Player Matchup

Jormungandr
Jormungandr
ItS_JaRViS-BTW0
Jormungandr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,100 Elo+
Party 1
Ullr
Ullr
azrealus501
Ullr
Level 151
God Stats
2W - 2L
1,664 SR
Queue Stats
340W - 340L
1,483 Elo+
Party 1
Bacchus
Bacchus
cheechrebel
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,291 Elo+
Party 1
Susano
Susano
kkuuliar
Susano
Level 69
God Stats
0W - 2L
1,276 SR
Queue Stats
87W - 79L
1,521 Elo+
Solo
Osiris
Osiris
pendragon1412
Osiris
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 70L
1,403 Elo+
Party 1
Team Averages
Level 70
1,488 SR
1,360 Elo+

VS

Team Averages
Level 77
1,500 SR
1,451 Elo+
Hera
Hera
GivenDamianD
Hera
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,560 Elo+
Solo
Kuzenbo
Kuzenbo
Hadeskiller99
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,218 Elo+
Party 2
Danzaburou
Danzaburou
KingDruid
Danzaburou
Level 115
God Stats
3W - 2L
1,320 SR
Queue Stats
115W - 107L
1,464 Elo+
Solo
Odin
Odin
PrxjectShvdxw
Odin
Level 27
God Stats
2W - 0L
1,680 SR
Queue Stats
24W - 8L
1,656 Elo+
Party 2
Fenrir
Fenrir
RJ_scorpion
Fenrir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ItS_JaRViS-BTW0
Jormungandr
15
2 / 4 / 4
8,601
956
7,216
11,802
13,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 2 / 5
7,602
845
8,217
6,054
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
cheechrebel
Bacchus
14
3 / 3 / 4
7,706
856
7,708
11,078
13,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
kkuuliar
Susano
9
1 / 3 / 1
6,200
689
3,030
6,260
3,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 5 / 5
6,864
763
6,248
12,648
14,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 9
8,941
993
14,496
4,183
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
10
1 / 2 / 8
6,710
746
4,064
9,690
9,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
KingDruid
Danzaburou
13
1 / 3 / 11
7,302
811
9,343
8,718
3,986
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 10
7,748
861
7,848
8,313
6,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
14
4 / 2 / 6
7,643
849
6,649
7,699
5,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
9
Kills
17
17
Deaths
9
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
8
0
9
12.5
W
Kuzenbo
1
2
8
2.5
L
Jormungandr
ItS_JaRViS-BTW0
Jormungandr
2
4
4
1
W
Danzaburou
KingDruid
Danzaburou
1
3
11
2.17
W
3
2
10
4
W
Fenrir
4
2
6
3.5
L
2
2
5
2.25
L
Bacchus
cheechrebel
Bacchus
3
3
4
1.67
L
Susano
kkuuliar
Susano
1
3
1
0.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,419
Damage
42,400
47,842
Taken
38,603
48,575
Mitigated
27,342
9,031
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,496
4,479
476
1,055
4,183
1,774
0
1,934
2,166
29,865
0
W
Kuzenbo
4,064
1,618
1,761
1,586
9,690
9,394
10
3,436
5,994
5,838
308
L
Jormungandr
ItS_JaRViS-BTW0
Jormungandr
7,216
2,092
188
1,845
11,802
13,197
0
4,085
7,494
23,583
0
W
Danzaburou
KingDruid
Danzaburou
9,343
2,706
825
1,893
8,718
3,986
0
3,208
5,301
0
18,962
W
7,848
1,421
1,867
1,416
8,313
6,916
0
3,603
4,578
47
14,218
W
Fenrir
6,649
437
806
1,419
7,699
5,272
0
2,725
4,835
0
11,257
L
8,217
4,564
616
1,330
6,054
3,483
0
1,397
4,610
0
23,181
L
Bacchus
cheechrebel
Bacchus
7,708
499
57
2,236
11,078
13,953
0
5,377
5,550
14,074
0
L
Susano
kkuuliar
Susano
3,030
355
266
619
6,260
3,006
0
1,785
4,475
0
8,735
L
6,248
2,384
264
1,610
12,648
14,936
0
5,655
6,601
0
11,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,973
Gold Earned
38,344
115
Minions Killed
90
0
Camps Cleared
0
752,553
Distance Traveled
878,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,941
993
34
4
0
168,349
0
W
Kuzenbo
6,710
746
1
0
0
153,787
0
L
Jormungandr
8,601
956
36
4
0
143,081
0
W
Danzaburou
7,302
811
26
3
0
166,940
0
W
Odin
7,748
861
22
2
0
177,126
0
W
Fenrir
7,643
849
7
1
0
212,739
0
L
Ullr
7,602
845
34
4
0
153,556
0
L
Bacchus
7,706
856
15
2
0
173,610
0
L
Susano
6,200
689
12
1
0
119,731
0
L
Osiris
6,864
763
18
2
0
162,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role