Player Matchup

Athena
Athena
Diamond II
ClaudieB
Athena
Diamond II
Level 217
God Stats
2W - 5L
1,556 SR
Queue Stats
158W - 142L
2,124 MMR
Party 2
Awilix
Awilix
Diamond V
Lunerfish
Awilix
Diamond V
Level 143
God Stats
6W - 8L
1,576 SR
Queue Stats
207W - 188L
2,068 MMR
Solo
Skadi
Skadi
Diamond III
Purchase
Skadi
Diamond III
Level 124
God Stats
7W - 5L
1,990 SR
Queue Stats
96W - 76L
2,190 MMR
Solo
King Arthur
King Arthur
Diamond II
TinosLand
King Arthur
Diamond II
Level 155
God Stats
11W - 14L
1,591 SR
Queue Stats
288W - 258L
2,229 MMR
Solo
Thoth
Thoth
Diamond II
Сaps
Thoth
Diamond II
Level 158
God Stats
5W - 2L
1,933 SR
Queue Stats
53W - 26L
2,363 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,729 SR
2,195 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 165
1,566 SR
1,911 MMR
Surtr
Surtr
Diamond III
 
Surtr
Diamond III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond II
 
Agni
Diamond II
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond III
Fμry
Terra
Diamond III
Level 158
God Stats
7W - 4L
1,699 SR
Queue Stats
88W - 70L
2,206 MMR
Party 1
Chernobog
Chernobog
Diamond II
Ignís
Chernobog
Diamond II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 100L
1,980 MMR
Solo
Pele
Pele
Masters
Tarzvn
Pele
Masters
Level 164
God Stats
3W - 2L
1,630 SR
Queue Stats
86W - 55L
2,370 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ClaudieB
Athena
9
1 / 1 / 2
5,668
567
1,903
8,420
6,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Lunerfish
Awilix
11
3 / 2 / 1
5,776
578
6,206
8,416
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Purchase
Skadi
11
0 / 2 / 0
5,422
542
4,677
6,572
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
TinosLand
King Arthur
9
0 / 6 / 3
5,275
528
6,221
13,547
9,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thoth
Сaps
Thoth
11
2 / 1 / 2
6,260
626
3,252
3,973
1,362
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
ThorCamazotzAresAo KuangFafnir

VS

Bans
LancelotOlorunSusanoKuzenboBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
4 / 3 / 3
7,091
709
11,470
11,700
7,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Agni
 
Agni
12
2 / 1 / 1
6,417
642
2,703
4,184
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Fμry
Terra
9
1 / 0 / 2
5,767
577
4,056
7,682
5,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chernobog
Ignís
Chernobog
14
3 / 0 / 1
7,455
746
5,229
7,453
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Tarzvn
Pele
10
2 / 2 / 4
5,457
546
5,153
9,026
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
6
Kills
12
12
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
3
3
1.83
W
Agni
 
Agni
2
1
1
2.5
L
Athena
ClaudieB
Athena
1
1
2
2
W
Terra
Fμry
Terra
1
0
2
2
W
Chernobog
Ignís
Chernobog
3
0
1
3.5
L
Awilix
Lunerfish
Awilix
3
2
1
1.75
L
Skadi
Purchase
Skadi
0
2
0
0
W
Pele
Tarzvn
Pele
2
2
4
2
L
King Arthur
TinosLand
King Arthur
0
6
3
0.25
L
Thoth
Сaps
Thoth
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,259
Damage
28,611
40,928
Taken
40,045
23,664
Mitigated
22,235
7,834
Healing
12,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,470
4,597
0
4,958
11,700
7,309
0
1,885
9,143
1,604
43,496
W
Agni
 
Agni
2,703
252
0
216
4,184
1,642
0
932
3,252
50,983
0
L
Athena
ClaudieB
Athena
1,903
630
0
1,610
8,420
6,838
0
2,696
5,531
17,405
0
W
Terra
Fμry
Terra
4,056
1,321
365
2,252
7,682
5,960
0
1,522
6,122
16,565
1,248
W
Chernobog
Ignís
Chernobog
5,229
3,202
0
3,155
7,453
3,299
594
102
7,351
0
62,513
L
Awilix
Lunerfish
Awilix
6,206
2,608
0
1,132
8,416
4,033
0
1,420
6,920
0
42,395
L
Skadi
Purchase
Skadi
4,677
2,042
0
1,158
6,572
2,292
0
1,049
5,523
0
49,109
W
Pele
Tarzvn
Pele
5,153
811
0
1,290
9,026
4,025
0
658
8,368
0
41,320
L
King Arthur
TinosLand
King Arthur
6,221
1,065
0
3,594
13,547
9,139
0
1,161
11,646
0
40,581
L
Thoth
Сaps
Thoth
3,252
192
0
340
3,973
1,362
0
896
2,911
47,975
1,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,401
Gold Earned
32,187
346
Minions Killed
374
0
Camps Cleared
0
1,082,181
Distance Traveled
1,109,358
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,091
709
70
7
0
190,854
1
W
Agni
6,417
642
110
11
0
234,352
0
L
Athena
5,668
567
26
3
0
240,393
2
W
Terra
5,767
577
23
2
0
236,230
4
W
Chernobog
7,455
746
115
12
0
207,030
0
L
Awilix
5,776
578
68
7
0
237,030
1
L
Skadi
5,422
542
89
9
0
199,708
1
W
Pele
5,457
546
56
6
0
240,892
0
L
King Arthur
5,275
528
62
6
0
179,230
0
L
Thoth
6,260
626
101
10
0
225,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role