Player Matchup

Medusa
Medusa
FratHouseJesus
Medusa
Level 38
God Stats
7W - 8L
1,504 SR
Queue Stats
129W - 129L
1,475 Elo+
Party 1
Hercules
Hercules
GankDeez
Hercules
Level 97
God Stats
5W - 4L
1,508 SR
Queue Stats
141W - 133L
1,477 Elo+
Party 1
Vulcan
Vulcan
KittyTG
Vulcan
Level 108
God Stats
16W - 13L
1,591 SR
Queue Stats
169W - 167L
1,484 Elo+
Solo
Ymir
Ymir
Slaughterson
Ymir
Level 161
God Stats
8W - 10L
1,440 SR
Queue Stats
350W - 327L
1,478 Elo+
Solo
Skadi
Skadi
onewholaughs665
Skadi
Level 55
God Stats
4W - 5L
1,378 SR
Queue Stats
5W - 6L
1,249 Elo+
Solo
Team Averages
Level 92
1,484 SR
1,433 Elo+

VS

Team Averages
Level 147
1,424 SR
1,468 Elo+
Surtr
Surtr
 
Surtr
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Demon-Laplast
Nu Wa
Level 123
God Stats
30W - 33L
1,476 SR
Queue Stats
473W - 477L
1,455 Elo+
Solo
Bacchus
Bacchus
SleekGolem4385
Bacchus
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 43L
1,420 Elo+
Solo
Thanatos
Thanatos
Unforsaken_King_
Thanatos
Level 156
God Stats
1W - 1L
1,264 SR
Queue Stats
281W - 261L
1,477 Elo+
Solo
Anhur
Anhur
thefaceslasher1
Anhur
Level 126
God Stats
5W - 11L
1,379 SR
Queue Stats
156W - 145L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,244
480
3,779
4,980
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
GankDeez
Hercules
13
4 / 1 / 1
6,995
538
3,618
10,759
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
KittyTG
Vulcan
10
0 / 2 / 1
6,292
484
4,534
5,003
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 2
6,585
507
3,732
8,375
7,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
4,873
375
1,517
3,325
899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 1 / 1
7,648
588
5,615
10,374
9,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 2
6,676
514
3,952
4,607
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
5,446
419
2,331
7,374
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 0 / 1
7,193
553
4,731
9,329
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 2 / 1
7,544
580
3,048
5,813
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
6
6
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
1
1
1.5
W
0
1
2
1
L
0
1
2
1
L
Hercules
GankDeez
Hercules
4
1
1
4.5
L
Vulcan
KittyTG
Vulcan
0
2
1
0.25
L
1
1
2
2
W
0
1
1
0.5
W
4
0
1
4.5
L
0
1
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,180
Damage
19,677
32,442
Taken
37,497
16,990
Mitigated
20,765
9,875
Healing
15,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,615
2,799
0
2,432
10,374
9,083
531
3,316
7,058
963
51,975
W
3,952
1,316
22
1,215
4,607
1,352
0
2,840
1,645
49,562
1,338
L
3,779
654
0
1,090
4,980
1,835
0
571
4,409
0
51,736
L
Hercules
GankDeez
Hercules
3,618
599
0
5,704
10,759
5,144
0
2,367
8,392
0
53,575
L
Vulcan
KittyTG
Vulcan
4,534
115
0
742
5,003
1,348
0
2,629
2,374
48,013
1,639
L
3,732
931
0
1,871
8,375
7,764
0
756
7,619
36,600
883
W
2,331
134
0
2,083
7,374
4,230
0
1,124
6,226
26,658
0
W
4,731
1,262
0
8,837
9,329
4,127
0
264
9,019
0
56,816
L
1,517
463
0
468
3,325
899
35
309
3,016
0
18,341
W
3,048
1,700
0
1,323
5,813
1,973
0
283
5,530
0
52,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,989
Gold Earned
34,507
361
Minions Killed
413
0
Camps Cleared
0
1,192,436
Distance Traveled
1,219,346
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,648
588
88
7
0
211,365
0
W
Nu Wa
6,676
514
80
6
0
238,162
0
L
Medusa
6,244
480
83
6
0
273,361
5
L
Hercules
6,995
538
91
7
0
291,701
0
L
Vulcan
6,292
484
89
7
0
251,489
0
L
Ymir
6,585
507
66
5
0
254,099
2
W
Bacchus
5,446
419
43
3
0
258,934
0
W
Thanatos
7,193
553
90
7
0
287,028
3
L
Skadi
4,873
375
32
2
0
121,786
0
W
Anhur
7,544
580
112
9
0
223,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role