Player Matchup

Surtr
Surtr
Gold III
DragonMSH
Surtr
Gold III
Level 155
God Stats
4W - 2L
1,591 SR
Queue Stats
41W - 42L
1,455 MMR
Party 1
Odin
Odin
Gold II
KhepriChrist
Odin
Gold II
Level 196
God Stats
2W - 1L
1,532 SR
Queue Stats
53W - 52L
1,445 MMR
Party 1
Nu Wa
Nu Wa
Silver I
aligattorrr
Nu Wa
Silver I
Level 140
God Stats
7W - 6L
1,681 SR
Queue Stats
31W - 36L
1,085 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,601 SR
1,328 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,681 SR
1,329 MMR
Hachiman
Hachiman
Silver IV
Big4Ohead
Hachiman
Silver IV
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 22L
1,423 MMR
Party 2
Zeus
Zeus
Bronze III
TableRock757
Zeus
Bronze III
Level 147
God Stats
0W - 1L
1,859 SR
Queue Stats
5W - 22L
1,326 MMR
Party 2
Hercules
Hercules
Silver I
Trainfood5579
Hercules
Silver I
Level 44
God Stats
1W - 3L
1,683 SR
Queue Stats
160W - 169L
1,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DragonMSH
Surtr
16
3 / 0 / 3
9,487
678
9,778
11,234
11,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 0 / 5
9,392
671
13,899
9,214
9,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
2 / 0 / 4
9,130
652
9,208
5,709
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
LancelotBacchusBellonaKuzenboBaron Samedi

VS

Bans
AphroditeAresPoseidonAthenaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Big4Ohead
Hachiman
15
0 / 2 / 0
8,450
604
5,885
9,413
3,370
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 0
8,456
604
6,705
7,740
2,698
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Trainfood5579
Hercules
12
0 / 1 / 0
7,870
562
7,093
20,725
20,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Big4Ohead
Hachiman
0
2
0
0
W
Surtr
DragonMSH
Surtr
3
0
3
4.5
W
1
0
5
3.5
L
0
3
0
0
L
Hercules
Trainfood5579
Hercules
0
1
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,885
Damage
19,683
26,157
Taken
37,878
23,110
Mitigated
26,678
6,677
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Big4Ohead
Hachiman
5,885
4,050
0
3,150
9,413
3,370
0
2,581
6,164
0
37,167
W
Surtr
DragonMSH
Surtr
9,778
3,029
0
4,338
11,234
11,491
113
2,647
8,587
1,155
27,581
W
13,899
2,364
0
1,589
9,214
9,372
33
1,725
7,489
0
41,157
L
6,705
354
0
770
7,740
2,698
0
2,084
5,273
46,207
0
L
Hercules
Trainfood5579
Hercules
7,093
1,412
0
6,722
20,725
20,610
0
4,969
13,767
0
25,481
W
9,208
2,674
0
750
5,709
2,247
527
2,366
3,343
35,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,009
Gold Earned
24,776
156
Minions Killed
196
0
Camps Cleared
0
794,205
Distance Traveled
729,247
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,450
604
70
5
0
246,157
3
W
Surtr
9,487
678
39
3
0
284,548
0
W
Odin
9,392
671
52
4
0
272,555
3
L
Zeus
8,456
604
79
6
0
239,577
3
L
Hercules
7,870
562
47
3
0
243,513
0
W
Nu Wa
9,130
652
65
5
0
237,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role