Player Matchup

Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
Grnmizell
Hercules
Silver II
Level 107
God Stats
11W - 7L
1,574 SR
Queue Stats
67W - 78L
1,156 MMR
Party 1
Cupid
Cupid
Silver I
TheSnugggler
Cupid
Silver I
Level 89
God Stats
39W - 29L
1,653 SR
Queue Stats
139W - 135L
1,206 MMR
Solo
Chaac
Chaac
Silver III
Thiicccems
Chaac
Silver III
Level 83
God Stats
5W - 6L
1,692 SR
Queue Stats
6W - 8L
1,361 MMR
Party 1
Thanatos
Thanatos
Bronze III
ZeDeckeur-
Thanatos
Bronze III
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,361 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,584 SR
1,317 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,444 SR
1,366 MMR
Chang'e
Chang'e
Silver III
 
Chang'e
Silver III
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
H3SHx_Gorilla
Sun Wukong
Silver V
Level 143
God Stats
0W - 1L
1,423 SR
Queue Stats
17W - 25L
1,301 MMR
Solo
Xbalanque
Xbalanque
Silver III
Itzcolihqui100
Xbalanque
Silver III
Level 160
God Stats
1W - 2L
1,476 SR
Queue Stats
175W - 181L
1,155 MMR
Party 2
Charon
Charon
Silver I
PAN FR4NCES
Charon
Silver I
Level 129
God Stats
6W - 5L
1,597 SR
Queue Stats
24W - 29L
1,516 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
YoBoiEJAYY
Erlang Shen
Bronze III
Level 60
God Stats
21W - 22L
1,224 SR
Queue Stats
166W - 169L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 0 / 2
8,541
569
13,556
6,668
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Grnmizell
Hercules
13
1 / 1 / 6
7,102
473
8,085
13,360
13,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 1 / 2
8,340
556
6,159
10,482
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
15
2 / 1 / 1
9,036
602
12,377
14,876
10,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
ZeDeckeur-
Thanatos
14
4 / 0 / 1
8,020
535
5,374
10,660
4,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BellonaCthulhuFafnirBastetHachiman

VS

Bans
AnubisKukulkanAgniAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 3 / 0
7,460
497
4,547
13,836
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
H3SHx_Gorilla
Sun Wukong
13
0 / 2 / 1
7,500
500
8,644
17,946
13,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Itzcolihqui100
Xbalanque
13
1 / 4 / 0
7,362
491
9,053
12,889
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
11
0 / 1 / 1
6,998
467
7,153
10,375
8,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
YoBoiEJAYY
Erlang Shen
13
2 / 1 / 0
7,236
482
5,236
12,973
6,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
3
3
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
2
2
L
Chang'e
 
Chang'e
0
3
0
0
W
Hercules
Grnmizell
Hercules
1
1
6
4
L
Sun Wukong
H3SHx_Gorilla
Sun Wukong
0
2
1
0.25
L
Xbalanque
Itzcolihqui100
Xbalanque
1
4
0
0.25
L
Charon
0
1
1
0.5
W
3
1
2
4
W
Chaac
2
1
1
2.5
L
Erlang Shen
YoBoiEJAYY
Erlang Shen
2
1
0
2
W
Thanatos
ZeDeckeur-
Thanatos
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,551
Damage
34,633
56,046
Taken
68,019
36,170
Mitigated
38,083
30,892
Healing
22,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,556
6,394
0
1,310
6,668
2,659
162
3,814
2,854
88,070
434
L
Chang'e
 
Chang'e
4,547
102
449
6,192
13,836
4,450
0
7,504
6,332
76,930
1,800
W
Hercules
Grnmizell
Hercules
8,085
2,825
0
6,576
13,360
13,541
105
3,515
9,845
0
34,057
L
Sun Wukong
H3SHx_Gorilla
Sun Wukong
8,644
1,182
0
3,872
17,946
13,545
0
412
17,534
0
62,136
L
Xbalanque
Itzcolihqui100
Xbalanque
9,053
3,298
0
3,796
12,889
5,652
915
523
12,366
0
69,092
L
Charon
7,153
1,177
0
2,451
10,375
8,108
151
3,142
7,233
26,915
472
W
6,159
2,981
0
4,969
10,482
4,184
411
1,669
8,813
0
71,248
W
Chaac
12,377
2,347
0
6,677
14,876
10,976
72
939
13,937
0
79,111
L
Erlang Shen
YoBoiEJAYY
Erlang Shen
5,236
2,590
0
5,662
12,973
6,328
0
1,931
11,042
0
62,849
W
Thanatos
ZeDeckeur-
Thanatos
5,374
846
185
11,175
10,660
4,810
216
1,251
9,409
0
53,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,039
Gold Earned
36,556
483
Minions Killed
472
0
Camps Cleared
0
1,530,919
Distance Traveled
1,418,677
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,541
569
131
9
0
294,877
2
L
Chang'e
7,460
497
143
10
0
249,762
4
W
Hercules
7,102
473
43
3
0
327,883
0
L
Sun Wukong
7,500
500
108
7
0
279,466
0
L
Xbalanque
7,362
491
105
7
0
261,769
1
L
Charon
6,998
467
27
2
0
287,807
0
W
Cupid
8,340
556
108
7
0
267,022
0
W
Chaac
9,036
602
123
8
0
293,078
2
L
Erlang Shen
7,236
482
89
6
0
339,873
0
W
Thanatos
8,020
535
78
5
0
348,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role