Player Matchup

Awilix
Awilix
Bysfera
Awilix
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nardo_092
Cu Chulainn
Level 153
God Stats
27W - 14L
1,709 SR
Queue Stats
208W - 183L
1,510 Elo+
Party 3
Nu Wa
Nu Wa
Tutumpak
Nu Wa
Level 148
God Stats
164W - 133L
1,584 SR
Queue Stats
503W - 459L
1,503 Elo+
Party 3
Charybdis
Charybdis
ULTWOLFZ
Charybdis
Level 151
God Stats
2W - 0L
1,715 SR
Queue Stats
38W - 37L
1,492 Elo+
Party 1
Ymir
Ymir
Wrxcked 96
Ymir
Level 27
God Stats
12W - 9L
1,526 SR
Queue Stats
45W - 38L
1,413 Elo+
Party 1
Team Averages
Level 102
1,607 SR
1,474 Elo+

VS

Team Averages
Level 78
1,593 SR
1,513 Elo+
Susano
Susano
 
Susano
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Alicedone
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
MrRDoyle
Danzaburou
Level 68
God Stats
8W - 6L
1,836 SR
Queue Stats
44W - 46L
1,665 Elo+
Solo
Hera
Hera
OhhBombat
Hera
Level 106
God Stats
2W - 3L
1,491 SR
Queue Stats
68W - 58L
1,512 Elo+
Party 2
Achilles
Achilles
TrimusNova
Achilles
Level 68
God Stats
2W - 2L
1,639 SR
Queue Stats
93W - 96L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bysfera
Awilix
15
2 / 1 / 0
8,031
535
4,142
9,829
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Nardo_092
Cu Chulainn
16
3 / 0 / 3
9,658
644
12,147
11,704
7,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Tutumpak
Nu Wa
14
2 / 1 / 3
7,869
525
8,134
4,900
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ULTWOLFZ
Charybdis
14
1 / 2 / 3
7,912
527
11,959
9,078
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 1
7,193
480
3,058
7,372
6,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
0 / 1 / 0
6,865
458
4,403
13,109
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 4 / 2
6,218
415
3,416
13,922
10,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
MrRDoyle
Danzaburou
13
0 / 1 / 3
7,500
500
3,768
9,662
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
13
2 / 3 / 0
7,542
503
4,798
7,981
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TrimusNova
Achilles
14
0 / 1 / 0
7,738
516
5,335
15,298
11,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
3
4
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
1
0
0
L
1
4
2
0.5
W
Awilix
Bysfera
Awilix
2
1
0
2
L
Danzaburou
MrRDoyle
Danzaburou
0
1
3
1.5
W
Cu Chulainn
Nardo_092
Cu Chulainn
3
0
3
4.5
L
Hera
2
3
0
0.67
L
Achilles
TrimusNova
Achilles
0
1
0
0
W
Nu Wa
Tutumpak
Nu Wa
2
1
3
3.5
W
Charybdis
ULTWOLFZ
Charybdis
1
2
3
1.25
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,440
Damage
21,720
42,883
Taken
59,972
23,527
Mitigated
33,483
11,198
Healing
20,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,403
944
0
6,389
13,109
5,406
0
2,161
10,816
0
62,883
L
3,416
793
0
2,799
13,922
10,456
0
2,595
11,264
12,647
0
W
Awilix
Bysfera
Awilix
4,142
1,851
0
2,742
9,829
4,278
0
876
8,873
0
78,903
L
Danzaburou
MrRDoyle
Danzaburou
3,768
1,307
0
3,694
9,662
3,464
851
1,843
7,694
0
56,491
W
Cu Chulainn
Nardo_092
Cu Chulainn
12,147
1,894
0
2,882
11,704
7,156
0
1,146
10,518
4,953
84,764
L
Hera
4,798
886
0
1,230
7,981
2,784
0
3,030
4,674
52,094
924
L
Achilles
TrimusNova
Achilles
5,335
541
0
6,767
15,298
11,373
0
1,620
13,551
0
66,723
W
Nu Wa
Tutumpak
Nu Wa
8,134
1,934
80
1,396
4,900
1,654
60
1,925
2,828
50,706
0
W
Charybdis
ULTWOLFZ
Charybdis
11,959
6,076
0
2,612
9,078
4,290
288
2,317
6,681
0
89,653
W
3,058
622
0
1,486
7,372
6,149
200
1,509
5,855
18,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,663
Gold Earned
35,863
506
Minions Killed
430
0
Camps Cleared
0
1,470,618
Distance Traveled
1,472,354
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,865
458
95
6
0
341,222
0
L
Geb
6,218
415
12
1
0
292,328
0
W
Awilix
8,031
535
116
8
0
351,038
0
L
Danzaburou
7,500
500
90
6
0
259,774
0
W
Cu Chulainn
9,658
644
145
10
0
284,232
0
L
Hera
7,542
503
114
8
0
273,977
1
L
Achilles
7,738
516
119
8
0
305,053
2
W
Nu Wa
7,869
525
87
6
0
284,299
0
W
Charybdis
7,912
527
135
9
0
259,235
0
W
Ymir
7,193
480
23
2
0
291,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role