Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CrashDavis22
Anubis
Level 159
God Stats
2W - 3L
1,743 SR
Queue Stats
122W - 113L
1,548 Elo+
Solo
Thanatos
Thanatos
DandyDino
Thanatos
Level 150
God Stats
8W - 5L
1,667 SR
Queue Stats
208W - 187L
1,530 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DirtyDerrick93
Kumbhakarna
Level 126
God Stats
12W - 5L
1,737 SR
Queue Stats
184W - 180L
1,530 Elo+
Party 2
Charybdis
Charybdis
bl35sed
Charybdis
Level 139
God Stats
1W - 1L
1,767 SR
Queue Stats
134W - 107L
1,580 Elo+
Solo
Team Averages
Level 147
1,683 SR
1,538 Elo+

VS

Team Averages
Level 140
1,673 SR
1,531 Elo+
Zeus
Zeus
ZEROREYGAN
Zeus
Level 158
God Stats
12W - 1L
1,727 SR
Queue Stats
47W - 35L
1,571 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zx W0LF xZ
Ah Muzen Cab
Level 174
God Stats
6W - 3L
1,608 SR
Queue Stats
99W - 96L
1,469 Elo+
Solo
Ravana
Ravana
elitspartan1616
Ravana
Level 154
God Stats
7W - 3L
1,638 SR
Queue Stats
196W - 166L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
tirtonZz
Kuzenbo
Level 86
God Stats
2W - 1L
1,626 SR
Queue Stats
132W - 125L
1,537 Elo+
Party 1
Ymir
Ymir
x_xJ1M3N3Zx_x
Ymir
Level 128
God Stats
15W - 6L
1,764 SR
Queue Stats
373W - 320L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 0 / 0
5,999
600
3,449
5,012
2,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
10
0 / 2 / 1
5,476
548
3,080
4,236
2,036
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
DandyDino
Thanatos
10
2 / 1 / 0
5,704
570
2,038
9,266
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
DirtyDerrick93
Kumbhakarna
9
0 / 2 / 1
5,350
535
737
6,933
3,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
bl35sed
Charybdis
10
0 / 2 / 0
5,321
532
2,887
6,117
2,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
5,872
587
2,151
3,651
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
Zx W0LF xZ
Ah Muzen Cab
11
1 / 0 / 2
6,165
617
5,405
5,976
2,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
4 / 1 / 1
6,392
639
4,752
4,103
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
tirtonZz
Kuzenbo
11
0 / 0 / 0
6,039
604
2,263
8,241
6,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 3
5,760
576
2,338
7,029
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
7
7
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
0
0
L
Anubis
0
2
1
0.25
L
Thanatos
DandyDino
Thanatos
2
1
0
2
L
Kumbhakarna
DirtyDerrick93
Kumbhakarna
0
2
1
0.25
W
1
1
0
1
W
Ah Muzen Cab
Zx W0LF xZ
Ah Muzen Cab
1
0
2
2
L
Charybdis
bl35sed
Charybdis
0
2
0
0
W
4
1
1
4.5
W
Kuzenbo
tirtonZz
Kuzenbo
0
0
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,191
Damage
16,909
31,564
Taken
29,000
14,101
Mitigated
16,431
15,117
Healing
10,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,449
1,196
0
1,138
5,012
2,909
0
1,937
2,934
50,444
0
L
Anubis
3,080
333
0
1,775
4,236
2,036
0
2,105
2,131
38,938
0
L
Thanatos
DandyDino
Thanatos
2,038
357
0
8,107
9,266
3,247
0
875
8,351
0
46,768
L
Kumbhakarna
DirtyDerrick93
Kumbhakarna
737
76
0
2,120
6,933
3,854
0
901
6,032
13,988
432
W
2,151
72
0
1,564
3,651
1,007
0
932
2,719
52,585
910
W
Ah Muzen Cab
Zx W0LF xZ
Ah Muzen Cab
5,405
2,262
0
1,125
5,976
2,416
835
106
5,870
0
57,415
L
Charybdis
bl35sed
Charybdis
2,887
1,467
0
1,977
6,117
2,055
0
670
5,447
0
37,680
W
4,752
883
0
2,574
4,103
1,582
0
965
3,138
0
39,882
W
Kuzenbo
tirtonZz
Kuzenbo
2,263
1,211
0
3,480
8,241
6,199
0
3,793
4,118
37,178
2,021
W
2,338
666
0
1,638
7,029
5,227
0
1,140
5,889
20,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,850
Gold Earned
30,228
334
Minions Killed
383
0
Camps Cleared
0
1,022,409
Distance Traveled
1,015,923
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,999
600
86
9
0
209,513
0
L
Anubis
5,476
548
58
6
0
177,759
0
L
Thanatos
5,704
570
76
8
0
244,489
0
L
Kumbhakarna
5,350
535
23
2
0
195,035
3
W
Zeus
5,872
587
92
9
0
190,147
4
W
Ah Muzen Cab
6,165
617
93
9
0
180,517
2
L
Charybdis
5,321
532
91
9
0
195,613
1
W
Ravana
6,392
639
72
7
0
239,509
3
W
Kuzenbo
6,039
604
93
9
0
209,285
0
W
Ymir
5,760
576
33
3
0
196,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role