Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AmerMK6
Zhong Kui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,722 Elo+
Party 2
Chernobog
Chernobog
ChampagneGoose
Chernobog
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
SailugAtam
Ne Zha
Level 129
God Stats
4W - 3L
1,536 SR
Queue Stats
250W - 215L
1,575 Elo+
Solo
Bacchus
Bacchus
UnlimitedSoulss
Bacchus
Level 142
God Stats
11W - 3L
1,658 SR
Queue Stats
592W - 596L
1,511 Elo+
Solo
Team Averages
Level 97
1,539 SR
1,561 Elo+

VS

Team Averages
Level 143
1,343 SR
1,607 Elo+
Merlin
Merlin
CoakMachine
Merlin
Level 149
God Stats
3W - 3L
1,463 SR
Queue Stats
380W - 382L
1,528 Elo+
Solo
Cerberus
Cerberus
Esquawk
Cerberus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 39L
1,651 Elo+
Party 1
Awilix
Awilix
Griggly
Awilix
Level 220
God Stats
0W - 1L
1,097 SR
Queue Stats
31W - 40L
1,519 Elo+
Party 1
Neith
Neith
SneckinAbout
Neith
Level 146
God Stats
1W - 1L
1,358 SR
Queue Stats
37W - 25L
1,649 Elo+
Party 1
Athena
Athena
Stabbmonk
Athena
Level 60
God Stats
0W - 1L
1,298 SR
Queue Stats
23W - 13L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 0 / 10
6,416
1,283
3,098
4,457
4,565
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
AmerMK6
Zhong Kui
11
3 / 0 / 8
6,221
1,244
5,079
3,578
3,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chernobog
ChampagneGoose
Chernobog
10
1 / 1 / 10
5,933
1,187
3,229
3,516
1,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
SailugAtam
Ne Zha
10
4 / 2 / 5
6,176
1,235
6,492
4,874
1,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 0 / 9
6,144
1,229
4,155
5,633
6,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 2 / 2
5,318
1,064
4,902
3,503
1,179
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Esquawk
Cerberus
9
1 / 3 / 1
4,898
980
3,276
7,185
6,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Griggly
Awilix
1
0 / 0 / 0
1,256
251
0
0
0
10
1 / 4 / 2
5,486
1,097
4,502
6,597
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Stabbmonk
Athena
10
0 / 2 / 2
5,168
1,034
2,085
6,796
5,457
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
11
Kills
3
3
Deaths
11
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
10
6
W
Zhong Kui
AmerMK6
Zhong Kui
3
0
8
7
W
Chernobog
ChampagneGoose
Chernobog
1
1
10
6
L
Merlin
1
2
2
1
L
Cerberus
Esquawk
Cerberus
1
3
1
0.5
L
Awilix
Griggly
Awilix
0
0
0
0
W
Ne Zha
SailugAtam
Ne Zha
4
2
5
3.25
L
1
4
2
0.5
L
Athena
Stabbmonk
Athena
0
2
2
0.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,053
Damage
14,765
22,058
Taken
24,081
17,644
Mitigated
15,882
9,142
Healing
5,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,098
883
990
1,392
4,457
4,565
340
2,403
2,054
7,097
0
W
Zhong Kui
AmerMK6
Zhong Kui
5,079
610
870
1,588
3,578
3,572
465
1,490
2,088
9,138
898
W
Chernobog
ChampagneGoose
Chernobog
3,229
1,800
146
418
3,516
1,330
132
1,643
1,873
0
12,506
L
Merlin
4,902
279
0
0
3,503
1,179
0
1,245
2,219
11,986
0
L
Cerberus
Esquawk
Cerberus
3,276
203
226
1,790
7,185
6,516
0
3,599
3,330
6,507
0
L
Awilix
Griggly
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
SailugAtam
Ne Zha
6,492
570
1,397
979
4,874
1,857
0
2,161
2,713
0
11,268
L
4,502
1,387
523
718
6,597
2,730
0
3,120
3,354
0
12,365
L
Athena
Stabbmonk
Athena
2,085
634
1,026
1,301
6,796
5,457
0
3,208
3,503
4,575
66
W
4,155
410
234
1,128
5,633
6,320
66
2,527
3,106
6,042
1,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,890
Gold Earned
22,126
60
Minions Killed
51
0
Camps Cleared
0
480,755
Distance Traveled
365,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,416
1,283
11
2
0
96,169
0
W
Zhong Kui
6,221
1,244
10
2
0
104,691
0
W
Chernobog
5,933
1,187
30
6
0
84,892
0
L
Merlin
5,318
1,064
20
4
0
80,289
0
L
Cerberus
4,898
980
11
2
0
93,266
0
L
Awilix
1,256
251
0
0
0
0
0
W
Ne Zha
6,176
1,235
2
0
0
102,354
0
L
Neith
5,486
1,097
13
3
0
100,906
0
L
Athena
5,168
1,034
7
1
0
91,371
0
W
Bacchus
6,144
1,229
7
1
0
92,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role