Player Matchup

Izanami
Izanami
carlosalvarez99
Izanami
Level 134
God Stats
7W - 8L
1,331 SR
Queue Stats
200W - 191L
1,439 Elo+
Party 2
Ix Chel
Ix Chel
chavillegas
Ix Chel
Level 127
God Stats
2W - 0L
1,279 SR
Queue Stats
109W - 103L
1,427 Elo+
Party 2
Xing Tian
Xing Tian
emiliorojas32
Xing Tian
Level 112
God Stats
8W - 12L
1,371 SR
Queue Stats
82W - 82L
1,456 Elo+
Party 2
King Arthur
King Arthur
xdyatoo
King Arthur
Level 74
God Stats
3W - 3L
1,391 SR
Queue Stats
15W - 12L
1,541 Elo+
Party 3
Thanatos
Thanatos
xdyoshii
Thanatos
Level 104
God Stats
5W - 3L
1,480 SR
Queue Stats
19W - 17L
1,498 Elo+
Party 3
Team Averages
Level 110
1,371 SR
1,472 Elo+

VS

Team Averages
Level 115
1,506 SR
1,483 Elo+
Anubis
Anubis
Drazilomohon
Anubis
Level 108
God Stats
13W - 10L
1,508 SR
Queue Stats
65W - 62L
1,498 Elo+
Party 1
Ra
Ra
Ferretiko
Ra
Level 105
God Stats
5W - 5L
1,675 SR
Queue Stats
37W - 47L
1,512 Elo+
Solo
Danzaburou
Danzaburou
GeneralWays
Danzaburou
Level 109
God Stats
2W - 6L
1,514 SR
Queue Stats
266W - 264L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
SARTEN1337
Cu Chulainn
Level 109
God Stats
3W - 2L
1,264 SR
Queue Stats
15W - 20L
1,436 Elo+
Solo
Anhur
Anhur
Wiggymatt
Anhur
Level 146
God Stats
1W - 3L
1,568 SR
Queue Stats
45W - 39L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,246
477
2,722
8,025
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
chavillegas
Ix Chel
12
6 / 0 / 3
6,954
632
5,307
5,816
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
emiliorojas32
Xing Tian
10
1 / 0 / 6
5,962
542
2,791
9,556
4,363
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
xdyatoo
King Arthur
12
1 / 2 / 1
6,700
609
3,067
7,169
5,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
xdyoshii
Thanatos
11
3 / 3 / 6
6,029
548
7,654
12,079
4,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 5 / 1
5,588
508
4,678
8,937
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

10
1 / 2 / 2
5,932
539
2,897
5,410
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
GeneralWays
Danzaburou
7
0 / 2 / 0
4,904
446
3,728
5,138
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
SARTEN1337
Cu Chulainn
12
4 / 2 / 1
7,291
663
7,014
10,096
6,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Wiggymatt
Anhur
11
2 / 0 / 2
5,796
527
6,915
6,110
1,982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
8
8
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
5
1
0.3
L
1
2
2
1
L
Danzaburou
GeneralWays
Danzaburou
0
2
0
0
L
Cu Chulainn
SARTEN1337
Cu Chulainn
4
2
1
2.25
L
Anhur
Wiggymatt
Anhur
2
0
2
3
W
0
3
3
0.5
W
Ix Chel
chavillegas
Ix Chel
6
0
3
7.5
W
Xing Tian
emiliorojas32
Xing Tian
1
0
6
4
W
King Arthur
xdyatoo
King Arthur
1
2
1
0.75
W
Thanatos
xdyoshii
Thanatos
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,541
Damage
25,232
42,645
Taken
35,691
18,179
Mitigated
15,154
16,221
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,678
189
0
3,132
8,937
3,762
0
2,187
6,476
42,751
789
L
2,897
118
156
730
5,410
1,609
0
2,275
2,897
39,315
919
L
Danzaburou
GeneralWays
Danzaburou
3,728
1,190
0
1,912
5,138
1,540
0
687
4,451
0
28,169
L
Cu Chulainn
SARTEN1337
Cu Chulainn
7,014
1,170
0
983
10,096
6,261
0
1,370
8,674
2,948
48,064
L
Anhur
Wiggymatt
Anhur
6,915
4,227
0
2,520
6,110
1,982
0
928
5,182
0
35,197
W
2,722
2,164
0
2,015
8,025
2,314
426
708
7,279
0
39,177
W
Ix Chel
chavillegas
Ix Chel
5,307
425
764
2,686
5,816
1,763
191
2,092
3,581
43,769
1,418
W
Xing Tian
emiliorojas32
Xing Tian
2,791
162
1,721
2,500
9,556
4,363
100
1,173
8,383
11,906
1,441
W
King Arthur
xdyatoo
King Arthur
3,067
518
0
300
7,169
5,460
0
93
7,076
0
49,802
W
Thanatos
xdyoshii
Thanatos
7,654
2,166
0
6,235
12,079
4,279
278
3,637
8,442
0
36,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,891
Gold Earned
29,511
313
Minions Killed
312
0
Camps Cleared
0
1,086,249
Distance Traveled
972,659
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,588
508
72
7
0
206,692
0
L
Ra
5,932
539
68
6
0
214,977
1
L
Danzaburou
4,904
446
38
3
0
147,516
3
L
Cu Chulainn
7,291
663
92
8
0
192,938
0
L
Anhur
5,796
527
42
4
0
210,536
0
W
Izanami
5,246
477
73
7
0
179,015
2
W
Ix Chel
6,954
632
79
7
0
226,948
4
W
Xing Tian
5,962
542
15
1
0
230,911
3
W
King Arthur
6,700
609
96
9
0
217,291
0
W
Thanatos
6,029
548
50
5
0
232,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role