Player Matchup

Mercury
Mercury
Brave_Baboon
Mercury
Level 212
God Stats
4W - 3L
1,407 SR
Queue Stats
179W - 175L
1,529 Elo+
Solo
Hercules
Hercules
FluffyAbsol
Hercules
Level 60
God Stats
16W - 8L
1,668 SR
Queue Stats
114W - 111L
1,488 Elo+
Party 2
Freya
Freya
Moonlit0109
Freya
Level 64
God Stats
5W - 3L
1,735 SR
Queue Stats
102W - 107L
1,492 Elo+
Party 2
Chiron
Chiron
Xpgoodfella
Chiron
Level 125
God Stats
15W - 5L
1,614 SR
Queue Stats
226W - 224L
1,451 Elo+
Solo
Xing Tian
Xing Tian
x_CrazyStick_x
Xing Tian
Level 77
God Stats
35W - 15L
1,723 SR
Queue Stats
267W - 256L
1,341 Elo+
Solo
Team Averages
Level 108
1,629 SR
1,460 Elo+

VS

Team Averages
Level 119
1,494 SR
1,450 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Crumptonitis
Hachiman
Level 120
God Stats
0W - 4L
1,563 SR
Queue Stats
49W - 71L
1,398 Elo+
Party 1
Bellona
Bellona
CustotallyHi
Bellona
Level 138
God Stats
0W - 4L
1,467 SR
Queue Stats
56W - 55L
1,406 Elo+
Party 1
Ra
Ra
EricGolfGod
Ra
Level 65
God Stats
1W - 1L
1,438 SR
Queue Stats
93W - 98L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brave_Baboon
Mercury
12
1 / 0 / 2
6,189
563
2,489
8,124
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
FluffyAbsol
Hercules
12
2 / 1 / 0
7,345
668
6,246
8,073
4,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 0
6,304
573
4,247
6,696
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
11
1 / 0 / 2
5,643
513
5,502
6,627
2,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
x_CrazyStick_x
Xing Tian
10
1 / 0 / 1
5,245
477
3,841
8,425
4,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 0 / 0
6,169
561
4,394
7,550
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
 
Surtr
2
0 / 0 / 0
3,751
341
197
1,041
458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Crumptonitis
Hachiman
8
0 / 2 / 0
4,672
425
4,590
6,591
2,238
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
CustotallyHi
Bellona
9
0 / 1 / 0
5,046
459
6,400
9,681
8,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 2 / 0
5,710
519
1,850
9,197
3,271
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
L
Surtr
 
Surtr
0
0
0
0
W
Mercury
Brave_Baboon
Mercury
1
0
2
2
L
Hachiman
Crumptonitis
Hachiman
0
2
0
0
L
Bellona
CustotallyHi
Bellona
0
1
0
0
L
1
2
0
0.5
W
Hercules
FluffyAbsol
Hercules
2
1
0
2
W
0
0
0
0
W
Chiron
1
0
2
2
W
Xing Tian
x_CrazyStick_x
Xing Tian
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,325
Damage
17,431
37,945
Taken
34,060
17,445
Mitigated
18,066
14,682
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,394
1,578
60
4,561
7,550
3,801
0
3,559
3,425
33,945
9,307
L
Surtr
 
Surtr
197
0
0
501
1,041
458
0
0
1,008
0
3,407
W
Mercury
Brave_Baboon
Mercury
2,489
881
0
2,879
8,124
3,665
0
220
7,904
0
58,639
L
Hachiman
Crumptonitis
Hachiman
4,590
2,487
207
754
6,591
2,238
0
531
6,060
0
27,055
L
Bellona
CustotallyHi
Bellona
6,400
1,404
0
2,334
9,681
8,298
0
3,030
6,651
0
37,951
L
1,850
202
60
4,157
9,197
3,271
0
0
8,734
36,138
0
W
Hercules
FluffyAbsol
Hercules
6,246
1,646
0
3,954
8,073
4,816
0
1,763
6,223
0
52,828
W
4,247
901
0
2,978
6,696
2,325
0
3,909
2,787
40,884
1,216
W
Chiron
5,502
1,522
820
2,182
6,627
2,403
495
0
6,627
0
41,656
W
Xing Tian
x_CrazyStick_x
Xing Tian
3,841
596
293
1,576
8,425
4,236
123
0
8,425
23,759
1,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
25,348
399
Minions Killed
237
0
Camps Cleared
0
1,176,526
Distance Traveled
834,882
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,169
561
85
8
0
164,443
0
L
Surtr
3,751
341
7
1
0
23,873
0
W
Mercury
6,189
563
98
9
0
287,965
0
L
Hachiman
4,672
425
38
3
0
202,536
0
L
Bellona
5,046
459
50
5
0
211,210
2
L
Ra
5,710
519
57
5
0
232,820
0
W
Hercules
7,345
668
91
8
0
205,939
0
W
Freya
6,304
573
91
8
0
236,223
0
W
Chiron
5,643
513
87
8
0
210,299
0
W
Xing Tian
5,245
477
32
3
0
236,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role