Player Matchup

Surtr
Surtr
Platinum I
DevDaPURTLE
Surtr
Platinum I
Level 128
God Stats
0W - 3L
1,511 SR
Queue Stats
43W - 29L
2,064 MMR
Party 2
Osiris
Osiris
Platinum IV
iZanaks
Osiris
Platinum IV
Level 144
God Stats
2W - 6L
1,474 SR
Queue Stats
102W - 87L
1,691 MMR
Party 2
Cthulhu
Cthulhu
Platinum II
jDogDaPURTLE
Cthulhu
Platinum II
Level 155
God Stats
15W - 9L
1,731 SR
Queue Stats
44W - 30L
1,949 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,572 SR
1,901 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,682 SR
1,838 MMR
Cu Chulainn
Cu Chulainn
Platinum II
RokuTheMage
Cu Chulainn
Platinum II
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 252L
1,794 MMR
Solo
Sol
Sol
Platinum III
RumpunchJR
Sol
Platinum III
Level 159
God Stats
16W - 9L
1,872 SR
Queue Stats
92W - 63L
1,857 MMR
Party 1
Bacchus
Bacchus
Platinum III
WitheredOblivion
Bacchus
Platinum III
Level 147
God Stats
53W - 28L
1,672 SR
Queue Stats
84W - 53L
1,864 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 2
10,366
797
9,720
17,648
17,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Osiris
iZanaks
Osiris
14
1 / 5 / 4
8,963
689
6,187
15,263
18,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
jDogDaPURTLE
Cthulhu
14
3 / 5 / 5
9,265
713
15,466
18,932
20,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AresKuzenboAchillesGaneshaThoth

VS

Bans
Ne ZhaHou YiPersephoneMulanRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
RokuTheMage
Cu Chulainn
15
4 / 1 / 9
10,201
785
17,528
15,676
12,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

17
9 / 2 / 4
11,482
883
18,245
15,769
6,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 6 / 5
8,890
684
6,257
12,900
13,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
14
15
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
Cu Chulainn
RokuTheMage
Cu Chulainn
4
1
9
8.5
W
9
2
4
5.5
W
1
6
5
0.58
L
Osiris
iZanaks
Osiris
1
5
4
0.6
L
Cthulhu
jDogDaPURTLE
Cthulhu
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,373
Damage
42,030
51,843
Taken
44,345
56,028
Mitigated
33,295
5,307
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,720
4,173
0
3,118
17,648
17,704
12
7,911
8,877
1,449
26,220
W
Cu Chulainn
RokuTheMage
Cu Chulainn
17,528
4,072
0
5,105
15,676
12,966
180
3,907
10,768
0
40,098
W
18,245
8,739
0
9,724
15,769
6,762
2,656
6,083
8,781
49,786
7,025
W
6,257
737
0
671
12,900
13,567
30
4,023
8,055
23,579
4,900
L
Osiris
iZanaks
Osiris
6,187
1,403
0
1,333
15,263
18,124
0
4,400
10,116
0
21,073
L
Cthulhu
jDogDaPURTLE
Cthulhu
15,466
1,571
0
856
18,932
20,200
0
9,657
8,649
42,289
386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,594
Gold Earned
30,573
119
Minions Killed
172
0
Camps Cleared
0
706,311
Distance Traveled
732,588
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,366
797
45
3
0
243,506
2
W
Cu Chulainn
10,201
785
47
4
0
270,118
0
W
Sol
11,482
883
82
6
0
217,512
0
W
Bacchus
8,890
684
43
3
0
244,958
0
L
Osiris
8,963
689
22
2
0
234,267
0
L
Cthulhu
9,265
713
52
4
0
228,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role