Player Matchup

Cerberus
Cerberus
BlackKOBEmamba
Cerberus
Level 27
God Stats
16W - 18L
1,515 SR
Queue Stats
39W - 62L
1,389 Elo+
Party 3
Kukulkan
Kukulkan
Koscikrusz
Kukulkan
Level 40
God Stats
6W - 6L
1,369 SR
Queue Stats
14W - 16L
1,355 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RandomeGame
Morgan Le Fay
Level 80
God Stats
3W - 4L
1,849 SR
Queue Stats
166W - 147L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
denlen18
Gilgamesh
Level 87
God Stats
7W - 1L
1,805 SR
Queue Stats
140W - 121L
1,452 Elo+
Party 2
Medusa
Medusa
terdem_
Medusa
Level 48
God Stats
13W - 16L
1,443 SR
Queue Stats
41W - 64L
1,392 Elo+
Party 3
Team Averages
Level 56
1,596 SR
1,417 Elo+

VS

Team Averages
Level 51
1,421 SR
1,315 Elo+
Ao Kuang
Ao Kuang
Axueron
Ao Kuang
Level 40
God Stats
1W - 3L
1,266 SR
Queue Stats
76W - 101L
1,296 Elo+
Party 1
Gilgamesh
Gilgamesh
RaGneR-xX
Gilgamesh
Level 39
God Stats
2W - 7L
1,254 SR
Queue Stats
19W - 38L
1,289 Elo+
Solo
Hachiman
Hachiman
TaaliFoxShadow
Hachiman
Level 17
God Stats
7W - 8L
1,539 SR
Queue Stats
60W - 88L
1,243 Elo+
Party 1
Lancelot
Lancelot
bySylexX
Lancelot
Level 122
God Stats
5W - 4L
1,545 SR
Queue Stats
177W - 178L
1,419 Elo+
Solo
Vulcan
Vulcan
danielgaming77
Vulcan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 4 / 8
7,510
469
4,479
11,356
7,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Koscikrusz
Kukulkan
15
6 / 2 / 3
9,142
571
7,561
7,713
2,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
RandomeGame
Morgan Le Fay
12
3 / 7 / 3
7,891
493
13,564
10,828
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
denlen18
Gilgamesh
13
4 / 3 / 2
8,387
524
9,266
14,470
9,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
terdem_
Medusa
13
5 / 3 / 7
7,925
495
8,388
8,284
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Axueron
Ao Kuang
12
1 / 6 / 5
7,833
490
6,144
16,128
11,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
RaGneR-xX
Gilgamesh
12
2 / 5 / 6
7,495
468
3,602
14,789
11,295
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
11
1 / 3 / 3
6,643
415
5,575
10,161
3,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
bySylexX
Lancelot
15
11 / 3 / 4
9,152
572
11,110
13,978
7,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
3 / 4 / 2
7,007
438
7,597
11,198
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
20
Kills
18
19
Deaths
21
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Axueron
Ao Kuang
1
6
5
0.58
W
Cerberus
2
4
8
1.5
W
Kukulkan
Koscikrusz
Kukulkan
6
2
3
3.75
L
Gilgamesh
RaGneR-xX
Gilgamesh
2
5
6
1
W
Morgan Le Fay
RandomeGame
Morgan Le Fay
3
7
3
0.64
L
Hachiman
1
3
3
0.83
L
Lancelot
bySylexX
Lancelot
11
3
4
4.33
L
3
4
2
1
W
Gilgamesh
denlen18
Gilgamesh
4
3
2
1.67
W
Medusa
terdem_
Medusa
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,258
Damage
34,028
52,651
Taken
66,254
27,474
Mitigated
37,785
9,945
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Axueron
Ao Kuang
6,144
2,201
0
2,455
16,128
11,928
47
3,597
12,475
27,757
939
W
Cerberus
4,479
749
0
1,571
11,356
7,819
170
4,558
6,798
25,015
1,152
W
Kukulkan
Koscikrusz
Kukulkan
7,561
801
0
1,691
7,713
2,979
0
934
6,779
46,808
5,792
L
Gilgamesh
RaGneR-xX
Gilgamesh
3,602
1,124
0
592
14,789
11,295
0
4,866
9,626
233
29,144
W
Morgan Le Fay
RandomeGame
Morgan Le Fay
13,564
1,249
0
461
10,828
4,106
813
3,403
7,425
41,368
1,339
L
Hachiman
5,575
4,031
0
2,257
10,161
3,124
576
4,524
5,507
0
39,232
L
Lancelot
bySylexX
Lancelot
11,110
1,944
0
2,328
13,978
7,432
0
3,971
9,887
0
73,337
L
7,597
383
0
3,262
11,198
4,006
0
6,403
4,139
42,451
0
W
Gilgamesh
denlen18
Gilgamesh
9,266
3,613
0
4,166
14,470
9,696
614
2,815
11,655
0
49,167
W
Medusa
terdem_
Medusa
8,388
4,152
0
2,056
8,284
2,874
1,589
1,910
6,374
0
34,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,855
Gold Earned
38,130
299
Minions Killed
302
0
Camps Cleared
0
1,453,495
Distance Traveled
1,485,723
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,833
490
36
2
0
276,927
0
W
Cerberus
7,510
469
36
2
0
283,690
1
W
Kukulkan
9,142
571
75
5
0
305,773
0
L
Gilgamesh
7,495
468
46
3
0
251,424
0
W
Morgan Le Fay
7,891
493
62
4
0
297,202
0
L
Hachiman
6,643
415
61
4
0
267,427
0
L
Lancelot
9,152
572
106
7
0
400,242
2
L
Vulcan
7,007
438
53
3
0
289,703
0
W
Gilgamesh
8,387
524
81
5
0
290,598
0
W
Medusa
7,925
495
45
3
0
276,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role