Player Matchup

Hachiman
Hachiman
Broke Jawl
Hachiman
Level 73
God Stats
4W - 1L
1,497 SR
Queue Stats
48W - 38L
1,581 Elo+
Party 1
Persephone
Persephone
Kaesuhdeeuh
Persephone
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 50L
1,410 Elo+
Solo
Ra
Ra
TTVclayber18
Ra
Level 83
God Stats
2W - 1L
1,533 SR
Queue Stats
70W - 53L
1,588 Elo+
Party 1
Heimdallr
Heimdallr
aheitz13
Heimdallr
Level 85
God Stats
2W - 0L
1,845 SR
Queue Stats
52W - 44L
1,558 Elo+
Party 1
Jormungandr
Jormungandr
parkgriff
Jormungandr
Level 74
God Stats
3W - 0L
1,983 SR
Queue Stats
66W - 54L
1,553 Elo+
Party 1
Team Averages
Level 90
1,672 SR
1,538 Elo+

VS

Team Averages
Level 128
1,479 SR
1,506 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Aphrodite5420
Hou Yi
Level 144
God Stats
2W - 2L
1,609 SR
Queue Stats
89W - 94L
1,514 Elo+
Solo
Chang'e
Chang'e
Decímus
Chang'e
Level 124
God Stats
0W - 2L
1,309 SR
Queue Stats
16W - 12L
1,457 Elo+
Solo
Chronos
Chronos
LimberTugboat84
Chronos
Level 143
God Stats
2W - 2L
1,682 SR
Queue Stats
154W - 142L
1,594 Elo+
Solo
Freya
Freya
X-CyclonE-X
Freya
Level 144
God Stats
0W - 2L
1,296 SR
Queue Stats
16W - 19L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Broke Jawl
Hachiman
15
4 / 2 / 8
9,226
769
11,228
12,618
6,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Kaesuhdeeuh
Persephone
17
5 / 1 / 10
10,099
842
18,099
7,852
3,738
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 2 / 9
9,082
757
12,274
9,499
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Heimdallr
aheitz13
Heimdallr
16
5 / 3 / 12
9,750
813
12,990
11,346
5,973
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
parkgriff
Jormungandr
16
2 / 3 / 15
9,220
768
15,144
14,489
14,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 4 / 7
8,528
711
8,239
20,477
30,000
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 4 / 7
8,623
719
11,455
11,100
5,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Decímus
Chang'e
14
1 / 3 / 7
7,988
666
6,204
14,910
6,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 3 / 4
8,845
737
12,060
15,169
7,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 6 / 4
8,709
726
9,505
15,394
6,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
19
Kills
10
11
Deaths
20
54
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
7
0.88
L
2
4
7
1.38
W
Hachiman
Broke Jawl
Hachiman
4
2
8
4
L
Chang'e
Decímus
Chang'e
1
3
7
1.5
W
Persephone
Kaesuhdeeuh
Persephone
5
1
10
10
L
3
3
4
1.67
W
3
2
9
3.75
L
4
6
4
1
W
Heimdallr
aheitz13
Heimdallr
5
3
12
3.67
W
Jormungandr
parkgriff
Jormungandr
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,735
Damage
47,463
55,804
Taken
77,050
34,577
Mitigated
56,819
24,613
Healing
35,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,239
1,715
754
4,108
20,477
30,000
31
8,924
10,887
10,826
0
L
11,455
2,772
701
1,199
11,100
5,713
105
6,880
3,838
0
28,341
W
Hachiman
Broke Jawl
Hachiman
11,228
5,671
2,081
3,553
12,618
6,044
822
8,356
4,262
0
21,975
L
Chang'e
Decímus
Chang'e
6,204
569
12,505
7,988
14,910
6,798
578
7,792
6,541
12,910
0
W
Persephone
Kaesuhdeeuh
Persephone
18,099
1,310
0
2,286
7,852
3,738
419
4,218
3,623
33,122
83
L
12,060
3,125
2,389
2,571
15,169
7,481
954
7,520
7,203
25,215
324
W
12,274
1,731
6,938
3,328
9,499
4,661
210
7,474
2,025
25,956
129
L
9,505
1,876
532
2,518
15,394
6,827
0
9,107
6,008
18,076
468
W
Heimdallr
aheitz13
Heimdallr
12,990
4,417
1,729
923
11,346
5,973
355
6,878
4,468
0
26,847
W
Jormungandr
parkgriff
Jormungandr
15,144
1,302
1,880
1,895
14,489
14,161
44
8,750
5,739
20,200
3,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,377
Gold Earned
42,693
171
Minions Killed
104
0
Camps Cleared
0
1,134,300
Distance Traveled
1,211,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,528
711
4
0
0
324,867
0
L
Hou Yi
8,623
719
39
3
0
237,565
0
W
Hachiman
9,226
769
33
3
0
222,490
0
L
Chang'e
7,988
666
15
1
0
223,137
0
W
Persephone
10,099
842
39
3
0
229,486
0
L
Chronos
8,845
737
28
2
0
195,350
0
W
Ra
9,082
757
48
4
0
228,180
0
L
Freya
8,709
726
18
2
0
230,496
0
W
Heimdallr
9,750
813
36
3
0
220,836
0
W
Jormungandr
9,220
768
15
1
0
233,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role