Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DandyDino
Erlang Shen
Level 150
God Stats
5W - 3L
1,632 SR
Queue Stats
213W - 191L
1,519 Elo+
Party 1
Ravana
Ravana
DirtyDerrick93
Ravana
Level 126
God Stats
4W - 2L
1,662 SR
Queue Stats
206W - 188L
1,520 Elo+
Party 1
Ymir
Ymir
DonPoto
Ymir
Level 63
God Stats
1W - 1L
1,522 SR
Queue Stats
15W - 12L
1,511 Elo+
Solo
Hachiman
Hachiman
Zx W0LF xZ
Hachiman
Level 174
God Stats
4W - 5L
1,607 SR
Queue Stats
107W - 103L
1,481 Elo+
Solo
Team Averages
Level 136
1,585 SR
1,506 Elo+

VS

Team Averages
Level 142
1,577 SR
1,538 Elo+
Bacchus
Bacchus
AleMirkoMeana
Bacchus
Level 107
God Stats
1W - 3L
1,413 SR
Queue Stats
17W - 23L
1,498 Elo+
Solo
Ne Zha
Ne Zha
CrashDavis22
Ne Zha
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 114L
1,536 Elo+
Solo
Izanami
Izanami
HamzaZ616
Izanami
Level 156
God Stats
3W - 4L
1,749 SR
Queue Stats
91W - 99L
1,563 Elo+
Solo
Cu Chulainn
Cu Chulainn
IT IS SOUP TIME
Cu Chulainn
Level 148
God Stats
19W - 16L
1,722 SR
Queue Stats
268W - 260L
1,524 Elo+
Solo
Merlin
Merlin
bl35sed
Merlin
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 107L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
3 / 0 / 1
9,182
612
10,858
8,456
3,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
DandyDino
Erlang Shen
14
0 / 1 / 2
7,626
508
3,739
13,658
11,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 1
7,407
494
3,736
10,407
5,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
DonPoto
Ymir
13
0 / 3 / 5
7,303
487
6,341
14,430
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hachiman
Zx W0LF xZ
Hachiman
15
4 / 3 / 1
8,236
549
12,039
12,028
4,100
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 2 / 7
7,251
483
7,532
13,710
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
13
4 / 4 / 2
7,661
511
5,420
14,083
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
HamzaZ616
Izanami
13
0 / 3 / 5
7,611
507
10,093
12,069
4,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
IT IS SOUP TIME
Cu Chulainn
16
3 / 0 / 2
9,902
660
7,289
7,534
6,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
bl35sed
Merlin
15
1 / 2 / 1
8,472
565
4,254
9,364
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
11
Kills
9
10
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
0
1
3.5
L
Bacchus
1
2
7
2.25
L
Ne Zha
4
4
2
1.25
W
Erlang Shen
DandyDino
Erlang Shen
0
1
2
1
W
4
3
1
1.5
W
Ymir
DonPoto
Ymir
0
3
5
0.83
L
Izanami
HamzaZ616
Izanami
0
3
5
0.83
L
Cu Chulainn
IT IS SOUP TIME
Cu Chulainn
3
0
2
4
W
Hachiman
Zx W0LF xZ
Hachiman
4
3
1
1.5
L
Merlin
bl35sed
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,713
Damage
34,588
58,979
Taken
56,760
36,405
Mitigated
34,444
16,699
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,858
1,525
0
1,090
8,456
3,201
0
2,648
5,808
0
84,752
L
Bacchus
7,532
1,389
0
3,393
13,710
14,317
0
3,659
10,051
14,151
2,735
L
Ne Zha
5,420
1,988
0
5,006
14,083
6,090
0
385
13,600
0
50,940
W
Erlang Shen
DandyDino
Erlang Shen
3,739
1,339
0
6,208
13,658
11,010
0
731
12,927
0
62,805
W
3,736
1,284
0
1,456
10,407
5,346
0
1,538
8,869
0
49,575
W
Ymir
DonPoto
Ymir
6,341
1,945
0
3,877
14,430
12,748
0
4,021
10,409
29,996
0
L
Izanami
HamzaZ616
Izanami
10,093
5,789
0
2,718
12,069
4,379
15
2,408
9,661
0
81,281
L
Cu Chulainn
IT IS SOUP TIME
Cu Chulainn
7,289
1,266
0
1,728
7,534
6,261
0
0
7,001
9,263
80,697
W
Hachiman
Zx W0LF xZ
Hachiman
12,039
6,435
0
4,068
12,028
4,100
765
2,898
9,130
0
76,777
L
Merlin
bl35sed
Merlin
4,254
292
0
750
9,364
3,397
0
0
9,364
72,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,754
Gold Earned
40,897
490
Minions Killed
523
0
Camps Cleared
0
1,566,570
Distance Traveled
1,397,060
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,182
612
147
10
0
366,911
0
L
Bacchus
7,251
483
13
1
0
288,676
3
L
Ne Zha
7,661
511
80
5
0
272,652
0
W
Erlang Shen
7,626
508
110
7
0
312,076
0
W
Ravana
7,407
494
73
5
0
340,565
5
W
Ymir
7,303
487
37
2
0
293,003
6
L
Izanami
7,611
507
132
9
0
257,016
0
L
Cu Chulainn
9,902
660
150
10
0
288,780
5
W
Hachiman
8,236
549
123
8
0
254,015
4
L
Merlin
8,472
565
148
10
0
289,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role