Player Matchup

Chronos
Chronos
Dibsz
Chronos
Level 107
God Stats
1W - 3L
1,564 SR
Queue Stats
271W - 243L
1,495 Elo+
Solo
Charon
Charon
DrG0nz0
Charon
Level 161
God Stats
7W - 4L
1,757 SR
Queue Stats
189W - 185L
1,588 Elo+
Solo
Tyr
Tyr
Osiiriix
Tyr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,497 Elo+
Solo
Medusa
Medusa
SinArma
Medusa
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 52L
1,452 Elo+
Solo
He Bo
He Bo
astrobruhh
He Bo
Level 129
God Stats
3W - 3L
1,665 SR
Queue Stats
63W - 54L
1,585 Elo+
Solo
Team Averages
Level 142
1,597 SR
1,523 Elo+

VS

Team Averages
Level 118
1,559 SR
1,521 Elo+
Hera
Hera
 
Hera
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BlosTV
Vamana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,589 Elo+
Solo
Cthulhu
Cthulhu
Cuddlesnitch
Cthulhu
Level 88
God Stats
1W - 3L
1,106 SR
Queue Stats
200W - 197L
1,477 Elo+
Solo
Medusa
Medusa
JoanMeister
Medusa
Level 127
God Stats
6W - 1L
1,935 SR
Queue Stats
120W - 124L
1,504 Elo+
Solo
Chronos
Chronos
berkmodebeast
Chronos
Level 144
God Stats
1W - 0L
1,753 SR
Queue Stats
40W - 40L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dibsz
Chronos
15
2 / 2 / 6
7,825
783
6,066
8,854
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
DrG0nz0
Charon
12
2 / 5 / 4
6,908
691
5,567
9,451
4,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 3 / 2
8,584
858
6,462
14,225
13,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
SinArma
Medusa
10
1 / 1 / 5
6,353
635
8,247
4,109
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
13
3 / 5 / 4
7,497
750
4,425
7,567
2,786
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 3 / 7
8,716
872
10,683
5,603
2,594
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
BlosTV
Vamana
14
5 / 3 / 5
8,847
885
8,747
14,168
15,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Cuddlesnitch
Cthulhu
13
0 / 4 / 11
8,282
828
7,093
13,792
14,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
15
6 / 1 / 7
9,298
930
7,496
6,504
3,144
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
16
4 / 2 / 10
9,478
948
8,042
7,778
3,463
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
12
Kills
16
16
Deaths
13
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
3
7
1.5
W
Vamana
BlosTV
Vamana
5
3
5
2.5
W
Cthulhu
Cuddlesnitch
Cthulhu
0
4
11
1.38
L
Chronos
Dibsz
Chronos
2
2
6
2.5
L
Charon
DrG0nz0
Charon
2
5
4
0.8
W
Medusa
6
1
7
9.5
L
4
3
2
1.67
L
Medusa
SinArma
Medusa
1
1
5
3.5
L
He Bo
3
5
4
1
W
Chronos
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,767
Damage
42,061
44,206
Taken
47,845
26,948
Mitigated
39,993
7,394
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,683
2,073
1,219
575
5,603
2,594
264
1,567
4,036
20,014
0
W
Vamana
BlosTV
Vamana
8,747
2,702
1,897
3,849
14,168
15,836
430
4,783
9,271
0
19,618
W
Cthulhu
Cuddlesnitch
Cthulhu
7,093
293
666
1,829
13,792
14,956
0
3,067
10,615
13,243
1,198
L
Chronos
Dibsz
Chronos
6,066
2,067
0
834
8,854
3,992
0
5,223
3,249
15,899
182
L
Charon
DrG0nz0
Charon
5,567
555
598
307
9,451
4,669
0
5,768
3,227
15,555
0
W
Medusa
7,496
3,151
880
1,838
6,504
3,144
1,491
1,868
4,631
0
15,965
L
6,462
121
501
3,255
14,225
13,801
0
7,227
6,507
0
19,679
L
Medusa
SinArma
Medusa
8,247
2,333
559
458
4,109
1,700
0
2,493
1,494
0
13,666
L
He Bo
4,425
190
665
217
7,567
2,786
0
3,834
3,553
7,820
423
W
Chronos
8,042
1,996
0
2,073
7,778
3,463
3,669
4,245
3,475
20,068
497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,167
Gold Earned
44,621
87
Minions Killed
119
0
Camps Cleared
0
770,683
Distance Traveled
1,009,678
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,716
872
37
4
0
218,106
0
W
Vamana
8,847
885
21
2
0
216,254
1
W
Cthulhu
8,282
828
14
1
0
177,907
0
L
Chronos
7,825
783
30
3
0
165,490
0
L
Charon
6,908
691
13
1
0
148,707
0
W
Medusa
9,298
930
20
2
0
198,575
0
L
Tyr
8,584
858
27
3
0
190,522
0
L
Medusa
6,353
635
9
1
0
109,829
0
L
He Bo
7,497
750
8
1
0
156,135
0
W
Chronos
9,478
948
27
3
0
198,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role