Player Matchup

Danzaburou
Danzaburou
BoulzdeBowling
Danzaburou
Level 158
God Stats
70W - 24L
1,696 SR
Queue Stats
169W - 93L
1,603 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Get M0nged
Ah Muzen Cab
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,472 Elo+
Solo
Cerberus
Cerberus
Papiluis95
Cerberus
Level 63
God Stats
7W - 6L
1,443 SR
Queue Stats
183W - 191L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
aquila885
Ao Kuang
Level 145
God Stats
120W - 55L
1,714 SR
Queue Stats
211W - 131L
1,625 Elo+
Party 1
Kukulkan
Kukulkan
sthouder
Kukulkan
Level 156
God Stats
259W - 262L
1,524 SR
Queue Stats
356W - 391L
1,457 Elo+
Solo
Team Averages
Level 127
1,575 SR
1,528 Elo+

VS

Team Averages
Level 116
1,488 SR
1,487 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
JacksonDEMwSw
Terra
Level 96
God Stats
0W - 2L
1,311 SR
Queue Stats
105W - 125L
1,428 Elo+
Solo
Discordia
Discordia
Lakypunchman
Discordia
Level 95
God Stats
3W - 2L
1,608 SR
Queue Stats
33W - 39L
1,488 Elo+
Solo
Nu Wa
Nu Wa
SMUGMISH2
Nu Wa
Level 106
God Stats
8W - 8L
1,519 SR
Queue Stats
33W - 29L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoulzdeBowling
Danzaburou
16
3 / 2 / 14
10,932
1,093
20,868
15,878
6,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

Ah Muzen Cab
Get M0nged
Ah Muzen Cab
16
2 / 4 / 14
10,202
1,020
11,332
11,537
4,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cerberus
Papiluis95
Cerberus
16
3 / 1 / 15
10,630
1,063
9,382
14,556
13,711
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
aquila885
Ao Kuang
17
8 / 0 / 8
12,038
1,204
10,097
14,395
14,040
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
sthouder
Kukulkan
17
5 / 2 / 9
10,525
1,053
18,128
8,731
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

245

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
4 / 5 / 3
10,456
1,046
9,350
18,084
18,312
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Serqet
 
Serqet
15
0 / 6 / 4
9,298
930
11,738
14,221
9,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 5 / 4
9,957
996
6,771
22,849
28,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Discordia
Lakypunchman
Discordia
16
5 / 2 / 3
11,293
1,129
19,324
11,844
5,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Nu Wa
SMUGMISH2
Nu Wa
16
0 / 3 / 4
9,881
988
12,817
7,481
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
27
21
Kills
9
9
Deaths
21
60
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
5
3
1.1
L
Serqet
 
Serqet
0
6
4
0.33
W
Danzaburou
BoulzdeBowling
Danzaburou
3
2
14
5
W
Ah Muzen Cab
Get M0nged
Ah Muzen Cab
2
4
14
2.25
L
0
5
4
0.4
L
Discordia
Lakypunchman
Discordia
5
2
3
3.25
W
Cerberus
Papiluis95
Cerberus
3
1
15
10.5
L
Nu Wa
SMUGMISH2
Nu Wa
0
3
4
0.67
W
Ao Kuang
aquila885
Ao Kuang
8
0
8
12
W
Kukulkan
sthouder
Kukulkan
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,807
Damage
60,000
65,097
Taken
74,479
42,546
Mitigated
65,515
13,669
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
9,350
941
1,278
2,024
18,084
18,312
0
8,027
10,057
0
17,895
L
Serqet
 
Serqet
11,738
2,625
0
0
14,221
9,692
0
6,651
7,039
0
16,909
W
Danzaburou
BoulzdeBowling
Danzaburou
20,868
13,139
0
4,829
15,878
6,668
0
9,581
6,169
0
55,141
W
Ah Muzen Cab
Get M0nged
Ah Muzen Cab
11,332
3,190
0
0
11,537
4,462
0
7,766
3,035
0
31,982
L
6,771
1,179
663
1,729
22,849
28,113
0
13,264
9,585
10,559
0
L
Discordia
Lakypunchman
Discordia
19,324
261
0
288
11,844
5,793
0
4,195
7,649
48,342
0
W
Cerberus
Papiluis95
Cerberus
9,382
817
0
3,651
14,556
13,711
0
7,673
6,590
26,764
0
L
Nu Wa
SMUGMISH2
Nu Wa
12,817
3,414
0
96
7,481
3,605
0
3,485
3,996
51,073
87
W
Ao Kuang
aquila885
Ao Kuang
10,097
703
0
3,940
14,395
14,040
0
7,834
5,709
14,600
4,367
W
Kukulkan
sthouder
Kukulkan
18,128
1,940
0
1,249
8,731
3,665
0
5,379
2,982
46,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,327
Gold Earned
50,885
271
Minions Killed
218
5
Camps Cleared
8
937,757
Distance Traveled
968,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,456
1,046
20
2
1
226,537
0
L
Serqet
9,298
930
9
1
2
185,960
0
W
Danzaburou
10,932
1,093
80
8
1
189,647
0
W
Ah Muzen Cab
10,202
1,020
50
5
1
179,878
0
L
Terra
9,957
996
19
2
2
209,790
0
L
Discordia
11,293
1,129
90
9
0
196,110
0
W
Cerberus
10,630
1,063
46
5
0
184,440
0
L
Nu Wa
9,881
988
80
8
3
150,299
0
W
Ao Kuang
12,038
1,204
19
2
3
210,262
0
W
Kukulkan
10,525
1,053
76
8
0
173,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role