Player Matchup

Ra
Ra
Masters
 
Ra
Masters
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond I
Olllly
Fafnir
Diamond I
Level 141
God Stats
32W - 23L
1,743 SR
Queue Stats
159W - 138L
2,536 MMR
Solo
Mercury
Mercury
Masters
gеgovski
Mercury
Masters
Level 137
God Stats
8W - 7L
1,625 SR
Queue Stats
173W - 142L
2,529 MMR
Solo
Medusa
Medusa
Diamond III
mariohasarrived
Medusa
Diamond III
Level 41
God Stats
13W - 6L
1,805 SR
Queue Stats
23W - 12L
2,504 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 113
1,635 SR
2,114 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 167
1,754 SR
2,556 MMR
Ix Chel
Ix Chel
Masters
EOE289
Ix Chel
Masters
Level 196
God Stats
25W - 20L
1,761 SR
Queue Stats
489W - 447L
2,570 MMR
Solo
Cthulhu
Cthulhu
Masters
Fεli
Cthulhu
Masters
Level 125
God Stats
15W - 8L
1,711 SR
Queue Stats
608W - 584L
2,751 MMR
Party 1
Jing Wei
Jing Wei
Diamond III
Gamehunter
Jing Wei
Diamond III
Level 193
God Stats
1W - 4L
1,718 SR
Queue Stats
181W - 153L
2,432 MMR
Solo
Merlin
Merlin
Diamond I
WaterlooisntReal
Merlin
Diamond I
Level 126
God Stats
1W - 1L
1,759 SR
Queue Stats
118W - 60L
2,583 MMR
Party 1
Serqet
Serqet
Diamond I
robert339
Serqet
Diamond I
Level 197
God Stats
2W - 2L
1,818 SR
Queue Stats
244W - 229L
2,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 0 / 5
7,730
703
4,549
3,277
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
 
Gilgamesh
12
1 / 2 / 1
6,590
599
4,375
12,723
8,451
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Olllly
Fafnir
11
3 / 1 / 6
7,374
670
3,735
8,713
9,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
gеgovski
Mercury
12
6 / 1 / 4
6,641
604
6,526
7,982
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 5
6,916
629
6,122
5,672
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaAphroditeSusanoOlorun

VS

Bans
HachimanSobekThorErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
EOE289
Ix Chel
8
0 / 6 / 2
5,044
459
3,257
8,811
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Fεli
Cthulhu
13
1 / 1 / 1
7,118
647
6,874
5,906
5,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Gamehunter
Jing Wei
11
1 / 2 / 1
6,259
569
2,590
6,256
1,743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
5,890
535
4,547
8,292
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
robert339
Serqet
11
2 / 2 / 2
6,044
549
3,750
7,424
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
5
5
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
5
4.5
W
Gilgamesh
 
Gilgamesh
1
2
1
0.75
L
Ix Chel
EOE289
Ix Chel
0
6
2
0.17
L
Cthulhu
Fεli
Cthulhu
1
1
1
1.5
L
Jing Wei
Gamehunter
Jing Wei
1
2
1
0.75
W
Fafnir
Olllly
Fafnir
3
1
6
6
L
1
4
0
0.25
W
Mercury
gеgovski
Mercury
6
1
4
8
W
3
1
5
5.5
L
Serqet
robert339
Serqet
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,307
Damage
21,018
38,367
Taken
36,689
24,012
Mitigated
17,309
10,557
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,549
800
552
1,656
3,277
1,352
0
1,278
1,999
76,914
0
W
Gilgamesh
 
Gilgamesh
4,375
1,442
0
2,555
12,723
8,451
0
6,789
5,070
0
49,338
L
Ix Chel
EOE289
Ix Chel
3,257
613
569
1,063
8,811
4,119
105
2,290
6,476
23,234
1,173
L
Cthulhu
Fεli
Cthulhu
6,874
766
84
1,229
5,906
5,561
0
0
5,476
53,730
1,733
L
Jing Wei
Gamehunter
Jing Wei
2,590
1,557
0
1,514
6,256
1,743
0
1,000
5,256
0
41,596
W
Fafnir
Olllly
Fafnir
3,735
630
0
3,339
8,713
9,166
8
2,268
6,205
18,344
1,692
L
4,547
144
0
1,513
8,292
3,119
0
4,028
4,264
47,640
596
W
Mercury
gеgovski
Mercury
6,526
3,524
0
299
7,982
2,943
0
2,547
5,147
0
46,749
W
6,122
2,279
0
2,156
5,672
2,100
69
739
4,694
0
56,195
L
Serqet
robert339
Serqet
3,750
916
0
3,502
7,424
2,767
0
809
6,615
0
34,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,251
Gold Earned
30,355
425
Minions Killed
394
0
Camps Cleared
0
1,202,263
Distance Traveled
1,140,952
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,730
703
142
13
0
260,976
0
W
Gilgamesh
6,590
599
97
9
0
197,577
0
L
Ix Chel
5,044
459
35
3
0
209,947
4
L
Cthulhu
7,118
647
117
11
0
219,352
1
L
Jing Wei
6,259
569
84
8
0
254,418
0
W
Fafnir
7,374
670
17
2
0
228,689
1
L
Merlin
5,890
535
78
7
0
204,179
0
W
Mercury
6,641
604
68
6
0
274,138
0
W
Medusa
6,916
629
101
9
0
240,883
0
L
Serqet
6,044
549
80
7
0
253,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role