Player Matchup

Xbalanque
Xbalanque
Hooplathe2nd
Xbalanque
Level 116
God Stats
0W - 5L
1,136 SR
Queue Stats
106W - 118L
1,468 Elo+
Solo
Ix Chel
Ix Chel
Jones2400
Ix Chel
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 177L
1,474 Elo+
Party 1
Hercules
Hercules
LCTenor1
Hercules
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
321W - 303L
1,470 Elo+
Solo
Bastet
Bastet
smokinjaunts
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,673 Elo+
Solo
Lancelot
Lancelot
wrygamer21
Lancelot
Level 99
God Stats
1W - 3L
1,250 SR
Queue Stats
270W - 259L
1,504 Elo+
Party 1
Team Averages
Level 91
1,377 SR
1,518 Elo+

VS

Team Averages
Level 126
1,542 SR
1,468 Elo+
Neith
Neith
JCharo
Neith
Level 157
God Stats
5W - 6L
1,253 SR
Queue Stats
273W - 242L
1,506 Elo+
Solo
Merlin
Merlin
MrBalsagna
Merlin
Level 108
God Stats
8W - 8L
1,533 SR
Queue Stats
427W - 427L
1,459 Elo+
Solo
Guan Yu
Guan Yu
POPER187
Guan Yu
Level 159
God Stats
2W - 0L
1,701 SR
Queue Stats
42W - 43L
1,465 Elo+
Party 2
Discordia
Discordia
TFL Delusion
Discordia
Level 84
God Stats
3W - 1L
1,721 SR
Queue Stats
111W - 119L
1,472 Elo+
Party 2
Raijin
Raijin
retsnomeht
Raijin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hooplathe2nd
Xbalanque
16
2 / 3 / 5
9,100
650
10,994
14,263
6,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Jones2400
Ix Chel
16
1 / 5 / 6
8,745
625
12,620
18,073
8,250
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
LCTenor1
Hercules
18
7 / 3 / 3
10,019
716
13,224
23,121
21,853
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
11
0 / 8 / 4
7,684
549
7,066
12,986
5,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
wrygamer21
Lancelot
16
1 / 5 / 6
8,606
615
12,505
20,472
14,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JCharo
Neith
16
4 / 3 / 10
11,025
788
16,129
18,141
9,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Merlin
MrBalsagna
Merlin
17
2 / 2 / 12
10,239
731
15,134
14,778
7,898
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
POPER187
Guan Yu
18
6 / 3 / 15
11,991
857
12,325
24,264
29,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
TFL Delusion
Discordia
19
8 / 2 / 9
11,234
802
21,972
10,203
4,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
retsnomeht
Raijin
17
4 / 1 / 11
10,660
761
14,674
11,117
5,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
11
Kills
24
24
Deaths
11
24
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Hooplathe2nd
Xbalanque
2
3
5
1.5
W
Neith
JCharo
Neith
4
3
10
3
L
Ix Chel
Jones2400
Ix Chel
1
5
6
0.8
L
Hercules
LCTenor1
Hercules
7
3
3
2.83
W
Merlin
MrBalsagna
Merlin
2
2
12
4
W
Guan Yu
POPER187
Guan Yu
6
3
15
4.5
W
Discordia
TFL Delusion
Discordia
8
2
9
6.25
W
Raijin
retsnomeht
Raijin
4
1
11
9.5
L
Bastet
0
8
4
0.25
L
Lancelot
wrygamer21
Lancelot
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,409
Damage
80,234
88,915
Taken
78,503
57,225
Mitigated
57,022
31,164
Healing
44,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Hooplathe2nd
Xbalanque
10,994
5,215
1,291
2,416
14,263
6,787
664
9,112
5,151
0
28,710
W
Neith
JCharo
Neith
16,129
5,221
1,539
5,434
18,141
9,765
2,712
2,988
15,061
0
38,156
L
Ix Chel
Jones2400
Ix Chel
12,620
815
10,158
7,054
18,073
8,250
41
10,841
7,232
31,114
0
L
Hercules
LCTenor1
Hercules
13,224
2,134
1,720
5,149
23,121
21,853
822
13,655
9,466
1,476
20,393
W
Merlin
MrBalsagna
Merlin
15,134
457
1,757
1,683
14,778
7,898
1,315
1,643
13,083
30,680
0
W
Guan Yu
POPER187
Guan Yu
12,325
1,503
16,453
13,129
24,264
29,306
399
4,444
19,544
1,235
19,593
W
Discordia
TFL Delusion
Discordia
21,972
489
644
830
10,203
4,987
989
1,609
8,442
39,994
0
W
Raijin
retsnomeht
Raijin
14,674
1,067
1,473
1,326
11,117
5,066
1,542
2,076
8,923
29,249
0
L
Bastet
7,066
1,471
0
771
12,986
5,447
0
6,517
6,469
0
12,315
L
Lancelot
wrygamer21
Lancelot
12,505
1,489
1,185
1,420
20,472
14,888
0
12,285
8,187
0
19,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,154
Gold Earned
55,149
120
Minions Killed
170
0
Camps Cleared
0
1,173,511
Distance Traveled
1,334,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,100
650
40
3
0
249,316
0
W
Neith
11,025
788
60
4
0
274,452
0
L
Ix Chel
8,745
625
35
3
0
245,956
0
L
Hercules
10,019
716
22
2
0
243,020
0
W
Merlin
10,239
731
29
2
0
284,070
0
W
Guan Yu
11,991
857
16
1
0
282,069
0
W
Discordia
11,234
802
32
2
0
257,229
0
W
Raijin
10,660
761
33
2
0
237,147
0
L
Bastet
7,684
549
11
1
0
188,301
0
L
Lancelot
8,606
615
12
1
0
246,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role