Player Matchup

Jormungandr
Jormungandr
Platinum II
AkaruiAozora
Jormungandr
Platinum II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,940 MMR
Party 1
Neith
Neith
Platinum III
Beastrro
Neith
Platinum III
Level 202
God Stats
1W - 0L
1,263 SR
Queue Stats
63W - 53L
1,878 MMR
Party 1
Shiva
Shiva
Platinum I
BobbiAlthoff
Shiva
Platinum I
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 79L
1,935 MMR
Solo
Cupid
Cupid
Diamond V
devistration
Cupid
Diamond V
Level 166
God Stats
15W - 15L
1,553 SR
Queue Stats
200W - 180L
1,895 MMR
Party 2
Eset
Eset
Diamond IV
iFreakozoid
Eset
Diamond IV
Level 265
God Stats
1W - 3L
1,677 SR
Queue Stats
363W - 349L
1,934 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 166
1,499 SR
1,916 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 176
1,571 SR
1,835 MMR
Heimdallr
Heimdallr
Diamond IV
 
Heimdallr
Diamond IV
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Platinum I
Aliio
Set
Platinum I
Level 126
God Stats
0W - 3L
1,304 SR
Queue Stats
245W - 244L
1,944 MMR
Solo
Ravana
Ravana
Platinum I
IxChelFat
Ravana
Platinum I
Level 147
God Stats
10W - 12L
1,655 SR
Queue Stats
280W - 267L
1,917 MMR
Solo
Cabrakan
Cabrakan
Diamond V
PreSiDen7
Cabrakan
Diamond V
Level 219
God Stats
1W - 5L
1,500 SR
Queue Stats
356W - 339L
1,885 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Zelm3
Kukulkan
Platinum I
Level 148
God Stats
9W - 4L
1,893 SR
Queue Stats
120W - 109L
1,928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AkaruiAozora
Jormungandr
18
6 / 1 / 5
11,649
685
10,199
19,211
28,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Beastrro
Neith
17
3 / 2 / 11
11,084
652
16,427
12,363
6,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
11 / 0 / 5
11,595
682
14,567
13,067
8,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
2 / 0 / 5
11,093
653
7,044
9,960
4,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 14
10,321
607
4,894
13,203
12,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AresSun WukongSobekOsiris

VS

Bans
BellonaAgniThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 3 / 0
8,018
472
7,387
10,772
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Set
Aliio
Set
15
3 / 8 / 1
8,430
496
6,914
17,962
8,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
IxChelFat
Ravana
13
0 / 5 / 0
8,363
492
12,149
15,176
13,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
PreSiDen7
Cabrakan
12
0 / 5 / 2
7,983
470
4,994
16,669
17,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Zelm3
Kukulkan
15
1 / 4 / 2
8,821
519
6,661
11,308
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
25
Kills
4
4
Deaths
25
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
0
0
W
Jormungandr
AkaruiAozora
Jormungandr
6
1
5
8.5
L
Set
Aliio
Set
3
8
1
0.44
W
Neith
Beastrro
Neith
3
2
11
4.25
W
11
0
5
13.5
L
Ravana
IxChelFat
Ravana
0
5
0
0
L
Cabrakan
PreSiDen7
Cabrakan
0
5
2
0.2
L
Kukulkan
Zelm3
Kukulkan
1
4
2
0.5
W
2
0
5
4.5
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,131
Damage
38,105
67,804
Taken
71,887
60,063
Mitigated
49,473
25,370
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,387
4,645
0
3,897
10,772
5,093
0
701
10,071
0
76,132
W
Jormungandr
AkaruiAozora
Jormungandr
10,199
2,717
0
5,228
19,211
28,256
1,059
654
18,557
73,550
4,884
L
Set
Aliio
Set
6,914
2,249
0
4,626
17,962
8,455
0
1,897
15,978
0
69,746
W
Neith
Beastrro
Neith
16,427
8,335
0
5,637
12,363
6,075
2,153
4,082
8,281
0
111,696
W
14,567
3,891
292
4,291
13,067
8,868
1,003
1,609
11,458
0
105,288
L
Ravana
IxChelFat
Ravana
12,149
5,002
0
5,057
15,176
13,977
0
7,679
7,014
0
70,511
L
Cabrakan
PreSiDen7
Cabrakan
4,994
792
0
2,013
16,669
17,685
0
2,418
14,177
19,310
1,053
L
Kukulkan
Zelm3
Kukulkan
6,661
543
0
597
11,308
4,263
0
767
10,541
86,855
0
W
7,044
4,606
116
6,067
9,960
4,612
5,292
1,574
8,386
0
97,022
W
4,894
885
956
2,783
13,203
12,252
1,634
3,174
10,029
21,247
182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,742
Gold Earned
41,615
622
Minions Killed
532
0
Camps Cleared
0
1,723,927
Distance Traveled
1,497,082
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,018
472
133
8
0
237,588
2
W
Jormungandr
11,649
685
134
8
0
299,137
0
L
Set
8,430
496
109
6
0
342,340
0
W
Neith
11,084
652
181
11
0
305,983
8
W
Shiva
11,595
682
133
8
0
419,403
0
L
Ravana
8,363
492
110
6
0
261,703
0
L
Cabrakan
7,983
470
19
1
0
321,381
9
L
Kukulkan
8,821
519
161
9
0
334,070
0
W
Cupid
11,093
653
151
9
0
323,700
2
W
Eset
10,321
607
23
1
0
375,704
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role