Player Matchup

Chaac
Chaac
Aq Admiral
Chaac
Level 96
God Stats
1W - 0L
1,459 SR
Queue Stats
3W - 8L
1,342 Elo+
Party 1
Kukulkan
Kukulkan
Aq Fapalicious
Kukulkan
Level 107
God Stats
15W - 21L
1,476 SR
Queue Stats
42W - 54L
1,495 Elo+
Party 1
Gilgamesh
Gilgamesh
Aq Iconic
Gilgamesh
Level 151
God Stats
9W - 9L
1,485 SR
Queue Stats
66W - 76L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
Mudd_Butt11
Danzaburou
Level 125
God Stats
24W - 10L
1,671 SR
Queue Stats
151W - 150L
1,521 Elo+
Party 2
Maui
Maui
thefireblaster93
Maui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,443 Elo+
Party 2
Team Averages
Level 121
1,518 SR
1,466 Elo+

VS

Team Averages
Level 162
1,603 SR
1,488 Elo+
Osiris
Osiris
BlaCkXRipper
Osiris
Level 140
God Stats
12W - 12L
1,470 SR
Queue Stats
158W - 174L
1,448 Elo+
Solo
Discordia
Discordia
BloomingSeraph
Discordia
Level 148
God Stats
5W - 2L
1,718 SR
Queue Stats
121W - 111L
1,499 Elo+
Solo
Fenrir
Fenrir
MrT420NARF
Fenrir
Level 210
God Stats
5W - 2L
1,803 SR
Queue Stats
141W - 166L
1,503 Elo+
Party 3
Baron Samedi
Baron Samedi
SliceDice
Baron Samedi
Level 190
God Stats
22W - 21L
1,533 SR
Queue Stats
129W - 148L
1,475 Elo+
Party 3
Chiron
Chiron
the9ofday
Chiron
Level 123
God Stats
5W - 6L
1,491 SR
Queue Stats
148W - 151L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
0 / 0 / 0
3,708
742
0
1,843
706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
7
1 / 0 / 0
3,980
796
1,029
832
269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Aq Iconic
Gilgamesh
6
0 / 0 / 1
3,307
661
939
3,579
1,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Mudd_Butt11
Danzaburou
5
0 / 1 / 0
3,290
658
1,032
2,643
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 1 / 0
3,379
676
1,162
3,894
2,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
1
0 / 0 / 0
957
191
0
0
0
Discordia
BloomingSeraph
Discordia
6
0 / 1 / 0
3,301
660
594
2,264
522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
MrT420NARF
Fenrir
7
1 / 0 / 1
3,559
712
624
3,685
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
SliceDice
Baron Samedi
6
0 / 0 / 2
3,459
692
2,174
3,278
1,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
the9ofday
Chiron
6
1 / 0 / 1
3,317
663
2,628
2,597
685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
2
2
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
0
0
0
W
Kukulkan
1
0
0
1
W
Gilgamesh
Aq Iconic
Gilgamesh
0
0
1
0.5
L
Osiris
0
0
0
0
L
Discordia
BloomingSeraph
Discordia
0
1
0
0
L
Fenrir
MrT420NARF
Fenrir
1
0
1
1.5
W
Danzaburou
Mudd_Butt11
Danzaburou
0
1
0
0
L
Baron Samedi
SliceDice
Baron Samedi
0
0
2
1
L
Chiron
the9ofday
Chiron
1
0
1
1.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,162
Damage
6,020
12,791
Taken
11,824
5,344
Mitigated
4,562
3,529
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
0
0
0
530
1,843
706
0
0
1,843
0
18,777
W
Kukulkan
1,029
239
0
250
832
269
0
160
672
18,973
0
W
Gilgamesh
Aq Iconic
Gilgamesh
939
291
0
579
3,579
1,503
0
633
2,946
0
15,306
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
BloomingSeraph
Discordia
594
0
0
1,130
2,264
522
0
358
1,798
14,439
0
L
Fenrir
MrT420NARF
Fenrir
624
194
0
596
3,685
1,523
0
566
3,015
0
18,364
W
Danzaburou
Mudd_Butt11
Danzaburou
1,032
393
0
973
2,643
821
0
552
2,091
0
18,230
L
Baron Samedi
SliceDice
Baron Samedi
2,174
494
173
1,794
3,278
1,832
0
653
2,625
12,459
0
L
Chiron
the9ofday
Chiron
2,628
743
231
988
2,597
685
0
388
2,209
0
15,062
W
1,162
335
0
1,197
3,894
2,045
0
1,423
2,471
7,035
697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,664
Gold Earned
14,593
152
Minions Killed
120
0
Camps Cleared
0
493,095
Distance Traveled
384,514
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,708
742
34
7
0
77,139
0
W
Kukulkan
3,980
796
39
8
0
94,437
0
W
Gilgamesh
3,307
661
33
7
0
124,682
0
L
Osiris
957
191
0
0
0
0
0
L
Discordia
3,301
660
35
7
0
88,937
0
L
Fenrir
3,559
712
45
9
0
111,509
0
W
Danzaburou
3,290
658
35
7
0
86,203
0
L
Baron Samedi
3,459
692
14
3
0
88,957
3
L
Chiron
3,317
663
26
5
0
95,111
0
W
Maui
3,379
676
11
2
0
110,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role