Player Matchup

Hun Batz
Hun Batz
NAZOkirke
Hun Batz
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,245 Elo+
Solo
Danzaburou
Danzaburou
Piirateee60
Danzaburou
Level 65
God Stats
12W - 3L
1,517 SR
Queue Stats
50W - 50L
1,615 Elo+
Solo
Ix Chel
Ix Chel
Pochemufoma98
Ix Chel
Level 69
God Stats
1W - 2L
1,201 SR
Queue Stats
61W - 59L
1,436 Elo+
Party 2
Anubis
Anubis
sticacchi
Anubis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 60L
1,400 Elo+
Solo
Kuzenbo
Kuzenbo
Наигар
Kuzenbo
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 136L
1,436 Elo+
Party 2
Team Averages
Level 68
1,444 SR
1,426 Elo+

VS

Team Averages
Level 43
1,445 SR
1,194 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
DarkKisato04
Persephone
Level 8
God Stats
0W - 2L
1,239 SR
Queue Stats
0W - 5L
1,093 Elo+
Party 1
Chaac
Chaac
DemonDragon6729
Chaac
Level 13
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 3L
1,231 Elo+
Party 1
Nut
Nut
Enzodeouf8901
Nut
Level 28
God Stats
0W - 3L
1,666 SR
Queue Stats
0W - 7L
1,073 Elo+
Party 1
Awilix
Awilix
Taakahiro
Awilix
Level 39
God Stats
0W - 2L
1,503 SR
Queue Stats
0W - 7L
1,073 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
NAZOkirke
Hun Batz
13
3 / 2 / 6
7,621
508
5,766
11,539
5,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Piirateee60
Danzaburou
13
0 / 0 / 4
7,545
503
7,940
6,575
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
15
10 / 1 / 3
9,554
637
10,420
7,596
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
sticacchi
Anubis
16
9 / 2 / 5
10,066
671
18,130
14,379
7,194
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Наигар
Kuzenbo
10
2 / 2 / 9
7,352
490
6,606
9,812
10,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 3 / 3
5,878
392
5,727
17,611
12,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
DarkKisato04
Persephone
11
0 / 6 / 0
6,835
456
3,054
8,823
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
0 / 7 / 2
6,782
452
2,101
13,884
5,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 3 / 1
7,497
500
5,182
11,376
3,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Taakahiro
Awilix
10
4 / 5 / 1
6,703
447
8,161
14,491
4,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
24
Kills
6
7
Deaths
24
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
3
3
0.5
L
Persephone
DarkKisato04
Persephone
0
6
0
0
L
0
7
2
0.14
L
2
3
1
0.83
W
Hun Batz
NAZOkirke
Hun Batz
3
2
6
3
W
Danzaburou
Piirateee60
Danzaburou
0
0
4
2
W
Ix Chel
10
1
3
11.5
L
Awilix
Taakahiro
Awilix
4
5
1
0.9
W
Anubis
sticacchi
Anubis
9
2
5
5.75
W
Kuzenbo
Наигар
Kuzenbo
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,862
Damage
24,225
49,901
Taken
66,185
29,585
Mitigated
29,785
16,815
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,727
583
0
2,970
17,611
12,955
0
6,872
10,561
19,901
0
L
Persephone
DarkKisato04
Persephone
3,054
226
0
1,470
8,823
2,773
0
4,957
3,444
31,073
984
L
2,101
172
0
1,700
13,884
5,534
526
9,185
4,682
0
34,109
L
5,182
3,085
0
2,016
11,376
3,707
0
4,565
6,811
0
54,537
W
Hun Batz
NAZOkirke
Hun Batz
5,766
1,497
0
1,321
11,539
5,243
0
1,319
9,979
0
52,544
W
Danzaburou
Piirateee60
Danzaburou
7,940
2,894
0
3,098
6,575
2,932
249
1,145
5,241
0
63,858
W
Ix Chel
10,420
945
728
2,481
7,596
3,252
598
2,755
4,757
60,544
2,616
L
Awilix
Taakahiro
Awilix
8,161
3,529
0
631
14,491
4,816
0
8,510
5,713
0
30,615
W
Anubis
sticacchi
Anubis
18,130
1,242
0
7,813
14,379
7,194
406
279
14,058
92,298
1,333
W
Kuzenbo
Наигар
Kuzenbo
6,606
3,488
0
1,374
9,812
10,964
90
2,378
7,134
17,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,138
Gold Earned
33,695
401
Minions Killed
252
0
Camps Cleared
0
1,429,649
Distance Traveled
1,509,813
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,878
392
20
1
0
307,201
0
L
Persephone
6,835
456
36
2
0
258,993
0
L
Chaac
6,782
452
44
3
0
309,165
0
L
Nut
7,497
500
104
7
0
286,347
1
W
Hun Batz
7,621
508
77
5
0
299,671
0
W
Danzaburou
7,545
503
99
7
0
259,018
5
W
Ix Chel
9,554
637
93
6
0
294,081
0
L
Awilix
6,703
447
48
3
0
348,107
0
W
Anubis
10,066
671
124
8
0
270,608
2
W
Kuzenbo
7,352
490
8
1
0
306,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role