Player Matchup

Olorun
Olorun
Cepheus01
Olorun
Level 120
God Stats
3W - 6L
1,364 SR
Queue Stats
377W - 413L
1,438 Elo+
Party 2
Freya
Freya
GingerPlains107
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,130 Elo+
Solo
Anhur
Anhur
ZluchDaddyHT
Anhur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 44L
1,407 Elo+
Party 1
Maui
Maui
cr7-byroon
Maui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,450 Elo+
Party 1
Kuzenbo
Kuzenbo
crash_bestplayer
Kuzenbo
Level 68
God Stats
9W - 11L
1,587 SR
Queue Stats
305W - 332L
1,438 Elo+
Party 2
Team Averages
Level 68
1,490 SR
1,372 Elo+

VS

Team Averages
Level 52
1,645 SR
1,442 Elo+
Osiris
Osiris
KingMeQuick
Osiris
Level 41
God Stats
2W - 0L
1,715 SR
Queue Stats
87W - 76L
1,468 Elo+
Solo
Vamana
Vamana
KingSavJr
Vamana
Level 113
God Stats
5W - 0L
1,814 SR
Queue Stats
425W - 451L
1,353 Elo+
Solo
Zhong Kui
Zhong Kui
SalamiSurprise
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,316 Elo+
Solo
Artio
Artio
SrNinoh
Artio
Level 18
God Stats
2W - 0L
1,698 SR
Queue Stats
26W - 40L
1,318 Elo+
Solo
Ishtar
Ishtar
xiaoxiao09
Ishtar
Level 61
God Stats
5W - 5L
1,500 SR
Queue Stats
290W - 287L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cepheus01
Olorun
13
1 / 5 / 8
7,174
652
7,125
11,649
6,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 6 / 6
6,292
572
3,146
8,505
3,793
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
9 / 4 / 4
9,720
884
18,860
13,180
7,532
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 5 / 7
7,356
669
3,728
12,470
10,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 5 / 7
9,166
833
9,520
16,367
22,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
10 / 3 / 11
9,882
898
11,977
11,852
9,784
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
KingSavJr
Vamana
15
5 / 4 / 10
9,653
878
11,187
15,592
16,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
SalamiSurprise
Zhong Kui
16
4 / 4 / 16
9,743
886
18,968
16,126
14,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
SrNinoh
Artio
14
3 / 3 / 15
8,686
790
3,288
10,426
11,546
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
xiaoxiao09
Ishtar
16
3 / 1 / 12
9,428
857
12,953
9,117
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
89
14
Kills
25
25
Deaths
15
32
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Olorun
Cepheus01
Olorun
1
5
8
1
L
0
6
6
0.5
W
Osiris
10
3
11
5.17
W
Vamana
KingSavJr
Vamana
5
4
10
2.5
W
Zhong Kui
SalamiSurprise
Zhong Kui
4
4
16
3
W
Artio
SrNinoh
Artio
3
3
15
3.5
L
9
4
4
2.75
L
0
5
7
0.7
L
4
5
7
1.5
W
Ishtar
xiaoxiao09
Ishtar
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,379
Damage
58,373
62,171
Taken
63,113
51,020
Mitigated
57,209
14,840
Healing
24,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Cepheus01
Olorun
7,125
3,920
2,517
3,040
11,649
6,103
0
4,761
6,754
14,022
0
L
3,146
941
0
181
8,505
3,793
0
3,887
4,534
5,031
119
W
Osiris
11,977
3,458
1,189
3,412
11,852
9,784
567
4,208
7,644
0
18,111
W
Vamana
KingSavJr
Vamana
11,187
5,495
2,137
2,983
15,592
16,778
592
4,919
10,673
0
19,829
W
Zhong Kui
SalamiSurprise
Zhong Kui
18,968
3,339
0
4,064
16,126
14,790
1,136
6,967
9,159
32,842
0
W
Artio
SrNinoh
Artio
3,288
714
3,518
2,195
10,426
11,546
351
3,586
6,840
6,344
0
L
18,860
10,040
0
3,247
13,180
7,532
0
4,862
8,229
0
36,988
L
3,728
761
108
917
12,470
10,941
0
3,148
9,099
6,742
0
L
9,520
2,728
1,813
3,017
16,367
22,651
0
5,598
10,431
15,730
0
W
Ishtar
xiaoxiao09
Ishtar
12,953
8,136
1,494
3,902
9,117
4,311
620
3,811
5,306
0
35,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,708
Gold Earned
47,392
68
Minions Killed
124
0
Camps Cleared
0
797,605
Distance Traveled
1,010,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,174
652
15
1
0
149,045
0
L
Freya
6,292
572
2
0
0
130,023
0
W
Osiris
9,882
898
14
1
0
213,460
0
W
Vamana
9,653
878
18
2
0
220,831
0
W
Zhong Kui
9,743
886
37
3
0
175,624
0
W
Artio
8,686
790
6
1
0
210,094
0
L
Anhur
9,720
884
38
3
0
175,931
0
L
Maui
7,356
669
7
1
0
139,575
0
L
Kuzenbo
9,166
833
6
1
0
203,031
0
W
Ishtar
9,428
857
49
4
0
190,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role