Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Baguettenotoxic
Hercules
Level 143
God Stats
1W - 1L
1,708 SR
Queue Stats
77W - 73L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
JooSay
Kukulkan
Level 27
God Stats
0W - 2L
1,307 SR
Queue Stats
65W - 63L
1,469 Elo+
Party 4
Bakasura
Bakasura
vitalya228
Bakasura
Level 49
God Stats
1W - 3L
1,685 SR
Queue Stats
79W - 60L
1,530 Elo+
Party 4
Team Averages
Level 104
1,540 SR
1,497 Elo+

VS

Team Averages
Level 102
1,401 SR
1,423 Elo+
Scylla
Scylla
BangLocalMoms
Scylla
Level 107
God Stats
15W - 15L
1,173 SR
Queue Stats
108W - 91L
1,432 Elo+
Party 2
Arachne
Arachne
BluesyHD
Arachne
Level 143
God Stats
4W - 5L
1,586 SR
Queue Stats
172W - 189L
1,413 Elo+
Party 3
Chiron
Chiron
DurBiggerTetter
Chiron
Level 105
God Stats
2W - 2L
1,311 SR
Queue Stats
85W - 83L
1,426 Elo+
Party 2
Hercules
Hercules
Lunkelii
Hercules
Level 65
God Stats
3W - 2L
1,264 SR
Queue Stats
182W - 199L
1,401 Elo+
Party 3
Baron Samedi
Baron Samedi
StarkWinter507
Baron Samedi
Level 88
God Stats
12W - 5L
1,672 SR
Queue Stats
28W - 38L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 0
5,917
592
4,316
8,810
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
 
Sobek
8
0 / 4 / 1
5,058
506
1,987
9,252
7,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
11
1 / 0 / 0
6,493
649
4,834
7,059
6,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
JooSay
Kukulkan
8
0 / 2 / 0
4,956
496
1,927
5,038
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
vitalya228
Bakasura
9
0 / 4 / 0
4,936
494
2,342
9,951
4,239
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,102
510
3,307
4,239
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
BluesyHD
Arachne
10
4 / 2 / 2
5,673
567
7,265
10,701
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 0
6,478
648
6,934
5,473
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
Lunkelii
Hercules
10
0 / 1 / 0
4,993
499
2,169
6,909
6,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
StarkWinter507
Baron Samedi
9
2 / 0 / 6
6,000
600
4,067
6,319
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
12
12
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
0
1
L
Sobek
 
Sobek
0
4
1
0.13
L
Hercules
1
0
0
1
W
2
0
3
3.5
W
Arachne
BluesyHD
Arachne
4
2
2
2.5
W
4
1
0
4
L
Kukulkan
JooSay
Kukulkan
0
2
0
0
W
Hercules
Lunkelii
Hercules
0
1
0
0
W
Baron Samedi
StarkWinter507
Baron Samedi
2
0
6
5
L
Bakasura
vitalya228
Bakasura
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,406
Damage
23,742
40,110
Taken
33,641
23,722
Mitigated
18,944
12,206
Healing
12,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,316
736
0
3,382
8,810
3,624
0
563
8,247
0
44,711
L
Sobek
 
Sobek
1,987
334
0
2,952
9,252
7,907
0
1,036
8,216
13,695
903
L
Hercules
4,834
1,162
0
3,131
7,059
6,114
0
0
6,646
903
46,834
W
3,307
339
0
1,264
4,239
1,361
0
1,151
3,008
29,285
785
W
Arachne
BluesyHD
Arachne
7,265
5,705
0
3,795
10,701
4,522
309
858
9,743
0
39,789
W
6,934
2,721
475
1,971
5,473
2,111
82
861
4,612
0
48,793
L
Kukulkan
JooSay
Kukulkan
1,927
165
0
250
5,038
1,838
0
3,306
1,732
25,168
0
W
Hercules
Lunkelii
Hercules
2,169
369
0
2,691
6,909
6,326
0
248
6,661
0
31,369
W
Baron Samedi
StarkWinter507
Baron Samedi
4,067
758
320
2,159
6,319
4,624
0
987
4,956
17,951
0
L
Bakasura
vitalya228
Bakasura
2,342
1,533
0
2,491
9,951
4,239
0
2,283
7,668
0
28,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,360
Gold Earned
28,246
316
Minions Killed
259
0
Camps Cleared
0
995,960
Distance Traveled
1,049,044
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,917
592
90
9
0
189,069
2
L
Sobek
5,058
506
14
1
0
164,058
0
L
Hercules
6,493
649
93
9
0
208,251
0
W
Scylla
5,102
510
45
5
0
194,786
0
W
Arachne
5,673
567
57
6
0
215,563
2
W
Chiron
6,478
648
84
8
0
191,083
0
L
Kukulkan
4,956
496
56
6
0
204,896
0
W
Hercules
4,993
499
46
5
0
233,953
3
W
Baron Samedi
6,000
600
27
3
0
213,659
2
L
Bakasura
4,936
494
63
6
0
229,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role