitigated
17,637
14,610
Healing
13,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,627
933
0
2,577
9,014
7,242
0
5,466
3,548
364
38,483
W
5,170
352
0
2,331
6,372
2,457
0
917
5,455
25,789
0
L
Anubis
IV_Hades66
Anubis
2,427
79
0
4,960
8,616
3,490
0
2,573
5,935
41,760
0
L
Medusa
5,689
1,996
0
2,128
7,969
1,984
707
6,214
1,347
0
40,128
W
Ymir
Pycies
Ymir
1,712
339
85
1,467
5,071
3,363
268
938
4,133
21,191
3,997
W
Ah Muzen Cab
Ryne3687
Ah Muzen Cab
3,556
2,027
125
2,316
6,632
2,078
940
994
5,638
0
33,375
L
Bacchus
S1immdunkkin
Bacchus
845
52
0
1,608
4,479
3,572
0
1,189
3,290
6,249
0
L
Hachiman
Schwiftz
Hachiman
3,096
1,525
0
1,960
4,548
1,193
0
1,015
3,533
0
16,952
W
5,562
433
822
3,466
7,635
2,497
0
187
7,448
41,193
0
L
5,230
374
0
3,954
7,900
3,462
0
985
6,889
38,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,217
Gold Earned
28,800
242
Minions Killed
296
0
Camps Cleared
0
770,007
Distance Traveled
915,287
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,046
605
81
8
0
175,584
2
W
Anubis
5,540
554
40
4
0
195,260
2
L
Anubis
5,453
545
80
8
0
180,081
0
L
Medusa
6,308
631
63
6
0
190,033
0
W
Ymir
6,121
612
51
5
0
163,584
0
W
Ah Muzen Cab
5,165
517
58
6
0
184,495
3
L
Bacchus
4,231
423
10
1
0
113,345
0
L
Hachiman
3,989
399
27
3
0
109,506
0
W
Hel
5,928
593
66
7
0
196,364
2
L
Ah Puch
5,236
524
62
6
0
177,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role