Player Matchup

Anhur
Anhur
 
Anhur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
DeathMaztur
Jormungandr
Level 158
God Stats
8W - 4L
1,706 SR
Queue Stats
210W - 196L
1,528 Elo+
Solo
Skadi
Skadi
Mortalens
Skadi
Level 109
God Stats
5W - 0L
1,500 SR
Queue Stats
157W - 129L
1,565 Elo+
Solo
Team Averages
Level 122
1,541 SR
1,519 Elo+

VS

Team Averages
Level 118
1,539 SR
1,540 Elo+
Aphrodite
Aphrodite
FWYG ZoLDiah
Aphrodite
Level 197
God Stats
6W - 8L
1,579 SR
Queue Stats
337W - 324L
1,554 Elo+
Solo
Loki
Loki
KarmaL0
Loki
Level 109
God Stats
84W - 35L
1,741 SR
Queue Stats
235W - 197L
1,550 Elo+
Solo
Bellona
Bellona
SnipingLbCh
Bellona
Level 62
God Stats
3W - 7L
1,532 SR
Queue Stats
122W - 122L
1,524 Elo+
Party 1
Janus
Janus
TaKeoTV
Janus
Level 84
God Stats
15W - 13L
1,568 SR
Queue Stats
308W - 269L
1,528 Elo+
Party 1
Medusa
Medusa
TheLauson
Medusa
Level 140
God Stats
0W - 3L
1,275 SR
Queue Stats
181W - 171L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 0 / 0
6,531
594
2,878
6,906
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
 
Bellona
12
1 / 0 / 3
6,258
569
6,124
8,830
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bacchus
 
Bacchus
9
2 / 0 / 2
5,889
535
2,121
5,906
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
DeathMaztur
Jormungandr
12
0 / 1 / 0
6,799
618
8,366
9,078
5,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
Mortalens
Skadi
12
2 / 1 / 3
6,969
634
6,665
4,946
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FWYG ZoLDiah
Aphrodite
8
0 / 3 / 0
4,587
417
2,523
5,009
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
KarmaL0
Loki
12
2 / 2 / 0
5,999
545
5,120
9,422
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SnipingLbCh
Bellona
11
0 / 0 / 1
5,375
489
5,655
13,012
11,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
TaKeoTV
Janus
12
0 / 1 / 2
6,293
572
3,430
5,729
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
TheLauson
Medusa
12
0 / 1 / 1
6,569
597
5,086
6,609
2,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
2
2
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
0
2
W
Bellona
 
Bellona
1
0
3
2.5
W
Bacchus
 
Bacchus
2
0
2
3
W
Jormungandr
DeathMaztur
Jormungandr
0
1
0
0
L
Aphrodite
FWYG ZoLDiah
Aphrodite
0
3
0
0
L
Loki
KarmaL0
Loki
2
2
0
1
W
Skadi
Mortalens
Skadi
2
1
3
3.5
L
Bellona
SnipingLbCh
Bellona
0
0
1
0.5
L
Janus
TaKeoTV
Janus
0
1
2
1
L
Medusa
TheLauson
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,154
Damage
21,814
35,666
Taken
39,781
20,570
Mitigated
21,812
12,251
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,878
2,667
0
2,260
6,906
2,378
0
476
6,430
0
53,275
W
Bellona
 
Bellona
6,124
2,463
0
4,082
8,830
5,021
0
1,001
7,713
0
52,951
W
Bacchus
 
Bacchus
2,121
163
0
2,770
5,906
5,394
210
1,922
3,876
14,565
1,208
W
Jormungandr
DeathMaztur
Jormungandr
8,366
2,362
0
2,478
9,078
5,807
0
0
8,478
54,786
3,942
L
Aphrodite
FWYG ZoLDiah
Aphrodite
2,523
139
1,626
1,492
5,009
1,885
0
1,018
3,991
17,055
0
L
Loki
KarmaL0
Loki
5,120
1,058
0
3,594
9,422
3,418
0
665
8,738
0
41,132
W
Skadi
Mortalens
Skadi
6,665
2,734
0
661
4,946
1,970
0
2,195
2,575
0
62,432
L
Bellona
SnipingLbCh
Bellona
5,655
1,665
0
3,683
13,012
11,928
0
6,832
5,587
0
34,113
L
Janus
TaKeoTV
Janus
3,430
513
0
750
5,729
2,098
0
699
5,030
59,594
0
L
Medusa
TheLauson
Medusa
5,086
2,044
0
1,348
6,609
2,483
198
76
6,533
0
62,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,446
Gold Earned
28,823
402
Minions Killed
391
0
Camps Cleared
0
1,168,720
Distance Traveled
1,106,324
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,531
594
89
8
0
203,908
0
W
Bellona
6,258
569
81
7
0
292,809
1
W
Bacchus
5,889
535
29
3
0
254,433
3
W
Jormungandr
6,799
618
97
9
0
201,655
0
L
Aphrodite
4,587
417
32
3
0
156,597
0
L
Loki
5,999
545
73
7
0
269,568
0
W
Skadi
6,969
634
106
10
0
215,915
3
L
Bellona
5,375
489
55
5
0
247,786
0
L
Janus
6,293
572
121
11
0
221,275
1
L
Medusa
6,569
597
110
10
0
211,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role