Player Matchup

Nike
Nike
PapaaaDragon
Nike
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
349W - 351L
1,537 Elo+
Solo
Zeus
Zeus
RIDDLER FREAK
Zeus
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
201W - 189L
1,439 Elo+
Solo
Jing Wei
Jing Wei
Sooooper Turtle
Jing Wei
Level 75
God Stats
4W - 4L
1,612 SR
Queue Stats
144W - 153L
1,473 Elo+
Party 1
Lancelot
Lancelot
Zero x Arc
Lancelot
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 131L
1,605 Elo+
Party 1
Olorun
Olorun
imEighties
Olorun
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 101L
1,501 Elo+
Solo
Team Averages
Level 116
1,522 SR
1,511 Elo+

VS

Team Averages
Level 118
1,485 SR
1,501 Elo+
Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Crazyeyedd
Ullr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 126L
1,545 Elo+
Solo
The Morrigan
The Morrigan
MossAndStone
The Morrigan
Level 161
God Stats
1W - 1L
1,682 SR
Queue Stats
37W - 34L
1,533 Elo+
Solo
Charon
Charon
kapinsang
Charon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,480 Elo+
Solo
Fafnir
Fafnir
snipergod344
Fafnir
Level 26
God Stats
0W - 3L
1,244 SR
Queue Stats
161W - 188L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 10
9,456
946
11,457
13,164
12,445
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 1 / 12
8,935
894
18,186
5,700
2,297
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
13
0 / 3 / 12
7,710
771
7,420
8,194
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Zero x Arc
Lancelot
14
1 / 2 / 13
8,078
808
8,559
10,504
8,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
imEighties
Olorun
16
8 / 2 / 7
9,180
918
11,117
7,940
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
3 / 5 / 4
8,137
814
5,496
17,526
20,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
1 / 5 / 7
7,258
726
8,207
11,780
6,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

The Morrigan
MossAndStone
The Morrigan
14
3 / 3 / 4
7,912
791
8,680
7,579
3,861
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
kapinsang
Charon
15
3 / 3 / 5
8,552
855
7,345
11,696
13,508
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
14
0 / 3 / 7
7,953
795
5,292
13,069
18,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
19
Kills
10
10
Deaths
19
54
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
5
4
1
L
1
5
7
0.9
L
The Morrigan
MossAndStone
The Morrigan
3
3
4
1.67
W
7
2
10
6
W
3
1
12
9
W
Jing Wei
0
3
12
2
W
Lancelot
Zero x Arc
Lancelot
1
2
13
3.75
W
Olorun
imEighties
Olorun
8
2
7
5.75
L
Charon
kapinsang
Charon
3
3
5
1.83
L
Fafnir
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,739
Damage
35,020
45,502
Taken
61,650
31,158
Mitigated
62,697
19,051
Healing
17,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,496
713
4,387
3,502
17,526
20,437
0
8,485
9,041
9,295
343
L
8,207
3,117
1,068
887
11,780
6,007
0
5,918
5,862
0
18,391
L
The Morrigan
MossAndStone
The Morrigan
8,680
933
729
297
7,579
3,861
0
3,262
4,317
13,551
3,720
W
11,457
462
2,066
3,486
13,164
12,445
0
5,693
7,471
130
22,319
W
18,186
2,231
1,793
990
5,700
2,297
280
3,723
1,977
40,764
205
W
Jing Wei
7,420
4,179
887
409
8,194
3,646
425
5,543
2,651
0
14,195
W
Lancelot
Zero x Arc
Lancelot
8,559
1,131
1,437
1,038
10,504
8,850
0
4,119
6,385
0
13,226
W
Olorun
imEighties
Olorun
11,117
4,819
4,280
2,665
7,940
3,920
584
4,700
3,240
20,090
2,504
L
Charon
kapinsang
Charon
7,345
1,125
2,295
1,848
11,696
13,508
0
4,565
7,131
19,150
0
L
Fafnir
5,292
1,651
0
2,651
13,069
18,884
0
6,335
6,734
12,637
141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,359
Gold Earned
39,812
132
Minions Killed
89
0
Camps Cleared
0
884,209
Distance Traveled
881,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,137
814
10
1
0
187,812
0
L
Ullr
7,258
726
18
2
0
174,368
0
L
The Morrigan
7,912
791
27
3
0
171,163
0
W
Nike
9,456
946
31
3
0
184,436
0
W
Zeus
8,935
894
48
5
0
170,958
0
W
Jing Wei
7,710
771
14
1
0
154,344
0
W
Lancelot
8,078
808
14
1
0
223,528
0
W
Olorun
9,180
918
25
3
0
150,943
0
L
Charon
8,552
855
18
2
0
164,131
0
L
Fafnir
7,953
795
16
2
0
184,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role